Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
287 cards · showing 61–120 (page 2 of 5) · 2 ms
Creature — Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
2/2 Legions · Rare$3.20
Creature — Skeleton
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
1/1 Fourth Edition · Common$0.10
Creature — Insect
{1 generic}{red}: Target creature can't block this creature this turn.
1/1 Stronghold · Common$0.02
Creature — Imp
Flying
2/1 Odyssey · Common$0.07
Creature — Elemental
4/5 Fourth Edition · Uncommon$0.03
Creature — Elf
This creature can't be blocked except by Walls and/or creatures with flying.
3/3 Fourth Edition · Uncommon$0.11
Creature — Elf Berserker
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
1/1 Exodus · Common$0.09
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
2/2 Invasion · Rare$13.29
Creature — Elf Shaman
{green}, {tap}: You may put a creature card from your hand onto the battlefield.
1/1 Urza's Destiny · Rare$1.59
Creature — Beast
7/7 Legions · Uncommon$0.07
Instant
Return all creatures to their owners' hands.
Stronghold · Rare$0.30
Land
This land enters tapped.
{tap}: Add {blue}.
{1 generic}{blue}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Urza's Legacy · Uncommon$0.54
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Fourth Edition · Common$0.04
Creature — Human Archer
{tap}: This creature deals 4 damage to target attacking creature with flying.
2/2 Mirage · Uncommon$0.19
Creature — Zombie Goblin
When this creature dies, target creature gets -1/-1 until end of turn.
1/1 Onslaught · Common$0.09
Enchantment — Aura
Enchant creature
{red}: Enchanted creature gets +1/+0 until end of turn.
Fourth Edition · Common$0.08
Creature — Goblin Mutant
{7 generic}{red}: This creature deals 5 damage to target player or planeswalker.
2/2 Legions · Common$0.11
Sorcery
All creatures get +X/-X until end of turn.
Nemesis · Rare$0.17
Creature — Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
4/4 Weatherlight · Common$0.09
Land
This land enters tapped.
{tap}: Add {white}.
{1 generic}{white}: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Urza's Legacy · Uncommon$0.31
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Artifact
{2 generic}, {tap}: You gain 1 life.
Chronicles · Common$0.20
Creature — Human Wizard
1/1 Legions · Common$0.03
Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Tempest · Rare$6.21
Creature — Elf
Creature spells can't be countered.
1/1 Planeshift · Rare$1.06
Land
This land enters tapped.
{tap}: Add {red}.
{1 generic}{red}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Urza's Legacy · Uncommon$0.25
Instant
Target creature gets +3/+3 until end of turn.
Fourth Edition · Common$0.05
Creature — Spider
Reach (This creature can block creatures with flying.)
2/4 Fourth Edition · Common$0.02
Enchantment
Creatures you control get +1/+1.
Urza's Saga · Rare$0.36
Creature — Goblin Warrior
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
2/2 Mirage · Common$0.09
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
2/2 Fourth Edition · Rare$3.40
Creature — Goblin Warrior
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2 Onslaught · Common$0.12
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Stronghold · Rare$21.64
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.
3/3 Legions · Rare$2.78
Creature — Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
2/2 Tempest · Common$0.05
Creature — Bear
2/2 Fourth Edition · Common$0.12
Instant
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Alliances · Common$0.10
Creature — Zombie Wizard
{2 generic}: Target blue or red creature gets +1/+0 until end of turn.
2/1 Invasion · Uncommon$0.06
Sorcery
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Onslaught · Rare$3.66
Creature — Horror
When this creature enters, sacrifice it unless you discard a creature card.
4/4 Weatherlight · Uncommon$0.21
Enchantment
Each creature you control can block an additional creature each combat.
Exodus · Uncommon$0.24
Creature — Human Mercenary
When this creature enters, target opponent loses 2 life and you gain 2 life.
2/2 Mercadian Masques · Common$0.07
Creature — Giant
3/3 Fourth Edition · Common$0.04
Instant
Prevent all combat damage that would be dealt this turn.
Invasion · Common$0.29
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
Fourth Edition · Common$0.08
Creature — Human Soldier
{white}: This creature gets +0/+1 until end of turn.
1/1 Stronghold · Common$0.06
Creature — Crab
{blue}: Untap this creature.
1/3 Urza's Saga · Common$0.19
Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Fourth Edition · Rare$5.26
Creature — Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
6/6 Mercadian Masques · Uncommon$0.12
Instant
Return all artifacts target player owns to their hand.
Fourth Edition · Rare$1.64
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Fourth Edition · Uncommon$0.29
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
2/2 Fourth Edition · Uncommon$1.95
Artifact
{1 generic}, {tap}: Tap target artifact, creature, or land.
Ice Age · Uncommon$0.13
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Ice Age · Common$0.15
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Artifact — Book
{4 generic}, {tap}: Draw a card.
Fourth Edition · Rare$0.15
Legendary Creature — Human Barbarian
Haste (This creature can attack and {T} as soon as it comes under your control.)
{tap}: Kamahl deals 3 damage to any target.
6/1 Odyssey · Rare$0.19
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {green}. This land deals 1 damage to you.
Ice Age · Rare$0.48
Creature — Kavu
When this creature enters, draw a card.
3/3 Invasion · Common$0.03
Creature — Human Soldier
{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
2/5 Ice Age · Rare$0.21