Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
112 cards · showing 61–112 (page 2 of 2) · 1 ms
1 banned card hidden — show them
Instant
Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Mercadian Masques · Common$0.16
Creature — Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
5/6 Fourth Edition · Rare$0.09
Creature — Human Soldier
First strike
{1 generic}{white}: Tap target creature blocking this creature.
2/2 Weatherlight · Uncommon$0.06
Artifact — Book
At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Mercadian Masques · Rare$0.59
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{blue}, Discard a card: Draw a card.
Ice Age · Rare$2.09
Sorcery
Target creature gets +4/+4 until end of turn.
Seventh Edition · Common$0.07
Creature — Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
3/3 Chronicles · Common$0.16
Artifact
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add one mana of any color.
Stronghold · Rare$1117.50
Creature — Ogre
This creature can't block.
4/3 Mercadian Masques · Uncommon$0.09
Creature — Human Soldier
{tap}: This creature deals 1 damage to target creature that was dealt damage this turn.
2/2 Tempest · Uncommon$0.31
Creature — Human Wizard
{tap}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.
1/1 Tempest · Rare$0.57
Creature — Orc Warrior
{tap}: This creature deals 2 damage to any target and 3 damage to you.
1/3 Fourth Edition · Uncommon$0.05
Creature — Orc Warrior
{tap}: This creature deals 2 damage to any target and 3 damage to you.
1/3 Ice Age · Uncommon$0.26
Creature — Orc
{tap}: Target land becomes a Swamp until its controller's next untap step.
2/2 Ice Age · Common$0.19
Creature — Orc
{tap}, Sacrifice a Forest: Add three mana in any combination of {red} and/or {green}.
1/1 Ice Age · Common$0.86
Enchantment
Attacking creatures you control get +1/+0.
Fourth Edition · Uncommon$0.11
Creature — Bird
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature.
Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.
1/1 Fourth Edition · Uncommon$0.14
Creature — Illusion Warrior
This creature can't be blocked.
2/2 Weatherlight · Uncommon$0.06
Creature — Phyrexian Insect
Flying
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Invasion · Common$0.12
Creature — Human Soldier
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Fourth Edition · Common$0.08
Creature — Spider
Kicker {3 generic} (You may pay an additional {3} as you cast this spell.)
Reach (This creature can block creatures with flying.)
If this creature was kicked, it enters with a +1/+1 counter on it.
2/3 Invasion · Common$0.08
Creature — Human
Whenever this creature becomes blocked, you may look at defending player's hand.
1/2 Mercadian Masques · Common$0.09
Artifact
At the beginning of your upkeep, you may put a fuse counter on this artifact.
{tap}, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Urza's Destiny · Rare$70.22
Sorcery
Each player draws X cards.
Visions · Uncommon$1.57
Creature — Lizard
This creature can't block.
{red}: This creature gets +1/+0 until end of turn.
1/1 Urza's Legacy · Common$0.06
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.16
Sorcery
Unless any player pays {2 generic}, search your library for a card, put that card into your hand, then shuffle.
Prophecy · Rare$4.64
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Alliances · Uncommon$0.28
Creature — Human Advisor
{3 generic}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
1/3 Alliances · Uncommon$0.12
Creature — Bat
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
1/2 Homelands · Common$0.15
Artifact Creature — Shapeshifter
As this creature enters, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
*/7-* Fourth Edition · Uncommon$0.22
Sorcery
Destroy all artifacts. They can't be regenerated.
Fifth Edition · Uncommon$0.29
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
0/3 Ice Age · Common$0.18
Creature — Goblin
Haste
When this creature enters, tap all other creatures.
1/1 Nemesis · Rare$0.54
Artifact Creature — Soldier
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{1 generic}: This creature gets +1/+0 until end of turn.
2/4 Ice Age · Uncommon$0.24
Legendary Creature — Human Rogue
{tap}: Destroy target artifact or creature. That permanent's controller gains control of Starke. (This effect lasts indefinitely.)
2/2 Tempest · Rare$0.55
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
{red}: Enchanted creature gets +1/+0 until end of turn.
Ice Age · Common$0.08
Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Alliances · Rare$4.08
Artifact
You may spend white mana as though it were red mana.
Fourth Edition · Rare$0.58
Creature — Wall
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
5/6 Mirage · Rare$0.38
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Artifact
You may choose not to untap this artifact during your untap step.
{2 generic}, {tap}: Target creature gets +1/+1 for as long as this artifact remains tapped.
Fourth Edition · Uncommon$0.10
Creature — Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Uncommon$0.13
Artifact
{3 generic}, {tap}: Put a hatchling counter on this artifact.
Sacrifice this artifact: Choose one. Activate only if there are two or more hatchling counters on this artifact.
• You may put a creature card from your hand onto the battlefield.
• Return target creature card from your graveyard to the battlefield.
Chronicles · Rare$0.42
Instant
Destroy target Wall. It can't be regenerated.
Fourth Edition · Uncommon$0.15
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Mercadian Masques · Common$0.24
Creature — Wall
Defender (This creature can't attack.)
0/8 Fourth Edition · Uncommon$0.22
Artifact
{2 generic}, Exile the top two cards of your library: This artifact deals 1 damage to each creature with flying and each player.
Alliances · Uncommon$0.20
Enchantment — Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.12
Creature — Elephant
This creature has trample as long as you control a snow land.
3/2 Ice Age · Common$0.21
Creature — Spirit
{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
1/1 Fourth Edition · Rare$0.63
Creature — Insect
Flying
{green}: Regenerate this creature.
0/1 Ice Age · Uncommon$0.27