Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
995 cards · showing 961–995 (page 17 of 17) · 2 ms
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Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
Sacrifice this enchantment: Target creature gets +X/+X until end of turn, where X is the number of verse counters on this enchantment.
Urza's Saga · Uncommon$0.20
Enchantment
{X}{blue}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Mercadian Masques · Uncommon$2.62
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Mirage · Common$0.28
Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
Tempest · Uncommon$1.18
Enchantment — Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, this Aura deals 1 damage to that player.
Fourth Edition · Rare$0.32
Enchantment
Whenever a permanent is returned to a player's hand, that player discards a card.
Planeshift · Uncommon$0.23
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on this enchantment. They can't be regenerated.
Weatherlight · Rare$0.88
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-1.
Fourth Edition · Common$0.06
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Fourth Edition · Rare$0.32
Enchantment
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Judgment · Uncommon$0.46
Enchantment
Prevent all damage that would be dealt to a creature by another creature if they share a color.
Invasion · Rare$0.42
Enchantment — Aura
Enchant land
When this Aura enters, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Mirage · Rare$1.23
Enchantment — Aura
Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
{green}: Return this Aura to its owner's hand.
Invasion · Common$0.21
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Ice Age · Uncommon$0.24
Enchantment — Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.12
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {green}.
Fourth Edition · Common$0.38
Enchantment
{1 generic}{white}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
{1 generic}{blue}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Apocalypse · Rare$1.70
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
Ice Age · Uncommon$0.25
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Invasion · Common$0.14
World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Alliances · Rare$0.84
Enchantment — Aura
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Onslaught · Uncommon$0.21
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Ice Age · Uncommon$0.37
Enchantment
{1 generic}: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.
Onslaught · Rare$0.37
Enchantment
{1 generic}: The next time you would draw a card this turn, each opponent discards a card instead.
Onslaught · Rare$5.54
Enchantment
{1 generic}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Onslaught · Rare$11.38
Enchantment
{1 generic}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Onslaught · Rare$3.65
Enchantment
{1 generic}: The next time you would draw a card this turn, you gain 5 life instead.
Onslaught · Rare$23.90
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Urza's Saga · Rare$0.47
Enchantment
When this enchantment enters, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
Ice Age · Rare$0.33
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Apocalypse · Rare$0.11
Enchantment
You can't cast more than one spell each turn.
You may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere, exile it instead.
Invasion · Rare$0.35
Enchantment
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Urza's Saga · Uncommon$0.17
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)
Urza's Saga · Uncommon$0.16
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Odyssey · Uncommon$0.17
Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Ice Age · Rare$0.99