Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
167 cards · showing 61–120 (page 2 of 3) · 2 ms
Instant
As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.
Weatherlight · Rare$46.71
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
Weatherlight · Common$0.06
Creature — Djinn
Flying
At the beginning of your upkeep, this creature deals 1 damage to you.
2/2 Weatherlight · Common$0.06
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Weatherlight · Common$0.19
Creature — Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
4/4 Weatherlight · Common$0.09
Creature — Human Soldier
This creature can block an additional creature each combat.
2/4 Weatherlight · Uncommon$0.16
Creature — Fungus Elemental
{green}, Sacrifice a Forest: Put a +2/+2 counter on this creature. Activate only if this creature entered this turn.
3/3 Weatherlight · Rare$0.67
Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Weatherlight · Uncommon$0.28
Legendary Creature — Phyrexian Horror
Trample
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/5 Weatherlight · Rare$1.07
Land
This land enters with three mining counters on it.
{tap}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Weatherlight · Uncommon$1.55
Sorcery
You gain 2 life for each card in your hand.
Weatherlight · Uncommon$0.20
Enchantment
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on this enchantment. If you lose the flip, remove a fuse counter from this enchantment.
Remove five fuse counters from this enchantment and sacrifice it: It deals 20 damage to target player or planeswalker.
Weatherlight · Rare$16.30
Creature — Goblin
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
2/2 Weatherlight · Uncommon$0.14
Creature — Goblin Rogue
Whenever this creature attacks and isn't blocked, you may pay {red}. If you do, destroy target artifact defending player controls and this creature assigns no combat damage this turn.
1/1 Weatherlight · Common$0.24
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Weatherlight · Common$0.10
Creature — Wurm
When this creature enters, sacrifice it unless you return a basic land card from your graveyard to your hand.
3/2 Weatherlight · Common$0.20
Sorcery
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Haunting Misery deals X damage to target player or planeswalker.
Weatherlight · Common$0.25
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay this enchantment's cumulative upkeep, this enchantment deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on this enchantment minus 2.
Weatherlight · Rare$0.91
Enchantment
At end of combat, destroy each creature that blocked or was blocked this turn.
Weatherlight · Rare$4.83
Creature — Human Soldier
{tap}: This creature deals 2 damage to target attacking or blocking creature.
2/3 Weatherlight · Common$0.12
Creature — Horror
When this creature enters, sacrifice it unless you discard a creature card.
4/4 Weatherlight · Uncommon$0.21
Creature — Minotaur Shaman
When this creature dies, each player sacrifices a land of their choice.
2/3 Weatherlight · Uncommon$0.23
Enchantment
{2 generic}, Sacrifice a nontoken permanent: Draw a card.
Weatherlight · Rare$2.96
Enchantment
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt to creatures you control.
Weatherlight · Rare$1.06
Artifact
{1 generic}, {tap}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Weatherlight · Uncommon$0.24
Artifact Creature — Construct
Whenever this creature attacks, untap all creatures defending player controls.
3/2 Weatherlight · Common$0.14
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Weatherlight · Common$0.13
Creature — Dog
Haste
When this creature enters, it deals 4 damage to you.
4/4 Weatherlight · Uncommon$0.10
Instant
Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.
Weatherlight · Common$0.15
Creature — Spirit
When this creature dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
3/4 Weatherlight · Rare$8.75
Creature — Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
4/4 Weatherlight · Uncommon$0.05
Creature — Elf Druid
{tap}, Sacrifice this creature: Untap all Forests.
1/2 Weatherlight · Common$0.22
Creature — Elf
When this creature enters, you may pay {1 generic}{green}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
2/3 Weatherlight · Common$0.18
Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add three mana of any one color.
Weatherlight · Rare$45.46
Enchantment — Aura
Enchant creature
Enchanted creature has "Cumulative upkeep {1 generic}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Weatherlight · Common$0.28
Artifact
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Weatherlight · Rare$18.07
Creature — Fish
This creature can't attack unless defending player controls an Island.
This creature can't be blocked except by blue creatures.
When you control no Islands, sacrifice this creature.
3/3 Weatherlight · Common$0.15
Legendary Creature — Human Warrior
Maraxus's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.
*/* Weatherlight · Rare$1.49
Creature — Human Soldier
First strike
{1 generic}{white}: Tap target creature blocking this creature.
2/2 Weatherlight · Uncommon$0.06
Creature — Merfolk
When this creature enters, draw a card, then discard a card.
1/2 Weatherlight · Common$0.12
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}, Sacrifice this artifact: Draw a card.
Weatherlight · Common$0.27
Creature — Spirit
Flying
Pay 1 life: Regenerate this creature.
1/1 Weatherlight · Uncommon$0.17
Creature — Griffin
Flying
When this creature dies, exile it, then return the top creature card of your graveyard to the battlefield.
2/2 Weatherlight · Uncommon$0.25
Legendary Creature — Phyrexian Horror
Flying
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/4 Weatherlight · Rare$0.71
Creature — Ooze
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.)
Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
1+*/1+* Weatherlight · Rare$0.82
Enchantment — Aura
Enchant creature
{1 generic}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
Weatherlight · Common$0.19
Sorcery
Each player draws a card for each creature card in their graveyard.
Weatherlight · Rare$0.41
Creature — Atog
Exile the top creature card of your graveyard: this creature gets +2/+2 until end of turn.
1/2 Weatherlight · Uncommon$0.32
Creature — Human Cleric
When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
2/2 Weatherlight · Uncommon$0.40
Artifact
Activated abilities of artifacts can't be activated.
Weatherlight · Rare$110.49
Creature — Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever this creature deals damage to a player, that player discards a card.
2/2 Weatherlight · Uncommon$0.31
Creature — Snake
Whenever this creature attacks and isn't blocked, you may draw a card. If you do, this creature assigns no combat damage this turn.
1/3 Weatherlight · Common$0.12
Creature — Orc
{X}{X}{red}, {tap}, Sacrifice this creature: Destroy X target lands.
1/1 Weatherlight · Uncommon$0.24
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
Weatherlight · Rare$6.07
Creature — Human
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{white}.
Creatures can't attack.
1/1 Weatherlight · Rare$10.93
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}."
Weatherlight · Rare$12.80
Creature — Illusion Warrior
This creature can't be blocked.
2/2 Weatherlight · Uncommon$0.06
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Return enchanted creature to its owner's hand.
Weatherlight · Common$0.05
Artifact
{tap}: Exile the bottom card of target player's graveyard.
{1 generic}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.
Weatherlight · Uncommon$7.70
Enchantment
Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, sacrifice a land and discard your hand.
Weatherlight · Rare$3.80