Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 1,141–1,200 (page 20 of 43) · 23 ms
6 banned cards hidden — show them
Creature — Kavu
Kicker {4 generic} (You may pay an additional {4} as you cast this spell.)
This creature can't block.
If this creature was kicked, it enters with a +1/+1 counter on it.
3/2 Invasion · Common$0.09
Creature — Kavu
This spell can't be countered.
{green}: This creature becomes the color of your choice until end of turn.
4/4 Invasion · Uncommon$0.17
Creature — Kavu
When this creature enters, draw a card.
3/3 Invasion · Common$0.03
Creature — Kavu
{white}: This creature gets +0/+1 until end of turn.
{blue}: This creature gains flying until end of turn.
2/1 Apocalypse · Common$0.08
Creature — Kavu
When this creature enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
4/5 Apocalypse · Uncommon$0.17
Enchantment
Whenever a creature with power 4 or greater enters, its controller draws a card.
Invasion · Rare$1.12
Creature — Kavu
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
4/4 Apocalypse · Rare$0.29
Creature — Kavu
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
3/3 Invasion · Rare$0.58
Creature — Kavu
{tap}: Target land becomes a Forest until end of turn.
2/2 Planeshift · Common$0.10
Creature — Kavu
This creature has haste as long as no opponent controls a white or blue creature.
3/3 Invasion · Uncommon$0.09
Creature — Kavu Scout
Domain — This creature gets +1/+0 for each basic land type among lands you control.
0/2 Invasion · Common$0.13
Creature — Kavu
Kicker {2 generic}{green} (You may pay an additional {2}{G} as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
2/2 Invasion · Rare$1.45
Creature — Bird Soldier
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/3 Legions · Common$0.13
Instant
Draw a card for each attacking creature.
Judgment · Common$1.16
Creature — Bird Wizard
Flying
{tap}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
1/2 Legions · Rare$7.20
Creature — Human Soldier
{1 generic}, Sacrifice two lands: Destroy target land.
1/1 Prophecy · Uncommon$0.12
Artifact Creature — Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3 Prophecy · Rare$0.25
Creature — Human Soldier Berserker
Whenever this creature attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
2/3 Prophecy · Common$0.05
Creature — Human Barbarian
Haste
Echo {2 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 3 damage to target player or planeswalker.
3/2 Urza's Destiny · Uncommon$0.07
Creature — Human Soldier
When this creature enters, each player sacrifices all lands they control except for three.
3/3 Prophecy · Rare$2.09
Enchantment — Aura
Enchant creature
{black}: Regenerate enchanted creature.
{red}: Enchanted creature gets +1/+0 until end of turn.
{green}: Enchanted creature gains trample until end of turn.
Planeshift · Common$0.14
Legendary Land
{tap}: Add {colorless}.
{4 generic}{red}, {tap}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Invasion · Rare$1.18
Enchantment
At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature of their choice that they controlled since the beginning of the turn.
Planeshift · Rare$0.41
Creature — Human Rogue
Echo {2 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target artifact.
4/1 Urza's Destiny · Common$0.13
Artifact
{2 generic}, {tap}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as this artifact remains tapped.
Nemesis · Rare$4.12
Creature — Dragon
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
{tap}: This creature deals damage equal to the number of +1/+1 counters on it to any target.
5/5 Legions · Rare$0.71
Creature — Bird
Flying
When this creature dies, draw a card.
2/2 Urza's Destiny · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature can't attack.
Threshold — Enchanted creature can't block as long as there are seven or more cards in your graveyard.
Odyssey · Common$0.16
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Odyssey · Rare$0.23
Creature — Human Knight
2/2 Seventh Edition · Common$0.07
Legendary Land
{tap}: Add {colorless}.
{1 generic}{white}, {tap}: Prevent all combat damage that would be dealt by target attacking creature this turn.
Nemesis · Rare$17.75
Creature — Human Spellshaper
{red}, {tap}, Discard a card: This creature deals 1 damage to any target.
1/1 Mercadian Masques · Common$0.19
Creature — Centaur Archer
Reach (This creature can block creatures with flying.)
{green}, Discard a card: This creature gets +0/+2 until end of turn.
2/3 Odyssey · Common$0.11
Creature — Human Druid
Trample
Threshold — {1 generic}{green}: Regenerate this creature. Activate only if there are seven or more cards in your graveyard.
3/1 Odyssey · Common$0.08
Creature — Squirrel Beast
Threshold — This creature gets +7/+7 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.37
Creature — Beast Mutant
At the beginning of your upkeep, sacrifice this creature unless you pay {green}{green}.
Morph {7 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
13/13 Legions · Rare$0.24
Creature — Beast
Morph {6 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
9/9 Onslaught · Rare$0.10
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Target black creature gets -2/-0 until end of turn.
2/2 Torment · Common$0.14
Creature — Elf
Creature spells you cast with mana value 6 or greater cost {2 generic} less to cast.
2/2 Scourge · Common$0.18
Creature — Beast
{green}: Target Beast creature gains trample until end of turn.
6/6 Onslaught · Uncommon$0.13
Instant
Target player shuffles up to two target cards from their graveyard into their library.
Flashback {1 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.56
Creature — Human Druid
{tap}: Untap target land.
Threshold — {tap}: Untap up to three target lands. Activate only if there are seven or more cards in your graveyard.
1/2 Torment · Common$0.22
Creature — Boar Beast
Cycling {2 generic}{green} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
6/5 Onslaught · Common$0.07
Land
This land enters tapped.
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Judgment · Uncommon$0.20
Creature — Cat Beast
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
This creature can't be blocked by more than one creature.
3/2 Legions · Common$0.06
Creature — Beast
Beast spells you cast cost {1 generic} less to cast.
{1 generic}{green}: Regenerate target Beast.
2/2 Scourge · Uncommon$0.32
Creature — Human Druid
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
1/1 Judgment · Common$0.75
Creature — Beast
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on this creature.
3/3 Scourge · Uncommon$0.18
Artifact — Book
At the beginning of your upkeep, you may exile the top card of your library face down.
{5 generic}, Discard your hand, Sacrifice this artifact: Put all cards exiled with this artifact into their owner's hand.
Mercadian Masques · Rare$0.31
Creature — Goblin
Flying
This creature can't block.
1/1 Mercadian Masques · Common$0.23
Creature — Goblin
If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost.
Haste
1/1 Mercadian Masques · Uncommon$0.28
Enchantment
Tap an untapped creature you control: This enchantment deals 1 damage to target player or planeswalker.
Mercadian Masques · Uncommon$0.22
Creature — Goblin
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
1/1 Mercadian Masques · Common$0.18
Artifact
{1 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove X charge counters from this artifact: Add an amount of {colorless} equal to X plus one.
Mercadian Masques · Rare$0.54
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2/2 Nemesis · Common$0.06
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Nemesis · Common$0.23
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
6/6 Nemesis · Rare$0.41
Creature — Beast Warrior
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
3/3 Nemesis · Uncommon$0.19
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
1/1 Nemesis · Common$0.12
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Mercadian Masques · Common$2.15