Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 1,021–1,080 (page 18 of 44) · 2 ms
4 banned cards hidden — show them
Creature — Elf Druid
{tap}: Add {green}.
{2 generic}, Sacrifice this creature: Draw a card.
1/1 Urza's Destiny · Common$0.13
Creature — Wolf
First strike
{tap}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
2/2 Homelands · Rare$0.62
Creature — Dryad
This creature can block creatures with shadow as though it had shadow.
2/1 Tempest · Common$0.14
Creature — Giant
{tap}, Sacrifice a Forest: This creature deals 2 damage to target player or planeswalker.
4/4 Tempest · Rare$0.40
Creature — Treefolk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
3/4 Tempest · Uncommon$0.28
Creature — Human Soldier
{tap}: This creature deals 2 damage to target attacking or blocking creature.
2/3 Weatherlight · Common$0.12
Creature — Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
*/* Onslaught · Uncommon$0.58
Creature — Human Soldier
Flying
{1 generic}, {tap}: Add one mana of any color.
1/2 Apocalypse · Common$0.14
Creature — Horror
{tap}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
1/1 Chronicles · Rare$0.51
Creature — Human Barbarian
First strike, haste
Discard a card at random: This creature gains protection from white until end of turn.
2/2 Torment · Rare$0.37
Artifact Creature — Dragon Wurm
{2 generic}: This creature gains trample until end of turn.
3/4 Mercadian Masques · Uncommon$0.22
Creature — Angel
Flying, vigilance
Echo {2 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Saga · Rare$3.77
Creature — Human Druid
{green}, {tap}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
1/1 Stronghold · Rare$9.48
Creature — Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
2/2 Stronghold · Uncommon$1.48
Creature — Horror
When this creature enters, sacrifice it unless you discard a creature card.
4/4 Weatherlight · Uncommon$0.21
Creature — Human Mercenary
When this creature enters, target opponent loses 2 life and you gain 2 life.
2/2 Mercadian Masques · Common$0.07
Creature — Giant
3/3 Fourth Edition · Common$0.04
Creature — Horse
This creature can't block creatures with power 3 or greater unless you pay {1 generic}.
1/3 Ice Age · Uncommon$0.18
Creature — Giant
When this creature enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
4/4 Mercadian Masques · Uncommon$0.32
Legendary Creature — Lizard Shaman
You may choose not to untap Hivis during your untap step.
{tap}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
3/4 Mirage · Rare$1.26
Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/2 Ice Age · Common$0.16
Creature — Phyrexian Zombie Dog
Whenever this creature attacks, it gets +2/+0 until end of turn.
3/3 Urza's Saga · Common$0.10
Creature — Specter
Flying
Whenever this creature deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
2/2 Legions · Rare$0.43
Artifact Creature — Golem Warrior
This creature can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
4/4 Prophecy · Uncommon$0.18
Creature — Homarid Warrior
{blue}: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap it. (A creature with shroud can't be the target of spells or abilities.)
3/3 Fifth Edition · Common$0.11
Creature — Human Soldier
{white}: This creature gets +0/+1 until end of turn.
1/1 Stronghold · Common$0.06
Creature — Human Soldier Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
1/1 Planeshift · Common$0.15
Creature — Kavu
{black}: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
2/2 Invasion · Common$0.17
Artifact Creature — Construct
{0 generic}: This creature gets -1/-1 and gains flying until end of turn.
2/2 Urza's Saga · Uncommon$0.18
Creature — Cat
Whenever this creature deals damage, you gain that much life.
2/2 Invasion · Uncommon$0.22
Creature — Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
3/4 Planeshift · Common$0.18
Creature — Sliver
All Sliver creatures have trample.
2/2 Tempest · Uncommon$1.85
Creature — Troll
{green}: Regenerate this creature.
2/2 Mercadian Masques · Common$0.04
Creature — Turtle
1/4 Tempest · Common$0.06
Artifact Creature — Spirit
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
2/2 Mirage · Uncommon$0.23
Creature — Crab
{blue}: Untap this creature.
1/3 Urza's Saga · Common$0.19
Creature — Wolf
When this creature enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
2/2 Mercadian Masques · Common$0.09
Creature — Cyclops
This creature can't block.
5/5 Visions · Uncommon$0.06
Creature — Ogre
This creature can't block.
3/3 Urza's Destiny · Common$0.12
Creature — Beast
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
4/7 Legions · Common$0.11
Creature — Elemental
At the beginning of your upkeep, sacrifice this creature unless you pay {green}{green}.
6/2 Homelands · Common$0.11
Creature — Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
6/6 Mercadian Masques · Uncommon$0.12
Creature — Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
1/1 Legions · Common$0.55
Creature — Drake
Flying
When this creature enters, put target red or green creature on top of its owner's library.
2/2 Planeshift · Common$0.13
Creature — Kavu
{1 generic}{red}{green}, {tap}: Exile this creature and target creature without flying that's attacking you.
2/3 Invasion · Uncommon$0.18
Creature — Bird Beast
Echo {2 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, put a +1/+1 counter on target creature.
3/2 Urza's Destiny · Uncommon$0.17
Creature — Minotaur
2/3 Fourth Edition · Common$0.08
Creature — Minotaur Shaman
When this creature dies, each player sacrifices a land of their choice.
2/3 Weatherlight · Uncommon$0.23
Creature — Jackal
{tap}: Target creature can't be regenerated this turn.
1/1 Fourth Edition · Rare$0.36
Creature — Spirit
{0 generic}: This creature gets -1/-0 and gains flying until end of turn.
4/3 Ice Age · Uncommon$0.05
Creature — Elemental
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
2/2 Torment · Common$0.15
Creature — Elemental Bird
Flying
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
3/3 Torment · Uncommon$0.26
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
2/2 Fourth Edition · Uncommon$1.95
Creature — Nightmare Horror
Flying
When this creature enters, if you cast it from your hand, exile all cards from target opponent's hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
8/8 Torment · Rare$1.92
Creature — Beast
Trample
Whenever this creature deals combat damage to a player, you may draw a card.
Morph {1 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Onslaught · Rare$1.86
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/4 Fifth Edition · Uncommon$0.17
Creature — Human Soldier Scout
{1 generic}, {tap}: Target creature gains first strike until end of turn.
1/1 Fifth Edition · Common$0.11
Creature — Horror
Haste
At the beginning of the end step, sacrifice this creature.
At the beginning of your upkeep, if this card is in your graveyard, you may exile a black creature card other than this card from your graveyard. If you do, return this card to the battlefield.
3/1 Torment · Rare$0.65
Artifact Creature — Golem
{2 generic}: This creature gains trample until end of turn.
3/4 Mirage · Uncommon$0.14
Creature — Human Soldier
Whenever this creature becomes blocked, prevent all combat damage that would be dealt by it this turn.
3/1 Mercadian Masques · Uncommon$0.25