Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
199 cards · showing 61–120 (page 2 of 4) · <1 ms
2 banned cards hidden — show them
Land
{tap}: Add {colorless}.
{1 generic}{red}, {tap}: Target Goblin creature gets +2/+0 until end of turn.
Onslaught · Uncommon$0.32
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 1 damage to you.
Onslaught · Rare$0.32
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.35
Land
{tap}: Add {colorless}.
{tap}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Visions · Rare$5.09
Land
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures that attacked during their controller's last turn can't attack.
Ice Age · Rare$3.89
Land
This land enters tapped.
{tap}: Add {green}.
{tap}, Sacrifice this land: Add {green}{green}.
Fifth Edition · Uncommon$0.28
Land
If this land would enter, sacrifice a Forest instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {green}.
{tap}: Target creature gets +1/+1 until end of turn.
Alliances · Rare$4.44
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: Add one mana of any color.
Mercadian Masques · Uncommon$0.32
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {green}{green}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$4.72
Land
{tap}: Add {colorless}.
{tap}, Sacrifice a creature: You gain 1 life.
Mercadian Masques · Rare$0.41
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {green} for each storage counter removed this way.
Fifth Edition · Rare$0.86
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {white} for each storage counter removed this way.
Fifth Edition · Rare$0.76
Land
You may choose not to untap this land during your untap step.
{tap}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Ice Age · Uncommon$0.32
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add {green}{blue}.
Invasion · Common$0.21
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
{tap}: Add {colorless}{green}.
Visions · Uncommon$0.50
Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{tap}: Add {colorless}{white}.
Visions · Uncommon$0.31
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {green}. This land deals 1 damage to you.
Ice Age · Rare$0.48
Legendary Land
{tap}: Add {colorless}.
{4 generic}{red}, {tap}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Invasion · Rare$1.18
Land
If this land would enter, sacrifice a Plains instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {white}.
{1 generic}{white}, {tap}: Create a 1/1 white Soldier creature token.
Alliances · Rare$10.53
Legendary Land
{tap}: Add {colorless}.
{1 generic}{white}, {tap}: Prevent all combat damage that would be dealt by target attacking creature this turn.
Nemesis · Rare$17.75
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Add {red}.
{2 generic}, {tap}: Add {black} or {green}.
Homelands · Uncommon$0.25
Land
This land enters tapped.
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Judgment · Uncommon$0.20
Land
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {black}.
{tap}, Sacrifice a Swamp: Add {black}{black}{black}{black}.
Alliances · Rare$123.36
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {white} or {blue}. Put a depletion counter on this land.
Ice Age · Rare$1.19
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {black} or {red}. Put a depletion counter on this land.
Ice Age · Rare$1.14
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. This land deals 1 damage to you.
Apocalypse · Rare$0.59
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.17
Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add three mana of any one color.
Weatherlight · Rare$45.46
Land
{tap}: Add {colorless}.
{tap}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Tempest · Uncommon$0.27
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {red} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.54
Land
{tap}: Choose a color of a permanent you control. Add one mana of that color.
Planeshift · Rare$1.70
Land
{tap}: Add {colorless}.
{1 generic}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Fourth Edition · Uncommon$0.19
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {green}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.25
Land
{1 generic}, {tap}: Add {red}{green}.
Odyssey · Rare$0.22
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.22
Land
{tap}: Add {colorless}.
Threshold — {green}{white}: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Judgment · Uncommon$0.16
Land
{tap}: Add {white}. This land deals 1 damage to you.
Threshold — {white}, {tap}, Sacrifice this land: You gain 4 life. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.44
Land
{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.
Fourth Edition · Uncommon$0.25
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {black}{black}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$1.29
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Return target land card from your graveyard to your hand.
Odyssey · Rare$2.13
Legendary Land
{tap}: Add {colorless}.
{tap}, Sacrifice a creature: Add {black}{black}.
Urza's Saga · Rare$29.90
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. This land deals 1 damage to you.
Tempest · Rare$1.97
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Onslaught · Rare$20.24
Land
This land enters tapped.
{tap}: Add {black}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.15
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Visions · Uncommon$0.12
Legendary Land
{tap}: Add {colorless}.
{4 generic}, {tap}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
Nemesis · Rare$0.85
Land
This land enters tapped.
{tap}: Add {red}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.14
Land
{tap}: Add one mana of any type that a land you control could produce.
Tempest · Rare$5.13
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {white}{white}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$1.02
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.24
Land
{tap}: Choose a color. Add one mana of that color unless any player pays {1 generic}. Activate only as an instant.
Prophecy · Uncommon$0.34
Land
{tap}: Add {colorless}.
As long as this card is in your graveyard, lands you control have "{tap}: Add {green} or {white}."
Judgment · Uncommon$2.58
Land
{tap}: Add {colorless}.
{1 generic}{blue}, {tap}: Return target Wizard you control to its owner's hand.
Onslaught · Rare$0.64
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Tap target land.
Mercadian Masques · Rare$7.54
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{tap}: Add {red}, {green}, or {white}.
Planeshift · Uncommon$0.27
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {blue} or {black}. Put a depletion counter on this land.
Ice Age · Rare$0.89
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.25