Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
210 cards · showing 61–120 (page 2 of 4) · 3 ms
5 banned cards hidden — show them
Creature — Goblin
Cycling {1 generic}{red} ({1}{R}, Discard this card: Draw a card.)
When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
2/1 Legions · Uncommon$0.22
Land
This land enters with three mining counters on it.
{tap}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Weatherlight · Uncommon$1.55
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Apocalypse · Uncommon$0.12
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02
Creature — Human Wizard Mutant
{7 generic}{blue}: This creature gets +3/+3 and gains flying until end of turn.
3/3 Legions · Common$0.04
Creature — Incarnation
Flying
{2 generic}{white}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
3/3 Judgment · Rare$0.34
Creature — Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1 Urza's Saga · Common$0.22
Creature — Goblin Shaman
Whenever this creature becomes tapped, it deals 1 damage to any target.
1/1 Urza's Legacy · Common$0.13
Creature — Goblin Mercenary
Sacrifice a Goblin: Regenerate this creature.
2/1 Legions · Common$0.11
Creature — Human Wizard
{red}, {tap}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
1/1 Torment · Rare$0.33
Artifact
Spells cost {1 generic} less to cast.
Visions · Uncommon$1.54
Enchantment — Aura
Enchant creature
Enchanted creature has "{tap}: This creature deals 1 damage to any target."
Urza's Saga · Common$0.13
Creature — Crab
{blue}: Untap this creature.
1/3 Urza's Saga · Common$0.19
Instant
Target creature gets +X/+0 until end of turn.
Fourth Edition · Common$0.11
Enchantment
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Judgment · Rare$1.15
Creature — Spirit
{0 generic}: This creature gets -1/-0 and gains flying until end of turn.
4/3 Ice Age · Uncommon$0.05
Artifact
{1 generic}, {tap}: Tap target artifact, creature, or land.
Ice Age · Uncommon$0.13
Instant // Instant
Target spell or permanent becomes the color of your choice until end of turn.
Destroy target artifact.
Apocalypse · Uncommon$0.09
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+5.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.07
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Visions · Common$0.15
Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Onslaught · Uncommon$0.09
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Artifact — Book
{2 generic}, {tap}: Draw a card, then discard a card.
Chronicles · Rare$0.13
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
Ice Age · Rare$0.31
Legendary Creature — Human Druid
{green}: Target land becomes a 1/1 creature until end of turn. It's still a land.
{2 generic}{green}{green}{green}: Creatures you control get +3/+3 and gain trample until end of turn.
4/3 Onslaught · Rare$0.53
Creature — Human Druid
{tap}: Untap target land.
Threshold — {tap}: Untap up to three target lands. Activate only if there are seven or more cards in your graveyard.
1/2 Torment · Common$0.22
Legendary Artifact
{white}{blue}{black}{red}{green}: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Apocalypse · Rare$0.31
Legendary Creature — Bird Soldier
Flying
{1 generic}{white}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
2/2 Odyssey · Rare$0.27
Sorcery // Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Apocalypse · Uncommon$0.37
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Mirage · Common$0.05
Enchantment
Whenever a player cycles a card, you may pay {1 generic}. If you do, this enchantment deals 2 damage to any target.
Onslaught · Uncommon$0.17
Artifact
At the beginning of your upkeep, you may put a petal counter on this artifact.
{tap}, Sacrifice this artifact: Add X mana of any one color, where X is the number of petal counters on this artifact.
Urza's Saga · Rare$0.36
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.17
Creature — Beast
First strike, haste
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
4/4 Legions · Common$0.04
Creature — Jellyfish
When this creature enters, return target creature to its owner's hand.
2/2 Visions · Common$0.10
Artifact Creature — Construct
{tap}, Mill a card: Add {colorless}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
0/1 Odyssey · Uncommon$0.21
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}, Sacrifice this artifact: Draw a card.
Weatherlight · Common$0.27
Creature — Horror
When this creature dies, each player discards their hand.
4/3 Odyssey · Rare$0.44
Land
{tap}: Add {colorless}.
{1 generic}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Fourth Edition · Uncommon$0.19
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Human Nomad Mystic
Protection from black
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has flying.
3/3 Odyssey · Rare$0.12
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4 generic}.
Ice Age · Common$10.58
Creature — Human Nomad Mystic
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/4 Odyssey · Common$0.02
Land
{tap}: Add {colorless}.
Threshold — {green}{white}: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Judgment · Uncommon$0.16
Creature — Insect Shade
{black}: This creature gets +1/+1 until end of turn.
2/1 Torment · Rare$0.13
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Ice Age · Uncommon$2.20
Creature — Zombie Giant
{3 generic}{black}{black}, Sacrifice a creature: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
5/5 Visions · Rare$0.06
Instant // Instant
Target creature gets -1/-1 until end of turn.
Creatures target player controls get +1/+1 until end of turn.
Apocalypse · Uncommon$0.07
Creature — Zombie
Blue spells and red spells you cast cost {1 generic} less to cast.
{1 generic}{black}: Regenerate this creature.
1/1 Planeshift · Common$0.42
Enchantment
Whenever a creature deals damage to you, destroy it.
Urza's Legacy · Rare$11.57
Creature — Human Nomad
{white}, {tap}: Tap target creature.
Threshold — {white}{white}, {tap}: Tap two target creatures. Activate only if there are seven or more cards in your graveyard.
1/2 Odyssey · Uncommon$0.03
Creature — Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.42
Instant
Draw a card.
Madness {blue} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Common$0.19
Enchantment
Tap an untapped creature you control: Tap target artifact, creature, or land.
Urza's Destiny · Rare$0.50
Instant // Instant
Exile target attacking creature.
Creatures can't block this turn.
Apocalypse · Uncommon$0.10
Instant
Kicker {red} (You may pay an additional {R} as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Apocalypse · Common$0.04
Artifact Creature — Thopter
Flying
0/2 Fourth Edition · Uncommon$0.28
Sorcery
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Torment · Rare$2.02
Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Onslaught · Rare$0.45
Creature — Human Wizard
When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand.
{tap}, Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1 Visions · Uncommon$0.09