Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,769 cards · showing 961–1,020 (page 17 of 30) · 18 ms
24 banned cards hidden — show them
Instant
Searing Wind deals 10 damage to any target.
Prophecy · Rare$0.61
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Fourth Edition · Rare$0.60
Enchantment
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Mercadian Masques · Rare$0.60
Creature — Djinn
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, this creature deals 3 damage to you and attacks this turn if able.
{red}: This creature gets +1/+0 until end of turn.
3/5 Visions · Rare$0.60
Creature — Phyrexian Zombie Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
2/2 Invasion · Rare$0.60
Creature — Dragon
Flying
{1 generic}{white}: This creature gets +0/+1 until end of turn.
4/4 Mirage · Rare$0.60
Creature — Human Spellshaper
{2 generic}{red}, {tap}, Discard a card: Destroy target land.
1/1 Mercadian Masques · Rare$0.60
Creature — Soltari Soldier
{white}: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
2/1 Tempest · Rare$0.60
Creature — Mongoose
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
2/1 Invasion · Rare$0.59
Artifact
As this artifact enters, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card they draw.
When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.
Tempest · Rare$0.59
Enchantment
Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
Ice Age · Rare$0.59
Enchantment
{2 generic}{white}: Creatures you control get +1/+1 until end of turn.
Tempest · Rare$0.59
Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
Urza's Saga · Rare$0.59
Legendary Creature — Human Wizard
Flying
{blue}{blue}: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted.
{blue}{blue}, {tap}: Destroy all Auras attached to Hakim.
2/4 Mirage · Rare$0.59
Artifact
{3 generic}, {tap}: Untap target creature.
Fourth Edition · Rare$0.59
Creature — Plant Fungus
If damage would be dealt to this creature, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from this creature.
5/5 Visions · Rare$0.59
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {green}. This land deals 1 damage to you.
Apocalypse · Rare$0.59
Artifact — Book
At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Mercadian Masques · Rare$0.59
Creature — Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3/2 Invasion · Rare$0.59
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Onslaught · Rare$0.59
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{red}, Sacrifice this enchantment: Destroy up to X target lands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.59
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{white}, Sacrifice this enchantment: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.59
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Visions · Rare$0.58
Enchantment
{2 generic}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Ice Age · Rare$0.58
Creature — Kavu
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
3/3 Invasion · Rare$0.58
Creature — Avatar
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
6/6 Alliances · Rare$0.58
Enchantment
When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.
Urza's Legacy · Rare$0.58
Creature — Serpent
This creature doesn't untap during your untap step.
{blue}{blue}, Sacrifice a creature: Untap this creature. Activate only during your upkeep.
This creature can't attack unless defending player controls an Island.
{blue}{blue}: This creature gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice this creature.
8/8 Homelands · Rare$0.58
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{green}, Sacrifice this enchantment: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.58
Creature — Giant
{1 generic}{red}{red}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on this creature.
2/2 Ice Age · Rare$0.58
Creature — Human Cleric
{1 generic}{white}, Sacrifice this creature: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
1/1 Tempest · Rare$0.58
Artifact
You may spend white mana as though it were red mana.
Fourth Edition · Rare$0.58
Creature — Specter
Flying
{1 generic}{black}{black}, {tap}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, this creature deals 1 damage to each creature and each player. Activate only as a sorcery.
2/2 Mirage · Rare$0.58
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land deals 1 damage to you.
Ice Age · Rare$0.58
Creature — Angel Warrior
Flying
Whenever this creature deals damage, you gain that much life.
3/4 Stronghold · Rare$0.58
Artifact
At the beginning of each player's upkeep, that player mills a card.
Mercadian Masques · Rare$0.58
Artifact
{5 generic}: Until end of turn, this artifact becomes an 8/8 Golem artifact creature with trample.
Weatherlight · Rare$0.58
Artifact
{4 generic}, {tap}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice this artifact. Activate only before blockers are declared.
Mirage · Rare$0.57
Enchantment — Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Fourth Edition · Rare$0.57
Creature — Human Beast Soldier
{green}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Homelands · Rare$0.57
Legendary Creature — Horror Spellshaper
{X}{black}, {tap}, Discard two cards: Target player discards X cards at random.
3/3 Prophecy · Rare$0.57
Creature — Dog
When this creature dies during combat, create four 1/1 green Dog creature tokens.
4/1 Tempest · Rare$0.57
Enchantment — Aura
Enchant creature
Enchanted creature gets +8/+8 and has trample.
Onslaught · Rare$0.57
Enchantment
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than this enchantment unless you discard a card. (Damage dealt to you causes you to lose life.)
{black}{black}: Draw a card.
Ice Age · Rare$0.57
Creature — Human Wizard
{tap}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.
1/1 Tempest · Rare$0.57
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Stronghold · Rare$0.57
Creature — Shapeshifter
{3 generic}{blue}, Exile this creature: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return this card to the battlefield.
1/1 Odyssey · Rare$0.57
Artifact
Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
Ice Age · Rare$0.57
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {red}. This land deals 1 damage to you.
Ice Age · Rare$0.57
Creature — Elf Wizard
Morph {1 generic}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
1/1 Legions · Rare$0.57
Artifact
{tap}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Visions · Rare$0.57
Artifact
{3 generic}: Exile target creature you control.
Sacrifice this artifact: Return each creature card exiled with this artifact to the battlefield under your control.
Tempest · Rare$0.56
Creature — Elemental
Flying
Prevent all damage that would be dealt to this creature.
3/3 Scourge · Rare$0.56
Enchantment
At the beginning of your upkeep, this enchantment deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Scourge · Rare$0.56
Enchantment — Aura
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Homelands · Rare$0.56
Creature — Human Knight
{white}{white}, {tap}: Destroy target black permanent.
3/3 Fourth Edition · Rare$0.56
Legendary Creature — Dragon
Flying
Whenever Treva deals combat damage to a player, you may pay {2 generic}{white}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6 Invasion · Rare$0.56
Legendary Creature — Phyrexian Horror
First strike, protection from legendary creatures
{black}{black}, {tap}: Destroy target legendary creature. It can't be regenerated.
7/4 Invasion · Rare$0.56
Instant
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Torment · Rare$0.56
Creature — Angel Horror
Flying, vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
4/4 Odyssey · Rare$0.56