Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 61–120 (page 2 of 43) · 4 ms
6 banned cards hidden — show them
Land
This land enters tapped.
{tap}: Add {blue}.
{tap}, Sacrifice this land: Add {white}{black}.
Invasion · Common$0.21
Creature — Leech
Black spells you cast cost {black} more to cast.
{black}: This creature gets +1/+1 until end of turn.
2/2 Invasion · Rare$0.24
Creature — Angel
Flying
When this creature enters, you gain 3 life.
3/3 Invasion · Uncommon$0.14
Creature — Angel
Flying, first strike
5/5 Torment · Rare$0.23
Creature — Human Soldier Knight
{red}: This creature gets +1/+0 until end of turn.
2/3 Apocalypse · Common$0.09
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Nemesis · Uncommon$0.13
Enchantment
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Invasion · Uncommon$0.13
Creature — Wall
Defender (This creature can't attack.)
Flying
0/4 Odyssey · Common$0.17
Creature — Incarnation
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
2/2 Judgment · Uncommon$0.36
Enchantment — Aura
Enchant land
Enchanted land has "{tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Odyssey · Uncommon$0.35
Sorcery
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Onslaught · Rare$0.15
Instant
Until end of turn, target land becomes a 3/3 creature that's still a land.
Nemesis · Uncommon$0.25
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Onslaught · Uncommon$0.12
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
Invasion · Uncommon$0.05
Creature — Frog Beast
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
2/2 Judgment · Common$0.11
Creature — Frog Beast
Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/4 Judgment · Rare$4.73
Creature — Zombie Frog Beast
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
4/3 Onslaught · Common$0.14
Creature — Frog Beast
Protection from black
At the beginning of your upkeep, sacrifice this creature unless you put a card from your graveyard on the bottom of your library.
3/3 Torment · Uncommon$0.27
Creature — Frog Beast
Reach (This creature can block creatures with flying.)
{1 generic}{green}: This creature can block an additional creature this turn.
1/4 Judgment · Uncommon$0.20
Creature — Human Wizard
{tap}: Untap target artifact or creature.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/2 Onslaught · Uncommon$2.82
Sorcery
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Onslaught · Common$0.26
Creature — Human Wizard
Morph {3 generic}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gets -3/-3 until end of turn.
3/1 Legions · Uncommon$0.06
Creature — Human Wizard
Tap two untapped Wizards you control: Tap target permanent.
1/1 Onslaught · Uncommon$0.12
Creature — Human Wizard
Whenever a permanent is turned face up, you may draw a card.
2/3 Scourge · Uncommon$0.35
Creature — Zombie Bird
Flying
When this creature dies, you may put target Zombie card from your graveyard on top of your library.
3/2 Onslaught · Uncommon$0.26
Creature — Zombie Wizard
{black}, {tap}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
1/1 Urza's Destiny · Rare$0.71
Creature — Elemental Beast
Discard a card: Switch this creature's power and toughness until end of turn.
1/3 Torment · Common$0.04
Creature — Human Spellshaper
{2 generic}{red}, {tap}, Discard a card: This creature deals 2 damage divided as you choose among one or two targets.
2/2 Nemesis · Uncommon$0.13
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+2 and has "{tap}: This creature deals 1 damage to any target."
Judgment · Common$0.23
Legendary Creature — Wizard
{tap}: Draw three cards.
{2 generic}{blue}{blue}: Return Arcanis to its owner's hand.
3/4 Onslaught · Rare$0.25
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Add one mana of any color.
Invasion · Uncommon$0.41
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, you may put an arrow counter on this Aura.
Enchanted creature has "{tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Urza's Destiny · Uncommon$0.17
Creature — Merfolk
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with a +1/+1 counter on it.
1/1 Planeshift · Common$0.19
Creature — Human Soldier
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Vigilance
If this creature was kicked, it enters with a +1/+1 counter on it.
1/2 Invasion · Common$0.07
Artifact
{3 generic}, {tap}, Sacrifice this artifact: Destroy target land.
Scourge · Uncommon$0.17
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Invasion · Common$0.98
Enchantment
{3 generic}{white}{white}: You draw a card and target opponent gains 3 life.
Mercadian Masques · Rare$0.21
Creature — Cat Soldier
{1 generic}{white}{white}: Target creature you control gains protection from the color of your choice until end of turn.
{1 generic}{blue}{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
2/5 Invasion · Rare$0.36
Creature — Goblin Rogue
{1 generic}{red}, Sacrifice a Goblin: This creature deals 4 damage to target creature.
1/1 Mercadian Masques · Uncommon$0.15
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mercadian Masques · Uncommon$0.06
Creature — Wurm
Trample
Madness {2 generic}{green} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
4/4 Torment · Uncommon$1.73
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Invasion · Rare$1.80
Instant
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Onslaught · Rare$4.89
Legendary Creature — Phyrexian Vampire Noble
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
3/3 Nemesis · Rare$2.81
Creature — Bird Soldier
Flying
This creature can block only creatures with flying.
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/2 Onslaught · Common$0.04
Creature — Elemental Beast
{1 generic}{red}: This creature deals 1 damage to each creature without flying.
6/6 Odyssey · Rare$0.31
Sorcery // Sorcery
Assault deals 2 damage to any target.
Create a 3/3 green Elephant creature token.
Invasion · Uncommon$0.15
Artifact
{4 generic}, {tap}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Mercadian Masques · Rare$0.50
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Onslaught · Uncommon$0.73
Instant
Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.10
Legendary Creature — Human Cleric
{X}, {tap}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
2/3 Invasion · Rare$1.36
Legendary Creature — Atog
Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
5/5 Odyssey · Rare$1.65
Enchantment
{black}, Sacrifice a creature: Destroy target nonblack creature.
Urza's Destiny · Rare$18.60
Instant
Destroy target enchantment.
Draw a card.
Planeshift · Common$0.20
Instant
Put target enchantment on top of its owner's library.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.27
Enchantment
Sacrifice a land: Destroy target enchantment.
Prophecy · Common$0.27
Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Odyssey · Uncommon$0.21
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Invasion · Rare$0.81
Enchantment
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Invasion · Uncommon$18.94
Creature — Illusion
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
2/2 Urza's Destiny · Rare$8.25