Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
331 cards · showing 61–120 (page 2 of 6) · 1 ms
4 banned cards hidden — show them
Creature — Human Wizard
{tap}, Sacrifice this creature: Counter target spell.
1/1 Mirage · Rare$0.32
Instant
Change the target of target spell with a single target.
Ice Age · Rare$0.32
Enchantment
Creatures can't be the targets of spells.
Weatherlight · Rare$0.95
Creature — Thrull
Black spells you cast cost {black} more to cast.
4/4 Fifth Edition · Rare$0.38
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Visions · Rare$0.58
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Alliances · Rare$7.68
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$0.47
Instant
Destroy target artifact or enchantment.
Fourth Edition · Common$0.08
Artifact
{3 generic}, {tap}: Target player discards a card. Activate only during your turn.
Fourth Edition · Rare$0.17
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Fourth Edition · Uncommon$0.21
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Weatherlight · Rare$1.46
Artifact Creature — Dragon Construct
{2 generic}: This creature gets +1/+0 until end of turn.
1/3 Fourth Edition · Rare$0.14
Artifact
{3 generic}, {tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Visions · Uncommon$0.19
Enchantment
White creatures get -1/-1.
Tempest · Uncommon$0.41
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Mirage · Common$0.14
Creature — Skeleton
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
1/1 Fourth Edition · Common$0.10
Sorcery
Dry Spell deals 1 damage to each creature and each player.
Homelands · Common$0.17
Land
This land enters tapped.
{tap}: Add {red}.
{tap}, Sacrifice this land: Add {red}{red}.
Fifth Edition · Uncommon$0.64
Instant
Target player untaps all basic lands they control.
Mirage · Rare$1.22
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Fourth Edition · Rare$0.53
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add {black}{black}.
Fifth Edition · Uncommon$0.38
Creature — Griffin
Flying, first strike
2/2 Mirage · Common$0.10
Creature — Elf Cleric Druid
{3 generic}{green}, {tap}: You may tap or untap target artifact, creature, or land.
2/2 Ice Age · Rare$0.30
Sorcery
Return target card from your graveyard to your hand.
Visions · Common$0.14
Creature — Elf
This creature can't be blocked except by Walls and/or creatures with flying.
3/3 Fourth Edition · Uncommon$0.11
Creature — Elf Archer
First strike
2/1 Fourth Edition · Rare$0.50
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets -2/-2.
Mirage · Common$0.08
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Mirage · Uncommon$32.65
Creature — Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
3/4 Mirage · Rare$0.39
Creature — Eye
Non-Eye creatures you control can't attack.
This creature can't be blocked except by Walls.
3/6 Fifth Edition · Uncommon$0.07
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Alliances · Rare$0.30
Creature — Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
3/3 Chronicles · Uncommon$0.22
Sorcery
Put target land on top of its owner's library.
Mirage · Uncommon$0.14
Enchantment
Each creature you control can't be blocked by more than one creature.
Weatherlight · Uncommon$0.38
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
Weatherlight · Common$0.13
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Fourth Edition · Common$0.04
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+0.
Homelands · Common$0.22
Creature — Human Archer
{tap}: This creature deals 4 damage to target attacking creature with flying.
2/2 Mirage · Uncommon$0.19
Creature — Nightstalker
Flying
2/1 Mirage · Common$0.03
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Weatherlight · Rare$2.15
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Mirage · Rare$7.70
Artifact
This artifact enters tapped.
{tap}: Add {red}.
Mirage · Uncommon$0.26
Creature — Elemental
5/4 Fourth Edition · Uncommon$0.04
Enchantment — Aura
Enchant creature
{red}: Enchanted creature gets +1/+0 until end of turn.
Fourth Edition · Common$0.08
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
Weatherlight · Common$0.06
Creature — Elemental Spirit
{red}: This creature gets +1/+0 until end of turn.
2/3 Ice Age · Uncommon$0.07
Sorcery
Destroy all Plains.
Fourth Edition · Uncommon$0.21
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Fourth Edition · Common$0.05
Artifact
{2 generic}, {tap}: Target creature gains flying until end of turn.
Fourth Edition · Rare$0.19
Instant
Prevent all combat damage that would be dealt this turn.
Fourth Edition · Common$0.23
Creature — Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
4/4 Weatherlight · Common$0.09
Enchantment
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile that card instead.
Mirage · Rare$1.11
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Homelands · Rare$0.31
Artifact
{2 generic}, {tap}: You gain 1 life.
Chronicles · Common$0.20
Creature — Ouphe
{2 generic}{green}, {tap}: Untap target creature.
1/1 Ice Age · Common$0.22
Creature — Elf Druid
{tap}: Add {green}{green}.
1/1 Ice Age · Uncommon$0.16
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Fourth Edition · Common$0.07
Instant
Target creature gets +3/+3 until end of turn.
Fourth Edition · Common$0.05
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02