Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 1,201–1,260 (page 21 of 39) · 11 ms
18 banned cards hidden — show them
Instant
Buyback {2 generic}{blue} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.)
Tap target artifact, creature, or land.
Stronghold · Common$0.31
Enchantment — Aura
Enchant red or green creature
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.
Mirage · Uncommon$0.32
Enchantment
Discard a card: You may tap or untap target artifact, creature, or land.
Exodus · Rare$48.97
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}, Sacrifice this artifact: Draw a card.
Weatherlight · Common$0.27
Artifact Creature — Construct
This creature enters with two +1/+1 counters on it.
{1 generic}, Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
0/0 Exodus · Rare$0.17
Creature — Human Soldier
{tap}, Sacrifice this creature: Destroy target attacking creature.
1/1 Prophecy · Common$0.10
Instant
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
Visions · Uncommon$0.09
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay {3 generic}. If you do, copy that spell. You may choose new targets for the copy.
Odyssey · Rare$0.42
Creature — Illusion
Flying
When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
2/3 Exodus · Uncommon$0.11
Instant
All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
Prophecy · Uncommon$1.77
Creature — Wall
Defender (This creature can't attack.)
{white}: This creature can attack this turn as though it didn't have defender.
3/4 Judgment · Common$0.09
Instant
Counter target spell unless its controller pays {2 generic}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Legacy · Common$0.31
Creature — Beast
{3 generic}{blue}{blue}: Turn this creature face down.
Morph {1 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3 Scourge · Rare$0.97
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Mercadian Masques · Rare$12.31
Artifact
At the beginning of each opponent's upkeep, if that player has five or more cards in hand, this artifact deals 2 damage to that player.
Mirage · Rare$1.51
Land
{tap}: Add {colorless}.
{1 generic}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Fourth Edition · Uncommon$0.19
Artifact
{tap}, Sacrifice this artifact: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Alliances · Uncommon$0.20
Artifact
{X}, {tap}: Tap X target lands.
Urza's Saga · Rare$0.42
Artifact Creature — Juggernaut
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, this creature deals 3 damage to you unless you discard a card. If it deals damage to you this way, tap it.
5/5 Fourth Edition · Rare$0.42
Sorcery
Creatures target player controls don't untap during that player's next untap step.
Mercadian Masques · Common$0.20
Creature — Dragon
{0 generic}: This creature gains flying. (This effect lasts indefinitely.)
{0 generic}: This creature loses flying. (This effect lasts indefinitely.)
{3 generic}{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
4/4 Mirage · Rare$3.50
Enchantment
Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Judgment · Rare$0.51
Creature — Illusion
{blue}: Counter target spell that targets this creature.
1/2 Ice Age · Common$0.10
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
2/1 Onslaught · Common$0.07
Enchantment — Aura
Enchant creature
{1 generic}: Enchanted creature becomes the creature type of your choice until end of turn.
Onslaught · Common$0.19
Creature — Illusion Mutant
{1 generic}{blue}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
3/4 Onslaught · Uncommon$0.16
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {1 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/1 Legions · Common$0.12
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {3 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/3 Onslaught · Uncommon$0.17
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Creature — Illusion Sliver
All Slivers have "{1 generic}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
1/1 Legions · Common$0.22
Creature — Illusion
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}: This creature gets +2/+2 and gains flying until end of turn.
1/1 Onslaught · Uncommon$0.12
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
3/3 Legions · Rare$0.34
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}, {tap}: Choose a creature type. Each creature you control becomes that type until end of turn.
2/3 Legions · Uncommon$0.10
Creature — Illusion Wall
This creature has defender as long as it's a Wall.
{1 generic}: This creature becomes the creature type of your choice until end of turn.
1/4 Onslaught · Common$0.06
Creature — Illusion
Creature spells you cast that share a creature type with this creature cost {1 generic} less to cast.
{tap}: This creature becomes the creature type of your choice until end of turn.
1/3 Scourge · Uncommon$0.22
Creature — Griffin
Flying
When this creature dies, exile it, then return the top creature card of your graveyard to the battlefield.
2/2 Weatherlight · Uncommon$0.25
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: Draw a card."
2/2 Tempest · Uncommon$0.36
Artifact Creature — Wall
Defender (This creature can't attack.)
{3 generic}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0/6 Urza's Saga · Uncommon$0.33
Enchantment
Soldier creatures have vigilance.
{2 generic}{white}: Create a 1/1 white Soldier creature token.
Onslaught · Rare$0.75
Artifact
{tap}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Tempest · Uncommon$0.16
Instant
Target player skips their next combat phase this turn.
Mercadian Masques · Common$0.30
Creature — Human Monk Cleric
When this creature enters, return target enchantment card from your graveyard to your hand.
2/2 Urza's Saga · Uncommon$0.17
Creature — Human Monk Cleric
When this creature enters, destroy target enchantment.
1/1 Urza's Saga · Common$0.21
Artifact
When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Mercadian Masques · Rare$3.15
Enchantment
Whenever a creature dies, you gain 1 life.
Mercadian Masques · Uncommon$0.34
Instant
Attacking creatures get +1/+1 until end of turn.
Fourth Edition · Common$0.14
Sorcery
Exile all graveyards.
Torment · Rare$0.43
Creature — Shapeshifter
{blue}: Untap this creature.
{blue}: This creature gains flying until end of turn.
{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1 generic}: This creature gets +1/-1 until end of turn.
{1 generic}: This creature gets -1/+1 until end of turn.
3/3 Urza's Saga · Rare$41.62
Creature — Human Cleric
{tap}: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Urza's Legacy · Uncommon$7.96
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.22
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
{white}: This creature can block an additional creature this turn.
2/3 Tempest · Common$0.10
Artifact
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add one mana of any color.
Stronghold · Rare$1117.50
Creature — Griffin
Flying
{white}, {tap}: Return this creature to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
2/2 Mirage · Uncommon$0.30
Creature — Human Scout
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
1/1 Mirage · Common$0.12
Creature — Human Wizard
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{tap}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1 generic} for each music counter on it," it gains that ability.
1/3 Ice Age · Rare$1.13
Enchantment — Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Mercadian Masques · Common$0.13
Artifact
{1 generic}, {tap}: Target land becomes the basic land type of your choice until end of turn.
Alliances · Uncommon$0.26
Creature — Human Nomad Mystic
Protection from black and from red
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/1 Odyssey · Rare$0.42
World Enchantment
All creatures lose flying and islandwalk.
Homelands · Rare$0.97
Creature — Bird
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has protection from black.
1/2 Torment · Common$0.08