Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
124 cards · showing 61–120 (page 2 of 3) · 2 ms
Creature — Elf Knight
Protection from black
2/2 Invasion · Common$0.16
Land
This land enters tapped.
{tap}: Add {blue}.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.17
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1/1 Prophecy · Common$0.17
Instant
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
Stronghold · Uncommon$0.40
Legendary Creature — Human
Merieke Ri Berit doesn't untap during your untap step.
{tap}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
1/1 Ice Age · Rare$2.88
Creature — Thrull
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
2/2 Fifth Edition · Common$0.15
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Enchantment
When this enchantment enters, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
Planeshift · Rare$0.53
Creature — Human Spellshaper Assassin
{2 generic}{black}, {tap}, Discard a card: Destroy target nonblack creature. It can't be regenerated.
2/2 Mercadian Masques · Rare$1.13
Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Invasion · Uncommon$0.12
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1 generic}. If you do, draw a card.
Odyssey · Rare$0.39
Creature — Cat
When this creature dies, create a 2/1 black Cat creature token.
2/1 Apocalypse · Common$0.09
Creature — Pangolin Beast
When this creature enters, any player may sacrifice two creatures of their choice. If a player does, sacrifice this creature.
6/5 Onslaught · Uncommon$0.05
Artifact
{X}, {tap}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Mercadian Masques · Uncommon$0.18
Creature — Elf Druid
When this creature enters, add one mana of any color.
2/1 Invasion · Common$0.21
Instant
Blocking creatures get +1/+1 until end of turn.
Ice Age · Common$0.17
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
You gain 2 life.
Exodus · Common$0.11
Creature — Dryad
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
1/2 Ice Age · Common$0.12
Creature — Badger Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
3/3 Mercadian Masques · Uncommon$0.05
Creature — Kavu
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
4/3 Invasion · Uncommon$0.26
Creature — Badger
Whenever this creature attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and this creature assigns no combat damage this turn.
2/2 Homelands · Rare$0.84
Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Invasion · Rare$0.44
Creature — Bird
Flying
When this creature enters, return a white or blue creature you control to its owner's hand.
When this creature enters, draw two cards, then put two cards from your hand on the bottom of your library.
2/2 Planeshift · Uncommon$0.09
Creature — Bird
Flying
When this creature enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.
2/2 Onslaught · Common$0.04
Creature — Bird
Flying
When this creature dies, each opponent discards a card.
2/2 Onslaught · Common$0.04
Creature — Human Wizard
When this creature enters, you may return target instant card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.13
Artifact
{1 generic}, {tap}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Tempest · Rare$31.64
Creature — Human Mercenary
{3 generic}, {tap}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$3.78
Land
This land enters tapped.
{tap}: Add {white}.
Cycling {white} ({W}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Creature — Kavu
{red}: This creature gains haste until end of turn.
4/4 Invasion · Common$0.14
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{white}: Return this Aura to its owner's hand.
Exodus · Common$0.12
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.15
Creature — Cat Spirit
Protection from green
{black}: Regenerate this creature.
2/1 Apocalypse · Rare$0.19
Creature — Spike
This creature enters with two +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: You gain 2 life.
0/0 Stronghold · Uncommon$1.52
Creature — Spike
This creature enters with two +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2 generic}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on this creature.
0/0 Exodus · Uncommon$0.24
Creature — Beast
Reach (This creature can block creatures with flying.)
Morph {4 generic}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Onslaught · Common$0.05
Creature — Monger
{2 generic}: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.15
Artifact
{tap}: Prevent the next 1 damage that would be dealt to target creature this turn.
Tempest · Common$0.16
Enchantment
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Odyssey · Uncommon$2.06
Instant
Nonartifact creatures get -1/-1 until end of turn.
Alliances · Common$0.11
Creature — Bird
Flying
White spells and black spells you cast cost {1 generic} less to cast.
1/1 Planeshift · Common$1.30
Creature — Bird
Flying
1/1 Judgment · Common$0.03
Creature — Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/2 Apocalypse · Uncommon$0.15
Creature — Human Wizard
{blue}{blue}{blue}, {tap}: Return target permanent to its owner's hand.
1/1 Urza's Destiny · Rare$0.25
Creature — Insect
Red spells and white spells you cast cost {1 generic} less to cast.
2/1 Planeshift · Common$0.32
Land
This land enters tapped.
{tap}: Add {green}.
Cycling {green} ({G}, Discard this card: Draw a card.)
Onslaught · Common$0.11
Sorcery
Destroy all enchantments.
Fourth Edition · Common$0.07
Creature — Beast
Morph {5 generic}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/4 Onslaught · Common$0.04
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Nemesis · Common$0.11
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Urza's Saga · Uncommon$0.28
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 1/1 Bird creature with flying.
Urza's Saga · Common$0.15
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Invasion · Rare$10.45
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
{1 generic}{blue}: Return this Aura to its owner's hand.
Alliances · Common$0.12
Creature — Homarid Drone
{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
1/2 Alliances · Uncommon$0.15
Creature — Lizard
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Echo {1 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Saga · Uncommon$0.20
Creature — Plant Wall
Defender
When this creature enters, draw a card.
0/4 Stronghold · Uncommon$0.20
Creature — Minotaur Monger
{2 generic}: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.26
Creature — Elf
{tap}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
1/1 Urza's Legacy · Common$0.18
Creature — Treefolk
Trample
When this creature dies, return it to its owner's hand.
5/3 Urza's Legacy · Rare$1.37
Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
Prophecy · Uncommon$0.33