Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 1,141–1,200 (page 20 of 87) · 3 ms
31 banned cards hidden — show them
Sorcery
Destroy target land. Devastate deals 1 damage to each creature and each player.
Prophecy · Common$0.12
Sorcery
As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands of their choice. Devastating Dreams deals X damage to each creature.
Torment · Rare$3.94
Creature — Human Cleric
{white}, {tap}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
1/2 Odyssey · Rare$3.31
Creature — Phyrexian Horror
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate this creature.
9/9 Invasion · Rare$0.81
Creature — Human
{tap}: Destroy target Aura attached to a creature.
1/1 Urza's Legacy · Common$0.14
Creature — Human Spellshaper
{1 generic}{white}, {tap}, Discard a card: Destroy target artifact or enchantment.
2/2 Mercadian Masques · Common$0.13
Instant
Target player sacrifices a creature of their choice.
Tempest · Common$0.15
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Planeshift · Rare$15.05
Artifact Creature — Construct
{3 generic}: Regenerate this creature.
4/4 Fourth Edition · Uncommon$0.13
Enchantment
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Urza's Saga · Uncommon$0.14
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Odyssey · Uncommon$1.19
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Ice Age · Uncommon$0.28
Artifact
{3 generic}, {tap}: Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
Visions · Rare$0.85
Artifact
{3 generic}: You may put a Minotaur permanent card from your hand onto the battlefield.
Homelands · Rare$21.00
Creature — Human Druid
{1 generic}{green}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1/1 Odyssey · Common$0.18
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Scourge · Rare$0.63
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Alliances · Rare$7.68
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$0.47
Artifact
Whenever a creature dies, this artifact deals 2 damage to that creature's controller.
Weatherlight · Uncommon$0.34
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Counter target spell or ability that targets a creature.
1/1 Mercadian Masques · Uncommon$0.12
Enchantment — Aura
Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.
Mercadian Masques · Common$2.65
Creature — Wolf
This creature has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Ice Age · Common$0.21
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature gain fear until end of turn.
Onslaught · Common$0.14
Creature — Wurm
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
3/4 Tempest · Rare$2.27
Creature — Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{black}: This creature gets +1/+0 until end of turn.
1/3 Mirage · Common$0.10
Creature — Human Rat Minion
{black}, Discard a card: Regenerate this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and can't block.
2/3 Odyssey · Common$0.15
Enchantment — Aura
Enchant creature
{blue}: Return enchanted creature and this Aura to their owners' hands.
Urza's Destiny · Uncommon$0.18
Creature — Human Cleric
Protection from black
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Urza's Saga · Common$0.13
Creature — Human Wizard
{blue}, {tap}: Target creature gains flying and becomes blue until end of turn.
2/2 Planeshift · Common$0.18
Creature — Human Cleric
Protection from red
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Urza's Saga · Common$0.16
Creature — Human Cleric
Protection from white
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Onslaught · Common$0.12
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Onslaught · Uncommon$0.13
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{black}, Sacrifice this enchantment: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on this enchantment. That player discards those cards.
Urza's Saga · Rare$0.51
Creature — Spirit
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on this creature for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from this creature.
2/2 Mirage · Rare$0.63
Creature — Rat
When this creature dies, target creature gets -2/-2 until end of turn.
2/2 Urza's Destiny · Common$0.13
Creature — Rat
Whenever this creature deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, this creature deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
1/1 Alliances · Uncommon$0.31
Instant
Put target artifact or enchantment on top of its owner's library.
Mirage · Common$0.08
Instant
Destroy target artifact or enchantment.
Fourth Edition · Common$0.08
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Fourth Edition · Common$0.27
Instant
Kicker {2 generic}{blue} (You may pay an additional {2}{U} as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Invasion · Common$0.05
Instant
Counter target spell.
Draw a card.
Tempest · Uncommon$0.14
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Urza's Saga · Uncommon$0.24
Instant
Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.
Scourge · Common$0.16
Enchantment
{3 generic}{blue}, Sacrifice a permanent: Return target permanent to its owner's hand.
Onslaught · Uncommon$0.22
Instant
Counter target instant or sorcery spell unless its controller pays {1 generic}.
Draw a card.
Weatherlight · Common$0.22
Artifact
{3 generic}, {tap}: Target player discards a card. Activate only during your turn.
Fourth Edition · Rare$0.17
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic}.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.14
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic}.
1/1 Urza's Saga · Common$0.20
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Mirage · Uncommon$0.11
Artifact
{tap}: Target permanent becomes the color of your choice until end of turn.
Mercadian Masques · Rare$0.79
Sorcery
Return X target nonland permanents to their owners' hands.
Invasion · Rare$0.62
Sorcery
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.
Tempest · Common$0.14
Creature — Bird Soldier
Flying
{tap}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
2/2 Onslaught · Common$0.06
Instant
Until end of turn, lands you control gain "{tap}: Add one mana of any color."
Scourge · Common$0.13
Enchantment
Tap two untapped creatures you control: Tap target creature.
Apocalypse · Uncommon$0.08
Instant
Change the target of target spell with a single target unless that spell's controller pays {2 generic}.
Odyssey · Rare$2.57
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Apocalypse · Common$0.14
Instant
Destroy target artifact. You gain life equal to its mana value.
Chronicles · Common$0.10
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Invasion · Rare$1.52
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
Mirage · Rare$0.64