Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 61–120 (page 2 of 26) · 3 ms
1 banned card hidden — show them
Creature — Human Soldier
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Vigilance
If this creature was kicked, it enters with a +1/+1 counter on it.
1/2 Invasion · Common$0.07
Creature — Sliver
All Sliver creatures have "{2 generic}: This creature gets +0/+1 until end of turn."
2/2 Tempest · Uncommon$0.31
Creature — Cat Soldier
{1 generic}{white}{white}: Target creature you control gains protection from the color of your choice until end of turn.
{1 generic}{blue}{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
2/5 Invasion · Rare$0.36
Creature — Pegasus
Flying
1/2 Tempest · Common$0.11
Legendary Creature — Phyrexian Vampire Noble
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
3/3 Nemesis · Rare$2.81
Creature — Bird Soldier
Flying
This creature can block only creatures with flying.
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/2 Onslaught · Common$0.04
Creature — Zombie
Haste
{black}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above this card.
3/1 Ice Age · Uncommon$0.34
Legendary Creature — Human Cleric
{X}, {tap}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
2/3 Invasion · Rare$1.36
Creature — Illusion
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
2/2 Urza's Destiny · Rare$8.25
Creature — Human Wizard
When this creature enters, you may return target enchantment card from your graveyard to your hand.
2/2 Odyssey · Common$0.05
Creature — Atog
Sacrifice an enchantment: This creature gets +2/+2 until end of turn.
1/2 Tempest · Rare$0.76
Creature — Griffin
Flying
{white}: Target permanent becomes white until end of turn.
2/2 Planeshift · Common$0.12
Creature — Human Cleric
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1 generic}. If you do, you gain 1 life.
2/3 Mirage · Rare$0.72
Creature — Avatar
If you have 3 or less life, this spell costs {6 generic} less to cast.
Flying
This creature can block any number of creatures.
4/9 Prophecy · Rare$0.40
Creature — Avatar
If an opponent has no cards in hand, this spell costs {6 generic} less to cast.
Flying
5/6 Prophecy · Rare$1.32
Creature — Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6 generic} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{tap}: Destroy target creature. It can't be regenerated.
6/5 Prophecy · Rare$4.03
Creature — Bird Soldier Archer
Flying
{2 generic}{white}, {tap}: This creature deals 2 damage to target attacking or blocking creature.
2/2 Odyssey · Uncommon$0.17
Creature — Bird Soldier
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
3/5 Onslaught · Rare$2.23
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
2/2 Odyssey · Common$0.14
Creature — Bird Soldier
Flying
0/2 Legions · Common$0.09
Creature — Bird Soldier
Flying
Whenever a permanent is turned face up, put a +1/+1 counter on this creature.
1/1 Scourge · Common$0.08
Creature — Bird Wizard
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
{4 generic}{blue}: Look at the top four cards of your library, then put them back in any order.
4/5 Onslaught · Uncommon$0.09
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature dies, you may draw a card.
2/2 Odyssey · Common$0.04
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
{white}: This creature gets +0/+1 until end of turn.
2/3 Odyssey · Common$0.06
Creature — Bird Wizard
Flying
When this creature enters, return target land to its owner's hand.
2/1 Judgment · Common$0.18
Creature — Bird Soldier
Flying
Morph {3 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3 Scourge · Common$0.04
Creature — Bird Cleric
Flying
{tap}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2 Legions · Common$0.08
Creature — Bird Soldier
Flying, protection from red
2/3 Odyssey · Uncommon$0.21
Creature — Bird Cleric
Flying
{2 generic}{white}: Look at target face-down creature.
3/3 Onslaught · Uncommon$0.17
Creature — Bird Soldier
Flying
{2 generic}{white}, Discard a card: This creature gets +1/+2 until end of turn.
1/1 Torment · Common$0.15
Creature — Bird Soldier
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
2/2 Legions · Uncommon$0.22
Creature — Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Target player reveals the top card of their library.
3/3 Odyssey · Common$0.05
Creature — Human Spellshaper
{2 generic}{white}, {tap}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
1/1 Nemesis · Rare$0.30
Creature — Angel
Flying
When this creature dies, you may put it on top of its owner's library.
3/3 Tempest · Rare$1.66
Creature — Jellyfish
Flying
{0 generic}: This creature gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
2/2 Weatherlight · Rare$0.49
Legendary Creature — Human Artificer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{tap}: Counter target activated ability from an artifact source unless that ability's controller pays {white}. (Mana abilities can't be targeted.)
2/2 Chronicles · Rare$0.33
Creature — Human Advisor
{tap}: Tap target creature with power 2 or less.
1/1 Homelands · Common$0.08
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* Homelands · Rare$1.13
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mirage · Common$0.11
Creature — Drake
Flying
2/4 Chronicles · Uncommon$0.07
Creature — Human Wizard
{tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
0/2 Ice Age · Uncommon$0.24
Creature — Zombie
{2 generic}{red}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
2/3 Alliances · Uncommon$0.14
Creature — Human Cleric Shaman
{tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1 generic}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
1/1 Ice Age · Common$0.11
Creature — Human Rebel
{X}{white}, {tap}: This creature deals X damage to target attacking or blocking creature.
2/2 Mercadian Masques · Uncommon$0.08
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Target creature gains flying until end of turn.
2/2 Mercadian Masques · Common$0.09
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Creature — Bird Soldier
Flying
{black}: This creature gets +1/+1 until end of turn.
2/2 Torment · Uncommon$0.20
Creature — Griffin
Flying
{1 generic}{blue}, Discard a card: Return this creature to its owner's hand.
3/2 Odyssey · Uncommon$0.21
Legendary Creature — Zombie Dwarf
Minion creatures get +1/+1.
{black}{black}{black}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2 Judgment · Rare$12.19
Creature — Insect
Morph {X}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3 Legions · Rare$0.26
Creature — Spirit
{X}, {tap}: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
0/1 Chronicles · Uncommon$0.19
Creature — Wurm
{black}: Target green creature blocking this creature gets -1/-1 until end of turn.
4/3 Mirage · Uncommon$0.19
Legendary Creature — Vampire Noble
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
{tap}: Regenerate another target Vampire.
5/5 Homelands · Rare$5.33
Legendary Creature — Human Wizard
{2 generic}, Sacrifice a permanent: Return target creature to its owner's hand.
1/1 Urza's Saga · Rare$4.06
Creature — Zombie
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
4/4 Weatherlight · Common$0.21
Artifact Creature — Golem
This creature can't be blocked by artifact creatures.
Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
2/4 Mirage · Uncommon$0.26
Artifact Creature — Construct
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
1/1 Fourth Edition · Common$0.09
Creature — Human Cleric
{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
1/1 Onslaught · Common$0.12
Creature — Bird
Flying
This creature can block only creatures with flying.
{1 generic}{black}: This creature gets +1/+1 until end of turn.
2/2 Nemesis · Uncommon$0.12
Creature — Bird Soldier
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2/2 Judgment · Common$0.05