Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 961–1,020 (page 17 of 43) · 2 ms
6 banned cards hidden — show them
Creature — Ape
Trample
This creature gets +4/+4 as long as there are no cards in your graveyard.
4/4 Odyssey · Uncommon$0.33
Creature — Antelope
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever this creature deals combat damage to a player, you may have target land become a Plains until this creature leaves the battlefield.
1/4 Odyssey · Rare$0.21
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 1 damage to you.
Onslaught · Rare$0.32
Enchantment
All creatures attack each combat if able.
All creatures block each combat if able.
Onslaught · Rare$1.40
Creature — Human Cleric Soldier
{tap}: Target Elf or Soldier creature gets +2/+2 until end of turn.
2/4 Onslaught · Common$0.07
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Onslaught · Rare$1.08
Instant
Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.
Judgment · Uncommon$0.22
Creature — Zombie
When this creature enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
{1 generic}{black}: Regenerate this creature.
2/1 Apocalypse · Uncommon$0.17
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.
3/3 Legions · Rare$2.78
Creature — Nightmare Horror
When this creature enters, exile up to two target cards from a single graveyard.
When this creature leaves the battlefield, return the exiled cards to their owner's graveyard.
2/2 Torment · Common$0.15
Creature — Human Soldier
{tap}: This creature deals 1 damage to target attacking or blocking creature.
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/3 Onslaught · Common$0.08
Creature — Zombie
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
3/3 Onslaught · Rare$0.24
Enchantment
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Odyssey · Rare$6.45
Creature — Beast
This creature can't be blocked unless defending player controls three or more creatures that share a creature type.
3/4 Onslaught · Uncommon$0.14
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
Prophecy · Common$0.14
Legendary Creature — Horror Spellshaper
{X}{black}, {tap}, Discard two cards: Target player discards X cards at random.
3/3 Prophecy · Rare$0.57
Creature — Human Wizard
{red}, {tap}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
1/1 Torment · Rare$0.33
Creature — Demon
At the beginning of your upkeep, you lose 2 life.
Morph {2 generic}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
6/6 Onslaught · Rare$5.81
Instant
Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.
Judgment · Common$0.25
Enchantment
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
Scourge · Rare$4.63
Sorcery
Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if there are seven or more cards in your graveyard.
Flashback {5 generic}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.37
Creature — Zombie
Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: This creature gains flying and protection from green and from white until end of turn.
3/3 Torment · Uncommon$0.20
Enchantment
When this enchantment enters, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
Odyssey · Rare$0.22
Creature — Human Druid
{1 generic}{green}: Return target basic land card from your graveyard to your hand.
1/1 Mercadian Masques · Uncommon$0.07
Creature — Dog
{2 generic}{white}, {tap}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
2/2 Planeshift · Uncommon$0.22
Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Apocalypse · Rare$0.36
Creature — Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
0/4 Judgment · Rare$1.39
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.
Scourge · Common$1.45
Creature — Squid Beast
When this creature enters, tap all lands target player controls.
2/2 Prophecy · Common$0.14
Creature — Beast
At the beginning of your upkeep, sacrifice this creature unless you put two cards from your graveyard on the bottom of your library.
{green}{green}, Discard a card: You may have this creature assign its combat damage this turn as though it weren't blocked.
6/8 Torment · Rare$0.42
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Mercadian Masques · Common$2.42
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/2 Onslaught · Common$0.14
Creature — Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
1/1 Onslaught · Common$0.06
Creature — Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
3/4 Onslaught · Rare$0.27
Creature — Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
3/3 Onslaught · Uncommon$0.08
Creature — Bird Soldier
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
2/3 Onslaught · Uncommon$0.05
Creature — Djinn
Haste
This creature gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
6/5 Invasion · Uncommon$0.15
Creature — Human Barbarian
First strike
3/1 Odyssey · Common$0.13
Creature — Human Cleric
{tap}: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — {tap}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if there are seven or more cards in your graveyard.
1/1 Odyssey · Common$0.10
Creature — Human Spellshaper
{X}{red}, {tap}, Discard a card: Destroy all artifacts with mana value X or less.
1/1 Mercadian Masques · Uncommon$0.25
Legendary Creature — Human Artificer
{1 generic}{white}{blue}, {tap}: Return target artifact or enchantment card from your graveyard to your hand.
1/2 Invasion · Rare$0.33
Creature — Human Wizard
Sacrifice this creature: Draw a card, then discard a card.
1/1 Judgment · Common$0.21
Enchantment
As this enchantment enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Invasion · Rare$0.40
Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Onslaught · Rare$1.64
Creature — Human Spellshaper
{green}, {tap}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
1/1 Nemesis · Common$0.09
Creature — Human Druid
{tap}: Add one mana of any color that a land you control could produce.
1/1 Judgment · Common$0.16
Creature — Zombie Wizard
{2 generic}: Target blue or red creature gets +1/+0 until end of turn.
2/1 Invasion · Uncommon$0.06
Creature — Angel
Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
3/3 Apocalypse · Uncommon$0.30
Creature — Zombie
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.
Morph {1 generic}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2 Onslaught · Common$0.15
Enchantment
{black}: Put target creature card from your graveyard on top of your library.
Mercadian Masques · Uncommon$4.55
Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Odyssey · Rare$0.29
Creature — Demon
Flying
When this creature dies, all creatures get -5/-5 until end of turn.
5/5 Legions · Rare$0.14
Creature — Homunculus Illusion
This creature can't be blocked as long as defending player controls an untapped land.
1/1 Prophecy · Common$0.13
Sorcery
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Onslaught · Rare$3.66
Creature — Human Cleric
Whenever this creature deals combat damage to a player, that player discards a card.
Morph {black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Uncommon$0.30
Artifact
{tap}: Add {red}.
Sacrifice this artifact: Add {red}.
Mercadian Masques · Rare$8.39
Creature — Elf Druid
{tap}: Add {green}.
{2 generic}, Sacrifice this creature: Draw a card.
1/1 Urza's Destiny · Common$0.13
Creature — Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
*/* Onslaught · Uncommon$0.58
Enchantment
As this enchantment enters, discard your hand.
At the beginning of your draw step, draw an additional card.
Prophecy · Rare$0.30
Creature — Human Soldier
Flying
{1 generic}, {tap}: Add one mana of any color.
1/2 Apocalypse · Common$0.14