Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 1,081–1,140 (page 19 of 59) · 3 ms
32 banned cards hidden — show them
Creature — Human Soldier Ranger
{green}, {tap}: You may put a basic land card from your hand onto the battlefield.
2/1 Invasion · Uncommon$0.29
Sorcery
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.
Flashback—{red}{red}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.15
Creature — Insect
Flying
{red}: This creature gets +1/+0 until end of turn.
1/1 Tempest · Uncommon$0.20
Enchantment
Creatures you control have haste.
Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Invasion · Uncommon$0.31
Instant
As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.
Weatherlight · Rare$46.71
Creature — Dragon
Flying, trample
Cumulative upkeep {blue}{red} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
6/6 Visions · Rare$0.72
Creature — Drake
Flying
Whenever this creature blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
2/3 Tempest · Uncommon$0.14
Creature — Manticore
Flying, first strike
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Rare$0.45
Creature — Ogre
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.18
Creature — Elemental
{red}, {tap}, Sacrifice this creature: It deals damage equal to its power to target creature.
3/2 Mirage · Uncommon$0.07
Creature — Elemental Spirit
{red}: This creature gets +1/+0 until end of turn.
2/3 Ice Age · Uncommon$0.07
Sorcery
Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Stronghold · Uncommon$0.13
Sorcery
You may discard a Mountain card rather than pay this spell's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
Prophecy · Uncommon$0.21
Creature — Goblin
You may choose not to untap this creature during your untap step.
{2 generic}{red}, {tap}: Target Goblin creature gets +2/+2 and has haste for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.08
Creature — Kavu
When this creature enters, it deals 4 damage to target creature.
4/2 Planeshift · Uncommon$0.08
Instant
Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.
Flashback {X}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Uncommon$0.17
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—{1 generic}{blue}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Judgment · Uncommon$0.43
Sorcery
Destroy all Plains.
Fourth Edition · Uncommon$0.21
Creature — Dragon
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has "{red}: This creature gets +1/+0 until end of turn."
2/2 Judgment · Rare$0.16
Creature — Cat
Flash
When this creature enters, return a green or white creature you control to its owner's hand.
3/4 Planeshift · Uncommon$0.34
Creature — Bird Wizard
Flying
Whenever a player cycles a card, return this creature to its owner's hand.
2/2 Onslaught · Uncommon$0.11
Creature — Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Return this creature to its owner's hand.
2/1 Urza's Legacy · Rare$0.17
Creature — Phyrexian Horror
Whenever this creature deals damage to a creature or opponent, this creature deals that much damage to you.
4/4 Urza's Saga · Uncommon$0.25
Sorcery
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Urza's Destiny · Rare$6.38
Enchantment — Aura
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
{white}: Return this Aura to its owner's hand.
Tempest · Uncommon$0.40
Artifact Creature — Golem
Whenever this creature becomes blocked, defending player mills three cards.
2/3 Nemesis · Uncommon$0.08
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$0.39
Enchantment
{blue}{blue}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Visions · Rare$2.76
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Onslaught · Rare$15.45
Enchantment
Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Ice Age · Rare$0.82
Creature — Wall
Defender
When this creature has flying, sacrifice it.
When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
0/5 Mirage · Uncommon$0.18
Artifact
{X}{X}{1 generic}, {tap}: Tap X target lands.
Alliances · Rare$0.69
Creature — Insect
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature can't be blocked by non-Wall creatures.
2/2 Ice Age · Rare$1.20
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Prevent the next 1 damage that would be dealt to any target this turn."
Prophecy · Uncommon$0.12
Artifact
You may choose not to untap this artifact during your untap step.
{3 generic}, {tap}: Target creature gets +1/-1 for as long as this artifact remains tapped.
Nemesis · Uncommon$0.11
Creature — Beast
Whenever this creature attacks, it gets +3/-3 until end of turn.
2/5 Apocalypse · Uncommon$0.11
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.
Exodus · Uncommon$0.19
Creature — Hellion Beast
Haste
{0 generic}: This creature gets +1/-1 until end of turn.
3/3 Stronghold · Uncommon$0.11
Creature — Beast
Trample
{red}: This creature gets +1/-1 until end of turn.
4/5 Stronghold · Rare$0.35
Creature — Beast
{red}{red}: Target creature gets +1/-1 until end of turn.
4/4 Nemesis · Rare$0.33
Creature — Salamander
{red}: This creature deals 1 damage to target creature blocking it.
3/4 Tempest · Uncommon$0.16
Artifact Creature — Shapeshifter
{2 generic}, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. (This effect lasts indefinitely.)
4/4 Tempest · Rare$0.44
Sorcery
All creatures get +X/-X until end of turn.
Nemesis · Rare$0.17
Enchantment
Creatures you control get +1/-1.
Nemesis · Uncommon$0.24
Artifact Creature — Thopter
{1 generic}: This creature gets +1/-1 and gains flying until end of turn.
4/4 Nemesis · Uncommon$0.16
Creature — Drake
Flying
{red}: This creature gets +2/-2 until end of turn.
3/3 Tempest · Rare$0.32
Artifact
Cycling abilities you activate cost {2 generic} less to activate.
Urza's Saga · Rare$0.77
Artifact
{2 generic}, {tap}: Target creature gains flying until end of turn.
Fourth Edition · Rare$0.19
Artifact
{4 generic}, {tap}, Sacrifice a creature: This artifact deals 4 damage to target creature.
Urza's Destiny · Uncommon$0.15
Creature — Wall
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
0/2 Urza's Saga · Uncommon$0.16
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Prophecy · Uncommon$1.67
Enchantment
Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Mercadian Masques · Rare$30.96
Artifact — Book
{2 generic}, {tap}: Draw a card. Activate only if you have no cards in hand.
Tempest · Rare$0.28
Creature — Atog
{green}, Sacrifice a Forest: This creature gets +2/+2 until end of turn.
1/2 Mirage · Uncommon$0.15
Instant
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.
Exodus · Uncommon$0.64
Enchantment
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile that card instead.
Mirage · Rare$1.11
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Target creature gets +2/+1 until end of turn."
Ice Age · Rare$0.42
Sorcery
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.
Visions · Rare$1.09
Land
This land enters tapped.
{tap}: Add {white}.
{1 generic}{white}: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Urza's Legacy · Uncommon$0.31
Enchantment
If damage would be dealt to you, put that many depletion counters on this enchantment instead.
When there are four or more depletion counters on this enchantment, sacrifice it.
At the beginning of each end step, remove all depletion counters from this enchantment.
Scourge · Rare$0.40