Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
334 cards · showing 61–120 (page 2 of 6) · 2 ms
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Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Mercadian Masques · Rare$0.65
Creature — Human Minion
{2 generic}{black}: Regenerate this creature.
Whenever this creature becomes blocked, defending player discards a card at random.
3/1 Mercadian Masques · Rare$0.48
Instant
Counter target spell.
Fourth Edition · Uncommon$2.26
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Mercadian Masques · Rare$0.49
Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Mercadian Masques · Rare$1.01
Creature — Lizard
Whenever a source deals damage to this creature, that source's controller gains control of this creature.
4/4 Mercadian Masques · Rare$0.45
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Destroy target artifact.
Mercadian Masques · Common$0.23
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Shuffle any number of cards from your hand into your library, then draw that many cards.
Mercadian Masques · Uncommon$1.91
Artifact Creature — Wall
Defender (This creature can't attack.)
{tap}: Target creature gets +0/+4 until end of turn.
0/4 Mercadian Masques · Uncommon$0.34
Artifact
{4 generic}, {tap}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3 generic} and repeat this process.
Mercadian Masques · Rare$0.92
Creature — Human Soldier Archer
{tap}: This creature deals 1 damage to target attacking or blocking creature.
1/1 Mercadian Masques · Common$0.07
Artifact
If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
Mercadian Masques · Rare$3.37
Enchantment
Whenever you cast a creature spell, you may pay {1 generic}. If you do, draw a card, then discard a card.
Mercadian Masques · Uncommon$0.17
Instant
Add {black}{black}{black}.
Fourth Edition · Common$0.25
Creature — Merfolk
{blue}: Return this creature to its owner's hand.
1/1 Mercadian Masques · Common$0.18
Creature — Dryad Spellshaper
{green}, {tap}, Discard a card: Prevent all combat damage that would be dealt this turn.
1/1 Mercadian Masques · Rare$9.32
Creature — Insect
Shroud (This creature can't be the target of spells or abilities.)
6/1 Alliances · Common$0.11
Creature — Lizard
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
2/2 Mercadian Masques · Uncommon$0.07
Creature — Human Spellshaper
{green}, {tap}, Discard a card: Target creature gets +2/+2 until end of turn.
1/1 Mercadian Masques · Common$0.33
Creature — Dryad Spellshaper
{X}{green}{green}, {tap}, Discard a card: X target lands become Forests until end of turn.
2/2 Mercadian Masques · Rare$0.40
Creature — Zombie
Pay 2 life: Regenerate this creature.
2/1 Mercadian Masques · Common$0.06
Creature — Shade
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
{black}: This creature gets +1/+1 until end of turn.
1/1 Mercadian Masques · Uncommon$0.10
Creature — Beast
Whenever this creature becomes blocked, you gain 2 life.
2/4 Mercadian Masques · Uncommon$0.21
Creature — Wolverine
Whenever this creature becomes blocked, it gets +2/+0 until end of turn.
1/1 Mercadian Masques · Common$0.28
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.
Mercadian Masques · Common$0.04
Creature — Horror
You may sacrifice three black creatures rather than pay this spell's mana cost.
Trample
6/6 Mercadian Masques · Rare$1.20
Sorcery
Destroy target permanent.
Fourth Edition · Uncommon$0.17
Creature — Human Spellshaper
{1 generic}{white}, {tap}, Discard a card: Destroy target artifact or enchantment.
2/2 Mercadian Masques · Common$0.13
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Counter target spell or ability that targets a creature.
1/1 Mercadian Masques · Uncommon$0.12
Enchantment — Aura
Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.
Mercadian Masques · Common$2.65
Instant
Destroy target artifact or enchantment.
Fourth Edition · Common$0.08
Artifact
{tap}: Target permanent becomes the color of your choice until end of turn.
Mercadian Masques · Rare$0.79
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mercadian Masques · Common$0.10
Land
{tap}: Add {colorless}.
{3 generic}, {tap}, Sacrifice a land: Destroy target nonbasic land.
Mercadian Masques · Rare$1.00
Enchantment
Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.
Mercadian Masques · Rare$1.13
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2 generic}."
Fourth Edition · Uncommon$0.27
Creature — Horror
When this creature enters, each other player may return a creature card from their graveyard to the battlefield.
4/4 Mercadian Masques · Uncommon$0.35
Creature — Beast
Whenever this creature attacks, put a +1/+1 counter on target creature of defending player's choice.
4/4 Mercadian Masques · Rare$0.37
Sorcery
Look at target player's hand and choose up to two cards from it. That player discards those cards.
Mercadian Masques · Rare$0.35
Creature — Spirit
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic} for each card in your hand.
4/4 Mercadian Masques · Rare$0.30
Artifact
{tap}: Add {blue}.
Sacrifice this artifact: Add {blue}.
Mercadian Masques · Rare$3.05
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Alliances · Common$0.18
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
Mercadian Masques · Common$0.19
Creature — Manticore
Flying, first strike
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Rare$0.45
Creature — Ogre
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.18
Creature — Human Soldier
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
2/2 Mercadian Masques · Common$0.21
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Mercadian Masques · Common$0.21
Enchantment
Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Mercadian Masques · Rare$30.96
Sorcery
Destroy all creatures with mana value X or less.
Mercadian Masques · Rare$1.18
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Enchantment
Whenever a creature you control dies, you may pay {1 generic}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Mercadian Masques · Rare$0.27
Land
This land enters tapped.
{tap}: Put a storage counter on this land.
{tap}, Remove any number of storage counters from this land: Add {white} for each storage counter removed this way.
Mercadian Masques · Uncommon$0.35
Creature — Human Cleric
Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)
2/4 Mercadian Masques · Rare$2.46
Creature — Human Rebel
2/2 Mercadian Masques · Common$0.09
Enchantment
Whenever you cast a creature spell, this enchantment deals 1 damage to target player or planeswalker.
Mercadian Masques · Common$0.11
Enchantment
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Mercadian Masques · Rare$0.60
Artifact
{3 generic}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Mercadian Masques · Rare$4.31
Creature — Human Soldier
Trample, haste
4/2 Mercadian Masques · Common$0.12
Instant
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Mercadian Masques · Uncommon$0.10
Creature — Insect
{green}, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3/3 Visions · Common$0.08