Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
286 cards · showing 61–120 (page 2 of 5) · 2 ms
Legendary Creature — Dragon
Flying
Whenever Dromar deals combat damage to a player, you may pay {2 generic}{blue}. If you do, choose a color, then return all creatures of that color to their owners' hands.
6/6 Invasion · Rare$3.14
Enchantment
No more than one creature can attack each combat.
No more than one creature can block each combat.
Invasion · Rare$9.60
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {2 generic}.
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
Ice Age · Rare$0.96
Creature — Treefolk
{black}{green}: This creature gets +1/+1 until end of turn.
3/3 Apocalypse · Uncommon$0.29
Creature — Human Cleric
Cleric spells you cast cost {white}{black} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
2/2 Scourge · Uncommon$0.27
Instant
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Planeshift · Rare$11.11
Enchantment
{3 generic}: Look at the top three cards of target player's library, then put them back in any order.
Ice Age · Rare$0.50
Creature — Djinn
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
4/4 Mirage · Rare$0.55
Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Alliances · Uncommon$0.40
Sorcery
Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.
Mirage · Rare$1.09
Legendary Creature — Phyrexian Human Wizard
{blue}, {tap}, Sacrifice a creature or enchantment: Counter target spell.
3/4 Planeshift · Rare$1.35
Instant
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Ice Age · Uncommon$0.36
Creature — Human Druid
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
1/2 Visions · Rare$10.08
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Apocalypse · Rare$0.74
Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Ice Age · Rare$0.08
Instant // Instant
Fire deals 2 damage divided as you choose among one or two targets.
Tap target permanent.
Draw a card.
Apocalypse · Uncommon$0.17
Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Ice Age · Uncommon$0.36
Enchantment
Creatures you control have haste.
Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Invasion · Uncommon$0.31
Creature — Dragon
Flying, trample
Cumulative upkeep {blue}{red} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
6/6 Visions · Rare$0.72
Creature — Cat
Flash
When this creature enters, return a green or white creature you control to its owner's hand.
3/4 Planeshift · Uncommon$0.34
Enchantment
Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Ice Age · Rare$0.82
Creature — Beast
Whenever this creature attacks, it gets +3/-3 until end of turn.
2/5 Apocalypse · Uncommon$0.11
Creature — Efreet
Flying
{0 generic}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
2/1 Mirage · Rare$7.28
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Invasion · Common$0.05
Sorcery
As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
Ice Age · Uncommon$0.22
Creature — Fungus Beast
Trample
Whenever this creature deals damage to an opponent, you draw a card and that opponent discards a card.
6/4 Apocalypse · Rare$0.27
Legendary Creature — Angel
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
4/4 Chronicles · Rare$0.52
Creature — Elf Merfolk
Flying
2/2 Apocalypse · Common$0.18
Creature — Merfolk Knight
Protection from red
2/2 Invasion · Common$0.26
Instant
Untap target creature. It gets +3/+3 until end of turn.
Planeshift · Common$0.13
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Apocalypse · Uncommon$0.12
Enchantment
Black and/or red permanents and spells are colorless sources of damage.
Ice Age · Rare$0.62
Creature — Spider
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Ice Age · Uncommon$0.20
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {white}{blue}.
All Mountains are Plains.
Ice Age · Rare$0.53
Creature — Goblin Soldier
{red}, Sacrifice this creature: It deals 2 damage to any target.
{white}, Sacrifice this creature: Prevent the next 2 damage that would be dealt to any target this turn.
2/2 Apocalypse · Common$0.16
Enchantment
{2 generic}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Apocalypse · Rare$0.34
Enchantment
At the beginning of your upkeep, this enchantment deals 1 damage to you.
Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
Mirage · Rare$8.31
Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Apocalypse · Rare$0.36
Creature — Angel Spirit
Flying
{tap}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
1/2 Visions · Rare$0.96
Legendary Creature — Human Artificer
{1 generic}{white}{blue}, {tap}: Return target artifact or enchantment card from your graveyard to your hand.
1/2 Invasion · Rare$0.33
Creature — Gargoyle
Reach (This creature can block creatures with flying.)
Whenever this creature attacks, defending player may draw a card.
3/4 Mirage · Uncommon$0.17
Creature — Spirit
Flying
As this creature enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
1+*/2 Mirage · Uncommon$0.15
Creature — Drake
Flying, protection from red
2/3 Mirage · Uncommon$0.24
Instant
Target player gains 7 life.
Invasion · Uncommon$0.18
Creature — Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
2/2 Stronghold · Uncommon$1.48
Creature — Cat
Whenever this creature deals damage, you gain that much life.
2/2 Invasion · Uncommon$0.22
Creature — Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
3/4 Planeshift · Common$0.18
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
Planeshift · Common$0.32
Enchantment
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Judgment · Rare$1.15
Creature — Kavu
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Invasion · Uncommon$0.18
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Ice Age · Uncommon$0.34
Instant // Instant
Target spell or permanent becomes the color of your choice until end of turn.
Destroy target artifact.
Apocalypse · Uncommon$0.09
Creature — Angel
Flying, protection from each color
4/4 Odyssey · Rare$3.08
Legendary Creature — Human Wizard
At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
5/4 Chronicles · Rare$0.42
Creature — Plant Wall
Defender (This creature can't attack.)
When this creature enters, draw a card.
2/6 Apocalypse · Uncommon$0.16
Creature — Troll
{red}: Regenerate this creature.
{green}: Regenerate this creature.
2/1 Mirage · Uncommon$0.17
Sorcery
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Mirage · Uncommon$0.28
Legendary Creature — Bird Wizard
Kicker {X}{2 generic} (You may pay an additional {X}{2} as you cast this spell.)
Flying
When Kangee enters, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee.
2/2 Invasion · Rare$6.11
Legendary Creature — Avatar
Haste
At the beginning of each player's upkeep, that player untaps Karona and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5/5 Scourge · Rare$3.43
Legendary Creature — Human Cleric
{tap}: Prevent the next 2 damage that would be dealt to target creature this turn.
2/2 Chronicles · Uncommon$0.20