Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
147 cards · showing 61–120 (page 2 of 3) · 2 ms
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Legendary Creature — Human Wizard
Face-down creatures get +1/+1.
{2 generic}{blue}: Turn target face-down creature face up.
3/4 Onslaught · Rare$2.10
Creature — Jackal
Whenever this creature is dealt damage, it deals that much damage to you.
2/1 Tempest · Uncommon$0.19
Legendary Creature — Human Barbarian
Haste (This creature can attack and {T} as soon as it comes under your control.)
{tap}: Kamahl deals 3 damage to any target.
6/1 Odyssey · Rare$0.19
Artifact Creature — Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3 Prophecy · Rare$0.25
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Odyssey · Rare$0.23
Enchantment
Creatures you control have first strike.
Urza's Legacy · Uncommon$0.38
Creature — Squirrel Beast
Threshold — This creature gets +7/+7 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.37
Creature — Beast
Morph {6 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
9/9 Onslaught · Rare$0.10
Creature — Boar Beast
Cycling {2 generic}{green} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
6/5 Onslaught · Common$0.07
Instant
Target creature gains flying until end of turn.
Draw a card.
Stronghold · Common$0.54
Creature — Elemental
Haste (This creature can attack and {T} as soon as it comes under your control.)
4/1 Tempest · Common$0.04
Creature — Elemental
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
4/4 Weatherlight · Uncommon$0.05
Creature — Elf
Kicker {8 generic} (You may pay an additional {8} as you cast this spell.)
Trample
If this creature was kicked, it enters with five +1/+1 counters on it.
1/1 Invasion · Common$0.17
Creature — Elf Druid
{tap}: Add {green}.
1/1 Fourth Edition · Common$0.25
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/1 Urza's Saga · Common$0.05
Creature — Crocodile
When this creature enters, return a blue or black creature you control to its owner's hand.
When this creature enters, each player discards a card.
4/4 Planeshift · Uncommon$0.23
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black and from red.
Urza's Destiny · Common$1.58
Creature — Beast
Flying
{tap}: This creature deals 1 damage to any target.
3/3 Tempest · Rare$0.31
Creature — Horror
When this creature dies, each player discards their hand.
4/3 Odyssey · Rare$0.44
Sorcery
Creatures target player controls don't untap during that player's next untap step.
Mercadian Masques · Common$0.20
Enchantment — Aura
Enchant creature
When enchanted creature is dealt damage, destroy it.
Visions · Common$0.11
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
{white}: This creature can block an additional creature this turn.
2/3 Tempest · Common$0.10
Creature — Human Nomad Mystic
Protection from black and from red
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/1 Odyssey · Rare$0.42
Creature — Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Uncommon$0.09
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Mercadian Masques · Uncommon$0.20
Sorcery
This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Invasion · Rare$3.76
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Gargoyle creature with flying.
Urza's Saga · Common$0.18
Instant
Kicker {white} (You may pay an additional {W} as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Planeshift · Rare$6.35
Creature — Human Wizard
When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand.
{tap}, Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1 Visions · Uncommon$0.09
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Mirage · Common$0.05
Artifact Creature — Golem
{3 generic}: This creature gains flying until end of turn.
2/3 Mirage · Uncommon$0.14
Enchantment
{2 generic}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Tempest · Rare$0.45
Creature — Avatar Incarnation
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
6/6 Fourth Edition · Rare$0.36
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player.
Fourth Edition · Common$0.30
Creature — Phyrexian Carrier
{tap}, Sacrifice this creature: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
4/4 Urza's Legacy · Rare$0.22
Enchantment
Whenever a player draws a card, that player loses 2 life unless they pay {2 generic}.
Planeshift · Rare$1.50
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Artifact
Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when this artifact leaves the battlefield.
Stronghold · Rare$1.96
Enchantment
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice this enchantment and pay {2 generic}{green}{green}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Mirage · Rare$0.78
Instant
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Stronghold · Common$0.19
Creature — Human Wizard
{blue}, {tap}: You may tap or untap target creature.
1/2 Odyssey · Uncommon$0.17
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Legacy · Common$1.04
Creature — Human Wizard Mutant
Whenever this creature deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Scourge · Rare$1.06
Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2 generic}.
Prophecy · Common$0.10
Creature — Human Pirate
Flying
This creature can block only creatures with flying.
3/1 Mercadian Masques · Common$0.07
Sorcery
Create a 6/6 green Wurm creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.28
Creature — Zombie Giant
Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.
3/3 Odyssey · Uncommon$0.34
Creature — Squid Beast
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap this creature during your untap step.
{tap}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
2/2 Mercadian Masques · Rare$0.55
Creature — Phyrexian Zombie Knight
First strike
{1 generic}{black}: Regenerate this creature.
2/2 Urza's Saga · Uncommon$0.16
Creature — Zombie
2/2 Fourth Edition · Common$0.03
Creature — Human Wizard
When this creature enters, you may return target instant card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.13
Creature — Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4 Fourth Edition · Uncommon$0.07
Creature — Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
4/4 Fourth Edition · Uncommon$0.07
Creature — Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{red}: This creature deals 1 damage to any target.
5/5 Urza's Saga · Rare$0.28
Instant
If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.
Nemesis · Uncommon$0.19
Creature — Zombie
Morph {3 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1 Legions · Common$0.04
Legendary Artifact
When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle.
{4 generic}, {tap}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Planeshift · Rare$2.22
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, it gets +1/+1 until end of turn.
1/1 Tempest · Common$0.12
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Fourth Edition · Uncommon$0.25