Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 1,081–1,140 (page 19 of 87) · 4 ms
31 banned cards hidden — show them
Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5 generic}{red}{red} ({5}{R}{R}, Discard this card: Draw a card.)
When you cycle this card, destroy all lands.
Scourge · Rare$2.26
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2 generic}{white} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Scourge · Rare$0.24
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3 generic}{black}{black} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Scourge · Rare$0.32
Instant
Put four +1/+1 counters on each creature you control.
Cycling {4 generic}{green}{green} ({4}{G}{G}, Discard this card: Draw a card.)
When you cycle this card, you may put four +1/+1 counters on target creature.
Scourge · Rare$0.37
Enchantment
Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it.
Cycling {4 generic}{blue}{blue} ({4}{U}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Scourge · Rare$21.71
Creature — Human Cleric
{white}, Sacrifice this creature: You gain 3 life.
1/1 Odyssey · Common$0.07
Sorcery
Target player draws two cards.
Flashback—{1 generic}{blue}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$0.16
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flashback {4 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.10
Creature — Human Spellshaper
{green}, {tap}, Discard a card: Target creature gets +2/+2 until end of turn.
1/1 Mercadian Masques · Common$0.33
Creature — Dryad Spellshaper
{X}{green}{green}, {tap}, Discard a card: X target lands become Forests until end of turn.
2/2 Mercadian Masques · Rare$0.40
Creature — Zombie
Pay 2 life: Regenerate this creature.
2/1 Mercadian Masques · Common$0.06
Creature — Shade
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
{black}: This creature gets +1/+1 until end of turn.
1/1 Mercadian Masques · Uncommon$0.10
Creature — Beast
Whenever this creature becomes blocked, you gain 2 life.
2/4 Mercadian Masques · Uncommon$0.21
Creature — Wolverine
Whenever this creature becomes blocked, it gets +2/+0 until end of turn.
1/1 Mercadian Masques · Common$0.28
Creature — Human Cleric
Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this creature: Prevent the next 2 damage that would be dealt to any target this turn.
2/4 Nemesis · Common$0.03
Creature — Human Knight
Flash
Protection from white
2/1 Urza's Legacy · Common$0.15
Creature — Human Knight
Flash
Protection from red
2/1 Urza's Legacy · Common$0.12
Creature — Human Cleric
Morph {white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, creatures you control get +0/+2 until end of turn.
2/4 Legions · Rare$0.29
Artifact
Each spell costs {3 generic} more to cast except during its controller's turn.
Urza's Legacy · Rare$6.94
Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Urza's Legacy · Rare$8.96
Enchantment
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Urza's Saga · Uncommon$0.68
Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
Onslaught · Common$0.05
Creature — Elf
Trample
1/1 Legions · Common$0.13
Creature — Rebel Bird
Flying
{4 generic}, {tap}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
1/1 Nemesis · Common$0.15
Creature — Human Rebel
When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn.
{5 generic}, {tap}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
2/2 Nemesis · Uncommon$0.20
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains "{black}: Regenerate this creature."
Invasion · Uncommon$0.20
Instant
Change the target of target spell with a single target.
Ice Age · Rare$0.32
Creature — Human Soldier
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
{1 generic}{white}: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
1/1 Legions · Common$0.15
Instant
Target creature gains flying until end of turn.
Flashback {blue} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Common$0.16
Creature — Human Wizard
{black}, {tap}: Target creature gets -2/-0 until end of turn.
{red}, {tap}: Target creature gets +2/+0 until end of turn.
1/1 Apocalypse · Common$0.06
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Apocalypse · Uncommon$0.24
Creature — Volver
Kicker {1 generic}{black} and/or {red} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)
If this creature was kicked with its {1 generic}{black} kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate this creature."
If this creature was kicked with its {red} kicker, it enters with a +1/+1 counter on it and with first strike.
1/1 Apocalypse · Rare$0.39
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.
Mercadian Masques · Common$0.04
Enchantment
If damage would be dealt to you, put that many delay counters on this enchantment instead.
At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay {1 generic}{white}.
Odyssey · Rare$6.46
Instant
Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Mirage · Uncommon$4.87
Creature — Horror
You may sacrifice three black creatures rather than pay this spell's mana cost.
Trample
6/6 Mercadian Masques · Rare$1.20
Instant
Tap all creatures without flying.
Odyssey · Uncommon$0.34
Enchantment
When this enchantment enters, you gain 10 life.
When this enchantment leaves the battlefield, you lose 10 life.
Urza's Legacy · Rare$1.69
Sorcery
Return target permanent to its owner's hand.
Flashback {5 generic}{blue}{blue} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.06
Sorcery
Destroy target artifact or land.
Odyssey · Uncommon$0.04
Instant
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If there are seven or more cards in your graveyard, creatures can't block this turn.
Odyssey · Common$0.19
Instant
Destroy target enchantment.
Onslaught · Common$0.04
Enchantment
Creatures can't be the targets of spells.
Weatherlight · Rare$0.95
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
Prophecy · Rare$0.40
Creature — Elf
Echo {3 generic}{green}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
1/1 Urza's Legacy · Rare$87.41
Creature — Thrull
Black spells you cast cost {black} more to cast.
4/4 Fifth Edition · Rare$0.38
Creature — Shapeshifter
Flying
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return this creature to its owner's hand.
1/1 Legions · Rare$0.35
Sorcery
Destroy target permanent.
Fourth Edition · Uncommon$0.17
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Visions · Rare$0.58
Enchantment
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.
Visions · Uncommon$2.04
Creature — Angel
Kicker {white}{white} (You may pay an additional {W}{W} as you cast this spell.)
Flying
When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.
5/4 Apocalypse · Rare$1.69
Creature — Giant
Kicker {white}{white} (You may pay an additional {W}{W} as you cast this spell.)
When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
3/3 Apocalypse · Rare$0.16
Instant
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Weatherlight · Uncommon$0.61
Sorcery
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Invasion · Rare$0.41
Sorcery
Destroy target land. Its controller loses 2 life.
Prophecy · Common$0.11
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Saga · Common$0.09
Artifact
{tap}: Destroy target permanent you own. It can't be regenerated.
Ice Age · Rare$4.65
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonbasic land of their choice.
Planeshift · Rare$1.47
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land of their choice.
Urza's Saga · Uncommon$0.76
Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Fourth Edition · Uncommon$0.12