Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
82 cards · showing 61–82 (page 2 of 2) · 2 ms
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Urza's Destiny · Common$5.97
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
3/5 Nemesis · Uncommon$0.09
Sorcery
Each player sacrifices an enchantment of their choice.
Odyssey · Common$0.09
Creature — Goblin
Protection from red
Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.
2/2 Onslaught · Rare$0.94
Creature — Human Soldier
Whenever a player cycles a card, this creature gets +2/+2 until end of turn.
2/2 Legions · Uncommon$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness {black} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.37
Sorcery
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Onslaught · Rare$0.38
Sorcery
Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Nemesis · Rare$11.82
Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Tempest · Uncommon$0.17
Creature — Djinn
Trample
This creature gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
6/6 Invasion · Uncommon$0.23
Instant
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Invasion · Uncommon$0.52
Creature — Human Nomad
Flash
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control gain protection from black until end of turn."
2/3 Torment · Uncommon$0.13
Creature — Angel
Flying
1/5 Urza's Destiny · Common$0.15
Creature — Horse Rebel
Sacrifice a land: This creature gets +0/+3 until end of turn.
2/3 Prophecy · Common$0.15
Creature — Zombie
Zombie spells you cast cost {1 generic} less to cast.
Zombie creatures you control get +2/+1.
1/1 Scourge · Uncommon$2.92
Creature — Merfolk Zombie
Protection from green
2/2 Invasion · Common$0.14
Enchantment
{X}{blue}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Mercadian Masques · Uncommon$2.62
Sorcery
X target creatures can't block this turn.
Onslaught · Common$0.13
Creature — Human Nomad Cleric
{white}, {tap}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1 Onslaught · Rare$1.55
Enchantment — Aura
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Onslaught · Uncommon$0.21
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Urza's Saga · Rare$0.47
Creature — Zombie
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample
5/4 Legions · Uncommon$0.14