Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
93 cards · showing 61–93 (page 2 of 2) · 4 ms
Creature — Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {2 generic}.
2/2 Mercadian Masques · Uncommon$0.32
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {red}{green}{white}.
3/3 Invasion · Uncommon$0.18
Enchantment
Whenever a player taps an Island for mana, this enchantment deals 1 damage to that player.
Urza's Saga · Uncommon$0.29
Creature — Spirit
Untap all permanents you control during each other player's untap step.
2/4 Legions · Rare$15.74
Instant
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.
Tempest · Common$1.41
Sorcery
Shadowstorm deals 2 damage to each creature with shadow.
Tempest · Uncommon$0.17
Instant
Creatures you control get +0/+2 until end of turn.
Chronicles · Uncommon$0.23
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Scourge · Common$0.16
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
2/2 Stronghold · Rare$2.83
Creature — Soltari Soldier
{white}: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
2/1 Tempest · Rare$0.60
Creature — Soltari Cleric
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
2/2 Exodus · Common$0.35
Sorcery
Target player loses 4 life and you gain 4 life.
Urza's Destiny · Uncommon$0.12
Creature — Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
When this creature enters, it deals 1 damage to target player or planeswalker.
5/3 Planeshift · Uncommon$0.26
Artifact Creature — Golem
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
2/2 Invasion · Uncommon$0.18
Creature — Spike
This creature enters with three +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2 generic}, Remove a +1/+1 counter from this creature: Create a 1/1 green Spike creature token.
0/0 Stronghold · Rare$0.34
Creature — Human Rebel
Vigilance (Attacking doesn't cause this creature to tap.)
2/2 Mercadian Masques · Common$0.10
Creature — Kavu
{red}: This creature gets +1/+0 until end of turn.
{white}: This creature gets +0/+1 until end of turn.
3/3 Planeshift · Common$0.07
Legendary Artifact
{tap}: Target legendary creature gets +2/+2 until end of turn.
Stronghold · Rare$0.41
Instant
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Odyssey · Rare$29.73
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Fourth Edition · Common$0.11
Sorcery
Draw a card for each tapped creature target opponent controls.
Exodus · Common$0.37
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Mercadian Masques · Common$0.17
Creature — Human Spellshaper
{white}, {tap}, Discard a card: Target player gains 3 life.
1/1 Mercadian Masques · Uncommon$0.15
Creature — Human
When this creature enters, you may return target artifact card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.10
Creature — Spirit
Flying
At the beginning of your end step, tap all lands you control.
3/4 Prophecy · Rare$0.26
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Draw a card.
Apocalypse · Common$0.07
Creature — Djinn
Flying
At the beginning of your upkeep, this creature phases out unless you pay {blue}{blue}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3/4 Mirage · Uncommon$0.13
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
0/4 Stronghold · Uncommon$0.21
Artifact Creature — Wall
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
0/7 Urza's Saga · Uncommon$0.25
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Fourth Edition · Rare$4.57
Instant
Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1 generic}.
Prophecy · Common$0.15
Creature — Zombie
Whenever this creature deals combat damage to a player, you may exile target card from that player's graveyard.
1/1 Odyssey · Common$0.16