Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 1,021–1,080 (page 18 of 59) · 5 ms
32 banned cards hidden — show them
Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
Odyssey · Rare$7.07
Creature — Spirit
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic} for each card in your hand.
4/4 Mercadian Masques · Rare$0.30
Artifact Creature — Juggernaut
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
4/3 Urza's Destiny · Uncommon$0.27
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Fourth Edition · Rare$0.60
Artifact
{tap}: Add {blue}.
Sacrifice this artifact: Add {blue}.
Mercadian Masques · Rare$3.05
World Enchantment
When this enchantment enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
Visions · Rare$2.66
Artifact
{3 generic}, {tap}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Nemesis · Rare$0.25
Creature — Horror
{2 generic}{black}, Discard a card: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
3/4 Odyssey · Uncommon$0.22
Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Scourge · Rare$9.02
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Invasion · Uncommon$0.20
Instant
Exile target card from a graveyard.
Cycling {black} ({B}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.17
Land
This land enters tapped.
{tap}: Add {blue}.
{1 generic}{blue}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Urza's Legacy · Uncommon$0.54
Creature — Faerie Noble
Flying
Other Faerie creatures you control get +0/+1.
{tap}: Other Faerie creatures you control get +1/+0 until end of turn.
1/2 Homelands · Rare$2.27
Creature — Human Cleric
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
1/1 Urza's Saga · Rare$3.70
Creature — Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
3/3 Chronicles · Uncommon$0.22
Sorcery
Put target land on top of its owner's library.
Mirage · Uncommon$0.14
Creature — Wurm
When this creature enters, sacrifice it unless you discard a land card.
4/4 Weatherlight · Uncommon$0.25
Instant
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Onslaught · Rare$10.09
Sorcery
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
Apocalypse · Rare$0.35
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Alliances · Common$0.18
Instant
Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.
Torment · Rare$0.34
Creature — Human Cleric
When this creature dies, exile all creatures.
2/2 Urza's Destiny · Rare$0.63
Enchantment
Each creature you control can't be blocked by more than one creature.
Weatherlight · Uncommon$0.38
Creature — Zombie
{1 generic}{black}, Sacrifice this creature: Exile up to two target cards from a single graveyard.
3/2 Odyssey · Uncommon$0.18
Instant
Target creature gets +3/+0 and gains trample until end of turn.
Ice Age · Uncommon$0.24
Sorcery
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to any target.
Stronghold · Uncommon$0.16
Sorcery
An opponent chooses one —
• You draw three cards.
• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.
Alliances · Rare$0.69
Enchantment — Aura
Enchant creature
When enchanted creature is turned face up, destroy it. It can't be regenerated.
Scourge · Uncommon$0.06
Instant
Fault Line deals X damage to each creature without flying and each player.
Urza's Saga · Rare$3.49
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
Mirage · Uncommon$0.31
Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Urza's Saga · Uncommon$0.64
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
Fourth Edition · Uncommon$0.22
Instant
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Onslaught · Uncommon$0.21
Artifact
{tap}, Exile this artifact: Shuffle your graveyard into your library.
Chronicles · Common$0.11
Artifact
{tap}: Add one mana of any color that a land an opponent controls could produce.
Fourth Edition · Uncommon$0.73
Creature — Human Archer
{tap}: This creature deals 4 damage to target attacking creature with flying.
2/2 Mirage · Uncommon$0.19
Creature — Human Druid
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
1/2 Visions · Rare$10.08
Creature — Beast
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
3/3 Legions · Rare$0.33
Artifact
Creature spells cost {2 generic} more to cast.
Homelands · Rare$0.35
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Apocalypse · Rare$0.74
Instant
Counter target spell.
Flashback {5 generic}{blue}{blue} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.14
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Weatherlight · Rare$2.15
Enchantment
At the beginning of your upkeep, this enchantment deals 1 damage to each creature and each player.
{black}{black}, Sacrifice this enchantment: It deals 3 damage to each creature and each player.
Weatherlight · Uncommon$0.24
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, you may put an infection counter on this Aura.
At the beginning of the upkeep of enchanted creature's controller, this Aura deals X damage to that player, where X is the number of infection counters on this Aura.
Urza's Destiny · Uncommon$0.28
Enchantment
{2 generic}{black}{black}: Put a -1/-1 counter on target creature.
Tempest · Rare$0.70
Creature — Efreet
Whenever this creature attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of this creature.
5/2 Prophecy · Rare$0.46
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Tempest · Rare$0.17
Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Ice Age · Rare$0.08
Enchantment
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Invasion · Rare$2.16
Instant
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Exodus · Rare$2.15
Creature — Drake
Flying
2/4 Tempest · Uncommon$0.10
Creature — Incarnation
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
2/2 Judgment · Uncommon$4.60
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Mirage · Rare$7.70
Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
Scourge · Rare$0.24
Instant // Instant
Fire deals 2 damage divided as you choose among one or two targets.
Tap target permanent.
Draw a card.
Apocalypse · Uncommon$0.17
Creature — Insect
{tap}: This creature deals 1 damage to each other creature without flying.
2/1 Urza's Saga · Uncommon$0.47
Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Ice Age · Uncommon$0.36
Artifact
This artifact enters tapped.
{tap}: Add {red}.
Mirage · Uncommon$0.26
Creature — Drake
Flying
{red}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/2 Chronicles · Uncommon$0.20
Creature — Elemental
5/4 Fourth Edition · Uncommon$0.04