Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
539 cards · showing 61–120 (page 2 of 9) · 2 ms
9 banned cards hidden — show them
Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.16
Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Prophecy · Common$0.30
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Stronghold · Common$0.19
Sorcery
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Invasion · Uncommon$0.09
Sorcery
Draw two cards, then discard two cards.
Odyssey · Common$2.45
Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Exodus · Rare$0.98
Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Urza's Saga · Rare$2.95
Sorcery
Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Mercadian Masques · Uncommon$0.80
Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
Mercadian Masques · Rare$17.03
Sorcery
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Onslaught · Uncommon$0.31
Sorcery
Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Onslaught · Uncommon$6.17
Sorcery
Target player sacrifices a creature of their choice.
Flashback {5 generic}{black}{black} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Uncommon$0.20
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.33
Sorcery
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Mirage · Common$0.35
Sorcery
Return target creature and target land to their owners' hands.
Torment · Common$0.19
Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Scourge · Uncommon$0.14
Sorcery
Destroy all enchantments.
Threshold — If there are seven or more cards in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Torment · Uncommon$5.32
Sorcery
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Mercadian Masques · Rare$1.33
Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
Invasion · Rare$5.34
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Visions · Common$0.10
Sorcery
Draw a card for each creature you control.
Mercadian Masques · Rare$0.80
Sorcery
Draw three cards.
Odyssey · Uncommon$0.16
Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Weatherlight · Uncommon$0.05
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Urza's Saga · Common$0.11
Sorcery
Destroy target artifact, enchantment, or land.
Visions · Uncommon$0.05
Sorcery
Target creature gets -2/-2 until end of turn.
Flashback—{1 generic}{black}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$0.15
Sorcery
Create three 6/6 green Wurm creature tokens.
Flashback {9 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Rare$1.63
Sorcery
Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Odyssey · Rare$4.79
Sorcery
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Apocalypse · Common$0.08
Sorcery
Tap target creature. It deals damage equal to its power to another target creature.
Tempest · Rare$0.40
Sorcery
Death Grasp deals X damage to any target. You gain X life.
Apocalypse · Rare$0.24
Sorcery
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Apocalypse · Uncommon$0.21
Sorcery
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Invasion · Rare$0.49
Sorcery
Destroy target tapped creature.
Stronghold · Common$0.11
Sorcery
You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
Judgment · Rare$0.68
Sorcery
Return two target creature cards from your graveyard to your hand.
Exodus · Common$0.19
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Odyssey · Rare$0.25
Sorcery
Exile up to three target cards from a single graveyard.
Odyssey · Uncommon$0.12
Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5 generic}{red}{red} ({5}{R}{R}, Discard this card: Draw a card.)
When you cycle this card, destroy all lands.
Scourge · Rare$2.26
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2 generic}{white} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Scourge · Rare$0.24
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3 generic}{black}{black} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Scourge · Rare$0.32
Sorcery
Target player draws two cards.
Flashback—{1 generic}{blue}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$0.16
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flashback {4 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.10
Sorcery
Return target permanent to its owner's hand.
Flashback {5 generic}{blue}{blue} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.06
Sorcery
Destroy target artifact or land.
Odyssey · Uncommon$0.04
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
Prophecy · Rare$0.40
Sorcery
Destroy target permanent.
Fourth Edition · Uncommon$0.17
Sorcery
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Invasion · Rare$0.41
Sorcery
Destroy target land. Its controller loses 2 life.
Prophecy · Common$0.11
Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Fourth Edition · Uncommon$0.12
Sorcery
Destroy target land. Devastate deals 1 damage to each creature and each player.
Prophecy · Common$0.12
Sorcery
As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands of their choice. Devastating Dreams deals X damage to each creature.
Torment · Rare$3.94
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Planeshift · Rare$15.05
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Odyssey · Uncommon$1.19
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Ice Age · Uncommon$0.28
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Scourge · Rare$0.63
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Alliances · Rare$7.68
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature gain fear until end of turn.
Onslaught · Common$0.14
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Fourth Edition · Common$0.27
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Urza's Saga · Uncommon$0.24