Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 1,261–1,320 (page 22 of 87) · 2 ms
31 banned cards hidden — show them
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
5/5 Urza's Saga · Rare$0.71
Creature — Horror
This creature can't block.
Whenever this creature deals combat damage, sacrifice a permanent.
5/3 Legions · Rare$2.57
Creature — Zombie
This creature can't block.
Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
4/1 Legions · Common$0.15
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {white}{blue}{black}.
3/3 Invasion · Uncommon$0.22
Instant
Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.
Planeshift · Uncommon$0.33
Legendary Creature — Dragon
Flying
Whenever Dromar deals combat damage to a player, you may pay {2 generic}{blue}. If you do, choose a color, then return all creatures of that color to their owners' hands.
6/6 Invasion · Rare$3.14
Creature — Dinosaur
Whenever this creature blocks or becomes blocked, it gets +2/-2 until end of turn.
2/3 Urza's Saga · Common$0.15
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {white}{white}.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Ice Age · Uncommon$0.32
Creature — Skeleton
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
1/1 Fourth Edition · Common$0.10
Enchantment
{black}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{black}: Regenerate this token."
When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Homelands · Uncommon$0.34
Creature — Human Druid
{green}, {tap}, Sacrifice this creature: Destroy target enchantment.
1/1 Odyssey · Common$0.20
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Odyssey · Uncommon$3.92
Sorcery
Dry Spell deals 1 damage to each creature and each player.
Homelands · Common$0.17
Enchantment
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When this enchantment leaves the battlefield, exile all tokens created with this enchantment.
Prophecy · Rare$2.69
Creature — Insect
{1 generic}{red}: Target creature can't block this creature this turn.
1/1 Stronghold · Common$0.02
Enchantment
No more than one creature can attack each combat.
No more than one creature can block each combat.
Invasion · Rare$9.60
Creature — Shade Spirit
Flying
{black}: This creature gets +1/+1 until end of turn.
1/1 Stronghold · Common$0.09
Enchantment
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Tempest · Rare$0.37
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Urza's Saga · Common$0.08
Creature — Boar
4/4 Fourth Edition · Common$0.10
Creature — Imp
Flying
2/1 Odyssey · Common$0.07
Creature — Bird
Flying, protection from black
1/1 Weatherlight · Common$0.21
Creature — Human Minion
Kicker {3 generic}{black} (You may pay an additional {3}{B} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
1/1 Invasion · Common$0.18
Sorcery
Exile two target artifacts.
Fifth Edition · Uncommon$10.42
Enchantment
{2 generic}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Ice Age · Rare$0.58
Creature — Dwarf Berserker
Whenever this creature becomes blocked, it gets +3/+0 and gains trample until end of turn.
1/1 Weatherlight · Common$0.23
Creature — Dwarf
{2 generic}{red}, {tap}: Destroy target nonbasic land.
Morph {red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Uncommon$0.31
Creature — Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2/2 Judgment · Rare$9.70
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Fifth Edition · Uncommon$0.19
Creature — Dwarf
{tap}: Destroy target land unless its controller has this creature deal 2 damage to them.
2/2 Judgment · Uncommon$0.47
Creature — Dwarf
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
1/1 Odyssey · Common$0.24
Sorcery
Kicker—{2 generic}{red}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If this spell was kicked, destroy another target land.
Apocalypse · Common$0.12
Creature — Dwarf
{2 generic}{red}, {tap}: Destroy target nonbasic land.
1/2 Mirage · Uncommon$0.37
Creature — Dwarf Nomad
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Mirage · Common$0.19
Creature — Dwarf
This creature doesn't untap during your untap step.
Whenever you cast a nonred spell, untap this creature.
4/2 Apocalypse · Uncommon$0.16
Creature — Horse
{1 generic}{red}, {tap}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
1/1 Homelands · Rare$2.69
Creature — Dwarf
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2/2 Odyssey · Uncommon$6.43
Creature — Dwarf
Sacrifice this creature: This creature deals 1 damage to target creature unless that creature's controller has this creature deal 2 damage to them.
1/1 Judgment · Common$0.35
Creature — Dwarf
{tap}: Choose target attacking or blocking creature whose controller controls an Island. This creature deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
1/1 Homelands · Rare$0.64
Enchantment
Whenever a player casts a spell, this enchantment deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$0.40
Creature — Dwarf Soldier
Whenever this creature blocks or becomes blocked by one or more Orcs, this creature gets +0/+2 until end of turn.
2/1 Fifth Edition · Common$0.13
Creature — Dwarf Berserker
Discard a card at random: This creature gains first strike and haste until end of turn.
4/3 Odyssey · Uncommon$0.22
Creature — Dwarf Shaman
{tap}: Switch target creature's power and toughness until end of turn.
1/2 Weatherlight · Rare$0.97
Creature — Dwarf
1/1 Homelands · Common$0.32
Creature — Dwarf
Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2/2 Visions · Common$0.21
Creature — Dwarf Warrior
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Fourth Edition · Common$0.17
Sorcery
Target player shuffles up to four target cards from their graveyard into their library.
Torment · Uncommon$0.36
Enchantment — Aura
Enchant creature
When enchanted creature dies, target player discards two cards.
Urza's Destiny · Common$0.08
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.
Alliances · Rare$45.59
Creature — Human Soldier
1/1 Seventh Edition · Common$0.06
Instant
Target player untaps all basic lands they control.
Mirage · Rare$1.22
Enchantment
Each creature has protection from each of its colors.
Odyssey · Rare$1.53
Creature — Rat
When this creature enters, each player discards a card.
Discard a card: Regenerate this creature.
2/1 Judgment · Common$0.18
Creature — Elemental
4/5 Fourth Edition · Uncommon$0.03
Sorcery
Destroy target land.
Flashback {5 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.20
Creature — Human Cleric
{2 generic}{black}, {tap}, Sacrifice a Goblin: Destroy target land.
1/1 Legions · Uncommon$0.21
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {2 generic}.
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
Ice Age · Rare$0.96
Enchantment — Aura
Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Ice Age · Common$0.11
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Fourth Edition · Rare$0.53
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target green creature.
3/3 Urza's Saga · Rare$0.37