Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 1,141–1,200 (page 20 of 26) · 3 ms
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Creature — Human Wizard
{white}, {tap}: Target creature gains first strike until end of turn.
{black}, {tap}: Target creature gets +1/+0 until end of turn.
1/1 Mirage · Common$0.09
Artifact Creature — Shapeshifter
As this creature enters, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
*/7-* Fourth Edition · Uncommon$0.22
Legendary Creature — Vampire
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{tap}: Exile target creature and put a +1/+1 counter on Shauku.
5/5 Mirage · Rare$2.38
Creature — Zombie Cleric
{tap}: Each player loses 1 life for each Zombie on the battlefield.
1/1 Onslaught · Common$0.42
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
0/3 Ice Age · Common$0.18
Creature — Human Rebel
{2 generic}{white}: The next time target attacking creature would deal combat damage to this creature this turn, that creature deals that damage to itself instead.
1/3 Prophecy · Uncommon$0.13
Creature — Human Soldier
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
1/1 Exodus · Common$0.15
Artifact Creature — Wall
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
0/6 Alliances · Uncommon$8.61
Creature — Human Cleric
{tap}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
1/3 Judgment · Common$0.28
Creature — Human Cleric Wizard
Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
2/3 Onslaught · Uncommon$0.23
Creature — Sliver
Slivers can't be blocked except by Slivers.
2/2 Legions · Uncommon$1.39
Artifact Creature — Wall
Defender (This creature can't attack.)
This creature enters with X +1/+1 counters on it.
0/0 Stronghold · Uncommon$0.37
Creature — Shapeshifter
{3 generic}{blue}, Exile this creature: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return this card to the battlefield.
1/1 Odyssey · Rare$0.57
Creature — Nightstalker
{black}, {tap}: All damage that would be dealt to you this turn by target attacking creature is dealt to this creature instead.
4/4 Chronicles · Uncommon$0.15
Creature — Wall
Defender (This creature can't attack.)
First strike
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/3 Urza's Saga · Uncommon$0.28
Creature — Efreet
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever this creature phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
2/2 Visions · Uncommon$0.21
Creature — Merfolk
Protection from Kavu
2/2 Invasion · Common$0.15
Creature — Bird Soldier Ranger
Flying
Islandcycling {2 generic} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
3/4 Scourge · Common$0.03
Creature — Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
1/1 Visions · Common$0.20
Creature — Serpent
Whenever this creature attacks, defending player may pay {4 generic}. If that player doesn't, this creature can't be blocked this turn.
4/4 Prophecy · Rare$0.30
Creature — Shapeshifter
At the beginning of your upkeep, you may have this creature become the color or colors of your choice. (This effect lasts indefinitely.)
4/2 Ice Age · Rare$0.43
Creature — Spirit
Flying
Whenever this creature attacks, defending player may draw a card.
5/6 Ice Age · Rare$0.33
Legendary Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
2/2 Mirage · Rare$0.75
Creature — Human Mercenary Assassin
{3 generic}{black}: Destroy target blocking creature at end of combat.
2/1 Mercadian Masques · Rare$0.53
Creature — Human Cleric
{tap}: You gain 1 life.
0/2 Urza's Saga · Common$0.23
Creature — Specter
Flying
Whenever this creature deals combat damage to a player, that player discards two cards.
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/4 Onslaught · Rare$0.51
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
1/3 Nemesis · Common$0.06
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
3/5 Nemesis · Uncommon$0.09
Creature — Drake
Flying
When this creature enters, return a white or blue creature you control to its owner's hand.
3/3 Planeshift · Common$0.14
Creature — Bird
Flying, trample
2/2 Ice Age · Uncommon$0.25
Creature — Human Knight
First strike, protection from red
2/2 Scourge · Uncommon$0.22
Creature — Angel
Flying
Threshold — Other creatures you control get +2/+2 as long as there are seven or more cards in your graveyard.
6/6 Judgment · Rare$0.94
Creature — Drake
Flying
{blue}: Change the target of target spell or ability that targets only this creature. The new target must be a creature.
4/3 Stronghold · Rare$0.99
Creature — Human
{tap}: Draw a card and reveal it. If it isn't a land card, discard it.
1/1 Fourth Edition · Uncommon$0.22
Legendary Creature — Human
6/4 Chronicles · Uncommon$0.19
Creature — Skeleton
This creature enters with a +1/+1 counter on it.
Pay {1 generic} for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.
0/0 Stronghold · Rare$0.50
Legendary Creature — Skeleton
When you control no Islands, sacrifice Skeleton Ship.
{tap}: Put a -1/-1 counter on target creature.
0/3 Ice Age · Rare$6.31
Creature — Zombie
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1 Legions · Common$0.04
Creature — Phyrexian Imp
Flying
Discard a card: Add {black}.
3/2 Urza's Saga · Uncommon$0.33
Creature — Phyrexian Horror
When you cast a creature spell, sacrifice this creature.
4/3 Urza's Destiny · Common$0.25
Creature — Phyrexian Imp
Flying
When you cast a creature spell, sacrifice this creature.
3/2 Urza's Saga · Common$0.38
Creature — Horror Mercenary
When this creature becomes the target of a spell or ability, sacrifice it.
3/4 Mercadian Masques · Common$0.11
Creature — Spirit
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
2/1 Mirage · Common$0.10
Creature — Spirit
Flying, first strike
2/2 Tempest · Uncommon$0.16
Creature — Metathran Wizard
{2 generic}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
2/1 Invasion · Uncommon$0.08
Creature — Bird
Cast this spell only if you've cast another spell this turn.
Flying
2/2 Tempest · Uncommon$0.22
Creature — Bird
Flying, vigilance
1/1 Stronghold · Common$0.15
Creature — Vampire
Flying
Discard a creature card: This creature gets +2/+2 until end of turn.
3/3 Tempest · Uncommon$0.18
Creature — Bird Soldier
Flying
Discard a card: Return this creature to its owner's hand.
2/1 Torment · Common$0.04
Creature — Phyrexian Minion
When this creature enters, target opponent gains control of it.
At the beginning of your upkeep, this creature deals 2 damage to you.
3/3 Urza's Saga · Rare$1.73
Creature — Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/3 Invasion · Uncommon$0.17
Creature — Phyrexian Imp
Flying
{2 generic}, Sacrifice this creature: Draw a card.
2/1 Urza's Destiny · Common$0.13
Creature — Fish Beast
This creature can't attack unless defending player controls an Island.
Cycling {1 generic}{blue} ({1}{U}, Discard this card: Draw a card.)
6/6 Onslaught · Common$0.06
Creature — Serpent
{3 generic}{blue}: Return this creature to its owner's hand.
4/4 Nemesis · Rare$0.32
Creature — Nightmare Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature enters, exile target green or white creature an opponent controls.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/1 Torment · Uncommon$0.26
Creature — Zombie Mutant
{7 generic}{black}: Target creature gets -3/-3 until end of turn.
3/1 Legions · Common$0.17
Creature — Homunculus Illusion
This creature can't block or be blocked by creatures with power 2 or greater.
1/1 Nemesis · Common$0.08
Artifact Creature — Wall
Defender (This creature can't attack.)
{1 generic}: This creature gets +1/+0 until end of turn.
{1 generic}: This creature gets +0/+1 until end of turn.
{3 generic}: This creature deals 1 damage to target creature without flying that's attacking you.
0/4 Ice Age · Rare$0.62
Creature — Dog
{1 generic}, {tap}: Return this creature and target green or blue creature you control to their owner's hand.
1/1 Ice Age · Uncommon$0.24
Creature — Human Cleric
{tap}, Sacrifice a black or artifact creature: Add an amount of {black} equal to the sacrificed creature's mana value.
1/2 Alliances · Common$2.28