Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,201–1,260 (page 21 of 44) · 3 ms
4 banned cards hidden — show them
Creature — Human Knight
2/2 Seventh Edition · Common$0.07
Creature — Human Knight
First strike
{white}{white}: This creature gains protection from the color of your choice until end of turn.
2/2 Tempest · Uncommon$0.25
Creature — Human Knight
{black}{black}: Destroy target creature blocking this creature.
2/2 Tempest · Uncommon$0.30
Creature — Human Knight
Protection from white
{black}: This creature gains first strike until end of turn.
{black}{black}: This creature gets +1/+0 until end of turn.
2/1 Ice Age · Uncommon$0.38
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When this creature enters, you may pay {blue}. If you don't, destroy target Knight and it can't be regenerated.
2/2 Visions · Common$0.07
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{white}: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
2/2 Visions · Common$0.18
Creature — Djinn
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, this creature deals 3 damage to you and attacks this turn if able.
{red}: This creature gets +1/+0 until end of turn.
3/5 Visions · Rare$0.60
Creature — Beast
This creature enters with X +1/+1 counters on it.
{1 generic}{green}: Regenerate this creature.
0/0 Tempest · Uncommon$0.27
Creature — Human Spellshaper
{red}, {tap}, Discard a card: This creature deals 1 damage to any target.
1/1 Mercadian Masques · Common$0.19
Creature — Centaur Archer
Reach (This creature can block creatures with flying.)
{green}, Discard a card: This creature gets +0/+2 until end of turn.
2/3 Odyssey · Common$0.11
Creature — Human Druid
Trample
Threshold — {1 generic}{green}: Regenerate this creature. Activate only if there are seven or more cards in your graveyard.
3/1 Odyssey · Common$0.08
Creature — Squirrel Beast
Threshold — This creature gets +7/+7 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.37
Creature — Beast Mutant
At the beginning of your upkeep, sacrifice this creature unless you pay {green}{green}.
Morph {7 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
13/13 Legions · Rare$0.24
Creature — Beast
Morph {6 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
9/9 Onslaught · Rare$0.10
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Target black creature gets -2/-0 until end of turn.
2/2 Torment · Common$0.14
Creature — Elf
Creature spells you cast with mana value 6 or greater cost {2 generic} less to cast.
2/2 Scourge · Common$0.18
Creature — Beast
{green}: Target Beast creature gains trample until end of turn.
6/6 Onslaught · Uncommon$0.13
Creature — Human Druid
{tap}: Untap target land.
Threshold — {tap}: Untap up to three target lands. Activate only if there are seven or more cards in your graveyard.
1/2 Torment · Common$0.22
Creature — Boar Beast
Cycling {2 generic}{green} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
6/5 Onslaught · Common$0.07
Creature — Cat Beast
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
This creature can't be blocked by more than one creature.
3/2 Legions · Common$0.06
Creature — Beast
Beast spells you cast cost {1 generic} less to cast.
{1 generic}{green}: Regenerate target Beast.
2/2 Scourge · Uncommon$0.32
Creature — Human Druid
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
1/1 Judgment · Common$0.75
Creature — Human Wizard
{2 generic}{red}: Target creature gets +1/+0 until end of turn.
{blue}{blue}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
1/1 Ice Age · Uncommon$0.28
Creature — Horror Spirit
At the beginning of the end step, if this card is in your graveyard with a creature card directly above it, you may return this card to your hand.
{1 generic}, Sacrifice a creature: This creature deals 1 damage to any target.
2/2 Alliances · Rare$11.10
Creature — Human Wizard Sorcerer
{tap}, Discard a nonblack card: Draw a card.
{tap}, Discard a black card: Draw two cards, then discard one of them.
1/1 Ice Age · Common$0.09
Creature — Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
3/3 Ice Age · Uncommon$0.34
Creature — Human Pirate
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
2/2 Mirage · Rare$2.14
Creature — Serpent
This creature can't attack unless defending player controls an Island.
{blue}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
4/3 Mirage · Common$0.11
Creature — Beast
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on this creature.
3/3 Scourge · Uncommon$0.18
Creature — Goblin
Flying
This creature can't block.
1/1 Mercadian Masques · Common$0.23
Creature — Goblin
If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost.
Haste
1/1 Mercadian Masques · Uncommon$0.28
Creature — Goblin
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
1/1 Mercadian Masques · Common$0.18
Creature — Drake
Flying
{green}: This creature gets +0/+1 until end of turn. Activate only once each turn.
Sacrifice this creature and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
2/2 Visions · Uncommon$0.19
Creature — Minotaur
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
1/4 Homelands · Common$0.11
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2/2 Nemesis · Common$0.06
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
6/6 Nemesis · Rare$0.41
Creature — Beast Warrior
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
3/3 Nemesis · Uncommon$0.19
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
1/1 Nemesis · Common$0.12
Creature — Kor Soldier
Trample
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
3/3 Stronghold · Uncommon$0.21
Creature — Leech
First strike
2/2 Fourth Edition · Common$0.12
Creature — Nightmare Horror
When this creature enters, target player loses 6 life.
When this creature leaves the battlefield, that player gains 6 life.
{black}: Regenerate this creature.
6/3 Torment · Rare$0.25
Legendary Creature — Human Spellshaper
{X}{red}, {tap}, Discard two cards: Latulla deals X damage to any target.
3/3 Prophecy · Rare$0.35
Creature — Dog
Haste
When this creature enters, it deals 4 damage to you.
4/4 Weatherlight · Uncommon$0.10
Creature — Lizard
Haste
Whenever this creature becomes the target of a spell or ability, that spell or ability's controller sacrifices a land of their choice.
2/2 Mercadian Masques · Rare$0.48
Creature — Zombie
When this creature enters, return a black or red creature you control to its owner's hand.
{2 generic}: This creature gets +1/+0 until end of turn.
4/3 Planeshift · Common$0.19
Creature — Spirit
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
3/3 Legions · Rare$0.15
Creature — Kor Rebel
{tap}, Sacrifice this creature: Exile target red creature.
2/2 Nemesis · Common$0.09
Artifact Creature — Golem
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
3/5 Mirage · Uncommon$0.13
Artifact Creature — Chimera
Trample
Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
2/2 Visions · Uncommon$0.21
Creature — Centaur
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/2 Odyssey · Common$0.09
Creature — Lizard
{1 generic}{green}: This creature gets -0/-1 and gains flying until end of turn.
2/3 Homelands · Common$0.14
Creature — Licid
{black}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {black} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, this creature deals 1 damage to that player.
1/1 Tempest · Uncommon$0.16
Creature — Gargoyle
Flying
{tap}: This creature gets -2/+2 and loses flying until end of turn.
2/2 Mirage · Rare$0.65
Creature — Beast
Whenever this creature becomes blocked, prevent all combat damage that would be dealt this turn.
4/2 Onslaught · Common$0.12
Creature — Zombie
Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)
2/3 Ice Age · Common$0.13
Creature — Beast
Whenever this creature attacks or blocks, sacrifice a land.
6/4 Prophecy · Uncommon$0.05
Creature — Leviathan
Trample
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
10/10 Fourth Edition · Rare$0.30
Creature — Human Druid
{tap}: Untap target land.
1/1 Fourth Edition · Uncommon$0.23
Creature — Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
*/1+* Ice Age · Rare$0.26
Creature — Dwarf
{red}, Sacrifice this creature: Target green creature gets +1/+0 and gains first strike until end of turn.
1/1 Judgment · Common$0.38