Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
143 cards · showing 61–120 (page 2 of 3) · 1 ms
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Enchantment — Aura
Enchant non-Wall creature you control
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: This Aura deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Alliances · Uncommon$0.28
Land
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {black}.
{tap}, Sacrifice a Swamp: Add {black}{black}{black}{black}.
Alliances · Rare$123.36
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Alliances · Common$0.18
Sorcery
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.
Alliances · Rare$0.41
Creature — Skeleton
First strike
{1 generic}{black}: Regenerate this creature.
2/1 Alliances · Common$0.17
Creature — Human Knight
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card.
Whenever this creature becomes blocked, it gets +6/+3 until end of turn.
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
0/3 Alliances · Uncommon$0.27
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Alliances · Uncommon$2.03
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Alliances · Rare$5.02
Legendary Creature — Zombie
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{black}: Regenerate Lord of Tresserhorn.
10/4 Alliances · Rare$3.58
Instant
Until end of turn, target creature you control gains "{0 generic}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Alliances · Common$0.32
Sorcery
An opponent chooses one —
• You put a +1/+1 counter on each creature you control and gain 4 life.
• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
Alliances · Rare$1.35
Artifact
{tap}, Sacrifice this artifact: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Alliances · Uncommon$0.20
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Alliances · Uncommon$0.80
Artifact
{1 generic}, {tap}: Target land becomes the basic land type of your choice until end of turn.
Alliances · Uncommon$0.26
Enchantment
{green}{white}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Alliances · Uncommon$0.33
Enchantment — Aura
Enchant creature you control
{0 generic}: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
Alliances · Uncommon$2.69
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {green}.
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
Alliances · Rare$2.40
Enchantment
{1 generic}{white}: Target creature gains first strike until end of turn.
Alliances · Common$0.12
Instant
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent of their choice for each white permanent they control.
Alliances · Rare$1.68
Creature — Illusion
{black}: This creature gets +1/-1 until end of turn.
{1 generic}{blue}: Switch this creature's power and toughness until end of turn.
1/5 Alliances · Common$0.07
Creature — Illusion
Flying
At the beginning of your upkeep, put a +1/+1 counter on this creature, then sacrifice this creature unless you pay {1 generic} for each +1/+1 counter on it.
When this creature leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on this creature.
0/1 Alliances · Rare$0.55
Legendary Creature — Phelddagrif
{green}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{white}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
{blue}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
4/4 Alliances · Rare$10.10
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Alliances · Common$0.09
Artifact Creature — Phyrexian Construct
When this creature's power is 7 or greater, sacrifice it.
Exile the top card of your library: Put X +1/+1 counters on this creature, where X is the exiled card's mana value.
1/1 Alliances · Rare$33.16
Artifact
{3 generic}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Alliances · Rare$1.84
Artifact Creature — Phyrexian Beast
When this creature leaves the battlefield, sacrifice a land and this creature deals 1 damage to you.
3/4 Alliances · Common$0.15
Sorcery
Destroy target artifact or land. It can't be regenerated.
Alliances · Uncommon$0.17
Sorcery
As an additional cost to cast this spell, you may pay {1 generic}{red} and/or {1 generic}{green} any number of times.
Destroy target artifact. For each additional {1 generic}{red} you paid, destroy another target artifact. For each additional {1 generic}{green} you paid, destroy another target artifact, and you gain 1 life.
Alliances · Uncommon$0.29
Instant
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Alliances · Uncommon$1.80
Instant
Put up to three target creature cards from your graveyard on top of your library.
Alliances · Common$0.21
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Alliances · Common$0.12
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Alliances · Rare$10.01
Creature — Human Rogue Mercenary
Flying
At the beginning of your upkeep, put a wage counter on this creature. You may pay {2 generic} for each wage counter on it. If you don't, remove all wage counters from this creature and an opponent gains control of it.
3/4 Alliances · Rare$0.53
Enchantment
Cumulative upkeep {white} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, this enchantment deals 1 damage to that permanent's controller.
Alliances · Rare$0.74
Creature — Human Cleric
{2 generic}, Exile the top card of your library: You gain 1 life.
1/1 Alliances · Common$0.07
Artifact
{tap}, Sacrifice this artifact: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Alliances · Uncommon$0.26
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Alliances · Uncommon$0.28
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: Add one mana of any color.
Alliances · Uncommon$0.23
Creature — Human Advisor
{3 generic}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
1/3 Alliances · Uncommon$0.12
Land
If this land would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put this land onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
{tap}: Add {colorless}.
Alliances · Rare$0.80
Artifact Creature — Wall
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
0/6 Alliances · Uncommon$8.61
Artifact
As this artifact enters, choose a color.
{tap}: Add one mana of the chosen color.
Alliances · Uncommon$0.28
Creature — Human Cleric
{tap}, Sacrifice a black or artifact creature: Add an amount of {black} equal to the sacrificed creature's mana value.
1/2 Alliances · Common$2.28
Artifact
{2 generic}: Put the top card of your graveyard on the bottom of your library.
Alliances · Rare$2.44
Land
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{blue}.
{1 generic}, {tap}: Scry 1.
Alliances · Rare$7.64
Creature — Human Cleric
{white}, {tap}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
2/2 Alliances · Common$0.13
Creature — Human Wizard
{tap}, Sacrifice two lands: Draw three cards, then discard one of them.
1/1 Alliances · Common$0.11
Artifact Creature — Soldier
{1 generic}: Choose target opponent. Regenerate this creature. When it regenerates this way, that player may draw a card.
1/1 Alliances · Common$0.16
Artifact Creature — Beast
Whenever this creature becomes tapped, target opponent gains 2 life.
{2 generic}: Regenerate this creature.
4/2 Alliances · Common$0.13
Creature — Human Mercenary
{red}, {tap}: Target player shuffles their library.
1/1 Alliances · Uncommon$0.78
Creature — Starfish
{blue}: Regenerate this creature.
At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
0/1 Alliances · Uncommon$0.27
Enchantment
{2 generic}{green}: This enchantment deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep {green}." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Alliances · Rare$0.63
Instant
Nonartifact creatures get -1/-1 until end of turn.
Alliances · Common$0.11
Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Alliances · Rare$4.08
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2 Alliances · Common$0.12
Creature — Elemental
Flying
{blue}, Exile the top card of your library: Tap target creature with flying.
{blue}, Exile the top card of your library: If the exiled card is a snow land, this creature gets +1/+1 until end of turn.
3/4 Alliances · Uncommon$0.15
Creature — Human Cleric Shaman
{red}: This creature gets +1/+0 until end of turn.
0/4 Alliances · Common$0.08
Creature — Human Rogue
Whenever this creature attacks and isn't blocked, you may have defending player play with their hand revealed for as long as this creature remains on the battlefield. If you do, this creature assigns no combat damage this turn.
2/4 Alliances · Uncommon$0.13
Instant
Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.
Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.
Draw a card at the beginning of the next turn's upkeep.
Alliances · Uncommon$0.19
Instant
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Alliances · Uncommon$0.26