Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
143 cards · showing 61–120 (page 2 of 3) · 1 ms
Creature — Elemental Bird
Flying
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
3/3 Torment · Uncommon$0.26
Creature — Nightmare Horror
Flying
When this creature enters, if you cast it from your hand, exile all cards from target opponent's hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
8/8 Torment · Rare$1.92
Enchantment
{white}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.
{white}, Sacrifice this enchantment: Prevent the next 3 damage that would be dealt to any target this turn.
Torment · Uncommon$0.27
Creature — Horror
Haste
At the beginning of the end step, sacrifice this creature.
At the beginning of your upkeep, if this card is in your graveyard, you may exile a black creature card other than this card from your graveyard. If you do, return this card to the battlefield.
3/1 Torment · Rare$0.65
Instant
As an additional cost to cast this spell, discard X cards.
Search your library for X cards, then shuffle and put those cards on top in any order.
Torment · Rare$16.87
Sorcery
The next creature spell you cast this turn can't be countered.
Draw a card.
Torment · Rare$1.92
Sorcery
You gain life equal to the number of creature cards in all graveyards.
Torment · Common$0.16
Sorcery
Kamahl's Sledge deals 4 damage to target creature.
Threshold — If there are seven or more cards in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
Torment · Common$0.04
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Target black creature gets -2/-0 until end of turn.
2/2 Torment · Common$0.14
Creature — Human Druid
{tap}: Untap target land.
Threshold — {tap}: Untap up to three target lands. Activate only if there are seven or more cards in your graveyard.
1/2 Torment · Common$0.22
Creature — Nightmare Horror
When this creature enters, target player loses 6 life.
When this creature leaves the battlefield, that player gains 6 life.
{black}: Regenerate this creature.
6/3 Torment · Rare$0.25
Enchantment
Whenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice this enchantment.
Torment · Rare$9.99
Instant
Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Torment · Common$0.11
Legendary Creature — Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3 Torment · Rare$0.87
Creature — Elemental Ox Beast
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
3/2 Torment · Common$0.18
Legendary Creature — Bird Soldier
Flying
{3 generic}{white}{white}, Sacrifice Major Teroh: Exile all black creatures.
2/3 Torment · Rare$0.55
Creature — Nightmare Horror
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
1/1 Torment · Common$0.74
Creature — Human Monk Cleric
Vigilance
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
2/1 Torment · Common$0.07
Sorcery
Target player discards a card for each Swamp you control.
Torment · Uncommon$0.18
Sorcery
Exile all graveyards.
Torment · Rare$0.43
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Torment · Rare$6.28
Enchantment
{1 generic}{black}, Discard a card: Exile target card from a graveyard.
{1 generic}{black}, Sacrifice this enchantment: Exile target card from a graveyard.
Torment · Uncommon$0.28
Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
Torment · Rare$0.28
Creature — Bird
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has protection from black.
1/2 Torment · Common$0.08
Creature — Insect Druid
Protection from black
Threshold — This creature gets +1/+1 for each black permanent your opponents control as long as there are seven or more cards in your graveyard.
2/2 Torment · Rare$0.35
Creature — Insect Druid
{green}, {tap}, Sacrifice this creature: Destroy target enchantment.
Threshold — This creature gets +1/+1 as long as there are seven or more cards in your graveyard.
2/3 Torment · Common$0.12
Creature — Insect Druid
When this creature enters, you may discard any number of land cards. Put that many +1/+1 counters on this creature and draw that many cards.
2/2 Torment · Rare$0.21
Creature — Insect Shade
{black}: This creature gets +1/+1 until end of turn.
2/1 Torment · Rare$0.13
Enchantment
{green}, Discard a card: Target creature gets +2/+2 until end of turn.
{green}, Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Torment · Uncommon$0.14
Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Torment · Rare$2.68
Instant
Draw a card.
Madness {blue} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Common$0.19
Creature — Zombie
{tap}, Exile three cards from your graveyard: Target player loses 3 life.
3/1 Torment · Common$0.14
Sorcery
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Torment · Rare$2.02
Sorcery
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback {4 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Rare$5.65
Creature — Human Barbarian
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, it deals 3 damage to any target."
3/3 Torment · Uncommon$0.11
Creature — Human Barbarian
First strike
{black}: This creature gets +1/+1 until end of turn.
2/2 Torment · Uncommon$0.10
Creature — Human Barbarian
Discard a card at random: This creature gets +1/+0 and gains first strike until end of turn.
3/2 Torment · Common$0.04
Instant
Prevent all damage a source of your choice would deal this turn.
Torment · Common$0.08
Creature — Nightmare Beast
When this creature enters, exile two target lands.
When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
{red}: This creature gets +1/+0 until end of turn.
5/6 Torment · Rare$0.48
Creature — Nightmare Beast
When this creature enters, exile target land.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2 Torment · Common$0.19
Creature — Wall
Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice this creature. If you do, return the discarded card from your graveyard to your hand.
2/5 Torment · Uncommon$0.16
Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Torment · Rare$0.39
Creature — Bird Soldier Horror
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target blue creature."
3/3 Torment · Rare$0.29
Creature — Human Barbarian Horror
First strike
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target red creature."
3/3 Torment · Rare$0.25
Creature — Centaur Horror
Trample
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target green creature."
3/3 Torment · Rare$0.32
Creature — Human Nomad Horror
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target white creature."
3/3 Torment · Rare$0.28
Instant
Psychotic Haze deals 1 damage to each creature and each player.
Madness {1 generic}{black} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Common$0.26
Creature — Zombie Imp
Discard a card: This creature gains flying until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.
1/1 Torment · Common$1.49
Enchantment
{1 generic}{red}, Discard a card at random: This enchantment deals 1 damage to any target.
{1 generic}{red}, Sacrifice this enchantment: It deals 1 damage to any target.
Torment · Uncommon$0.17
Instant
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Torment · Rare$4.22
Sorcery
Destroy target land.
Threshold — If there are seven or more cards in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Torment · Common$0.27
Creature — Human Soldier
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature dies, you may pay {white}{white}. If you do, return this card to the battlefield under your control."
2/2 Torment · Rare$0.30
Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target creature cards from your graveyard to your hand.
Torment · Common$0.15
Sorcery
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Torment · Rare$9.12
Creature — Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4 Fourth Edition · Uncommon$0.07
Creature — Centaur Druid Scout Archer
Reach (This creature can block creatures with flying.)
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
2/1 Torment · Uncommon$0.12
Enchantment — Aura
Enchant creature
Enchanted creature has "{black}: This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.
Torment · Common$0.16
Creature — Horror
When this creature dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
3/3 Torment · Rare$0.47
Sorcery
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
Torment · Uncommon$2.72
Sorcery
Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
Torment · Rare$0.51