Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
335 cards · showing 61–120 (page 2 of 6) · 2 ms
Land
{tap}: Add {colorless}.
{red}{green}, {tap}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Onslaught · Rare$0.76
Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Onslaught · Rare$0.32
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Onslaught · Rare$9.07
Creature — Human Wizard
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Onslaught · Common$0.04
Creature — Human Soldier
{3 generic}{white}: Tap target creature.
{3 generic}{white}: This creature gets +0/+5 until end of turn.
4/4 Onslaught · Uncommon$0.09
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Onslaught · Common$0.06
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
Onslaught · Common$0.14
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Onslaught · Common$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/-1.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.
Onslaught · Common$0.10
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
Onslaught · Common$0.11
Creature — Wall
Defender (This creature can't attack.)
Morph {4 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/5 Onslaught · Uncommon$0.28
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Onslaught · Common$0.09
Artifact
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Onslaught · Rare$0.68
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Onslaught · Uncommon$1.12
Creature — Human Soldier
First strike
When this creature enters, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
2/2 Onslaught · Common$0.06
Land
{tap}: Add {colorless}.
{white}, {tap}: Target Soldier creature gets +1/+1 until end of turn.
Onslaught · Uncommon$0.22
Creature — Human Cleric
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
Morph {white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/2 Onslaught · Common$0.07
Creature — Human Soldier
First strike
Morph {2 generic}{white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Onslaught · Common$0.14
Creature — Human Cleric
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
3/3 Onslaught · Common$0.09
Creature — Human Cleric
Whenever this creature deals combat damage to a player, you may destroy target enchantment that player controls.
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2 Onslaught · Uncommon$0.20
Enchantment
Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
Onslaught · Rare$0.62
Instant
Target creature gets -4/-4 until end of turn.
Cycling {1 generic}{black}{black} ({1}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature get -1/-1 until end of turn.
Onslaught · Uncommon$0.16
Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
Onslaught · Common$0.05
Instant
Destroy target enchantment.
Onslaught · Common$0.04
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature gain fear until end of turn.
Onslaught · Common$0.14
Creature — Human Cleric
Protection from black
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Urza's Saga · Common$0.13
Creature — Human Cleric
Protection from white
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Onslaught · Common$0.12
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Onslaught · Uncommon$0.13
Enchantment
{3 generic}{blue}, Sacrifice a permanent: Return target permanent to its owner's hand.
Onslaught · Uncommon$0.22
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic}.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.14
Creature — Bird Soldier
Flying
{tap}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
2/2 Onslaught · Common$0.06
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Onslaught · Rare$0.35
Creature — Human Cleric Mercenary
{black}, {tap}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
2/2 Onslaught · Rare$0.37
Creature — Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
*/* Onslaught · Uncommon$0.21
Enchantment
{5 generic}{red}{red}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Onslaught · Rare$0.53
Artifact
Face-down creature spells you cast cost {1 generic} less to cast.
Onslaught · Rare$4.56
Creature — Dwarf
{2 generic}{red}, {tap}: Destroy target nonbasic land.
Morph {red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Uncommon$0.31
Creature — Human Cleric
Whenever this creature attacks, you lose half your life, rounded up.
Whenever this creature deals combat damage to a player, that player loses half their life, rounded up.
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Rare$6.03
Creature — Elf
This creature can't be blocked except by Walls and/or creatures with flying.
3/3 Fourth Edition · Uncommon$0.11
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {green} for each Elf on the battlefield.
Onslaught · Common$0.99
Creature — Elf Scout
{2 generic}{green}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
1/2 Onslaught · Common$0.09
Creature — Elf Druid
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
1/1 Onslaught · Common$0.30
Creature — Elf
{green}, {tap}, Sacrifice this creature: Destroy target artifact.
1/1 Onslaught · Uncommon$0.18
Creature — Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on this creature.
1/1 Onslaught · Rare$0.45
Creature — Elf Warrior
2/3 Onslaught · Common$0.07
Creature — Goblin Wizard
When this creature enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.
{tap}: This creature deals 1 damage to any target.
1/1 Onslaught · Uncommon$0.27
Enchantment
Whenever you cast an enchantment spell, draw a card.
Onslaught · Rare$1.05
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Onslaught · Rare$0.26
Creature — Zombie Cat
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
1/1 Onslaught · Rare$0.45
Sorcery
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
Onslaught · Common$0.14
Sorcery
Return two target creatures to their owners' hands.
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.11
Creature — Elf
You may choose not to untap this creature during your untap step.
{2 generic}{green}, {tap}: Target Elf creature gets +2/+2 and has trample for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.06
Creature — Angel
Flying
Whenever this creature deals damage, you gain that much life.
Morph {2 generic}{white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/5 Onslaught · Rare$2.39
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Onslaught · Uncommon$0.28
Instant
Exile target card from a graveyard.
Cycling {black} ({B}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.17
Creature — Zombie Cleric
Protection from Clerics
Morph {4 generic}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/2 Onslaught · Common$0.13
Instant
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Onslaught · Rare$10.09
Instant
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Onslaught · Uncommon$0.21
Creature — Zombie Goblin
When this creature dies, target creature gets -1/-1 until end of turn.
1/1 Onslaught · Common$0.09
Instant
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Onslaught · Common$0.10