Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 901–960 (page 16 of 44) · 7 ms
4 banned cards hidden — show them
Creature — Elf Druid
{tap}: Untap two target lands.
2/2 Urza's Saga · Uncommon$0.32
Creature — Faerie
This creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to this creature by artifact creatures.
2/1 Chronicles · Common$0.16
Creature — Sliver
All Sliver creatures have "{2 generic}: This creature gets +0/+1 until end of turn."
2/2 Tempest · Uncommon$0.31
Creature — Cat Soldier
{1 generic}{white}{white}: Target creature you control gains protection from the color of your choice until end of turn.
{1 generic}{blue}{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
2/5 Invasion · Rare$0.36
Legendary Creature — Human Cleric
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira for each creature put into your graveyard from the battlefield this turn.
2/3 Mirage · Rare$1.21
Legendary Creature — Human Cleric
{X}, {tap}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
2/3 Invasion · Rare$1.36
Creature — Illusion
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
2/2 Urza's Destiny · Rare$8.25
Creature — Human Wizard
When this creature enters, you may return target enchantment card from your graveyard to your hand.
2/2 Odyssey · Common$0.05
Creature — Aurochs
Trample
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2/3 Ice Age · Common$0.10
Creature — Griffin
Flying
{white}: Target permanent becomes white until end of turn.
2/2 Planeshift · Common$0.12
Creature — Human Cleric
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1 generic}. If you do, you gain 1 life.
2/3 Mirage · Rare$0.72
Creature — Human Nomad
Haste
Echo {3 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target land.
2/2 Urza's Legacy · Uncommon$0.31
Creature — Bird Soldier Archer
Flying
{2 generic}{white}, {tap}: This creature deals 2 damage to target attacking or blocking creature.
2/2 Odyssey · Uncommon$0.17
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, destroy target enchantment.
2/2 Odyssey · Common$0.14
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature dies, you may draw a card.
2/2 Odyssey · Common$0.04
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
{white}: This creature gets +0/+1 until end of turn.
2/3 Odyssey · Common$0.06
Creature — Bird Wizard
Flying
When this creature enters, return target land to its owner's hand.
2/1 Judgment · Common$0.18
Creature — Bird Soldier
Flying
Morph {3 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3 Scourge · Common$0.04
Creature — Bird Cleric
Flying
{tap}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2 Legions · Common$0.08
Creature — Bird Soldier
Flying, protection from red
2/3 Odyssey · Uncommon$0.21
Creature — Bird Soldier
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
2/2 Legions · Uncommon$0.22
Creature — Jellyfish
Flying
{0 generic}: This creature gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
2/2 Weatherlight · Rare$0.49
Legendary Creature — Human Artificer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{tap}: Counter target activated ability from an artifact source unless that ability's controller pays {white}. (Mana abilities can't be targeted.)
2/2 Chronicles · Rare$0.33
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* Homelands · Rare$1.13
Creature — Drake
Flying
2/4 Chronicles · Uncommon$0.07
Creature — Bear
2/2 Ice Age · Common$0.28
Creature — Zombie
{2 generic}{red}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
2/3 Alliances · Uncommon$0.14
Creature — Human Rebel
{X}{white}, {tap}: This creature deals X damage to target attacking or blocking creature.
2/2 Mercadian Masques · Uncommon$0.08
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Target creature gains flying until end of turn.
2/2 Mercadian Masques · Common$0.09
Creature — Bird Soldier
Flying
{black}: This creature gets +1/+1 until end of turn.
2/2 Torment · Uncommon$0.20
Legendary Creature — Zombie Dwarf
Minion creatures get +1/+1.
{black}{black}{black}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2 Judgment · Rare$12.19
Legendary Creature — Dwarf Barbarian
Other Barbarian creatures get +1/+1.
{red}: Another target Barbarian creature gets +1/+0 until end of turn.
2/2 Torment · Rare$0.54
Creature — Human Barbarian
Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.
2/2 Judgment · Common$0.15
Creature — Human Barbarian
{2 generic}{red}, Sacrifice this creature: It deals 2 damage to target creature.
2/1 Odyssey · Common$0.07
Creature — Human Barbarian Beast
When you control no Swamps, sacrifice this creature.
2/2 Torment · Common$0.05
Creature — Sliver
All Sliver creatures have "{2 generic}: This creature gets +1/+0 until end of turn."
2/2 Tempest · Uncommon$0.36
Artifact Creature — Golem
This creature can't be blocked by artifact creatures.
Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
2/4 Mirage · Uncommon$0.26
Creature — Bird
Flying
This creature can block only creatures with flying.
{1 generic}{black}: This creature gets +1/+1 until end of turn.
2/2 Nemesis · Uncommon$0.12
Creature — Bird Soldier
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2/2 Judgment · Common$0.05
Creature — Human Beast Soldier
{green}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Homelands · Rare$0.57
Creature — Bird
Flying
This creature can block only creatures with flying.
2/2 Nemesis · Common$0.06
Creature — Human Soldier
{3 generic}{blue}, {tap}: Draw a card.
2/4 Invasion · Uncommon$0.22
Creature — Human Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Weatherlight · Common$0.14
Creature — Human Knight
Kicker {2 generic}{white} (You may pay an additional {2}{W} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2 Invasion · Common$0.08
Creature — Merfolk Scout
{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
2/4 Alliances · Common$0.15
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2/2 Fourth Edition · Uncommon$0.26
Creature — Sliver
All Sliver creatures get +1/+0.
2/2 Legions · Uncommon$0.33
Creature — Human Spellshaper
{red}, {tap}, Discard a card: Destroy target Wall.
2/2 Mercadian Masques · Common$0.12
Creature — Specter
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
2/2 Invasion · Rare$0.68
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
2/4 Nemesis · Rare$5.04
Creature — Spirit
{0 generic}: Return this creature to its owner's hand.
2/2 Ice Age · Rare$0.32
Creature — Frog
Protection from blue
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/2 Urza's Legacy · Uncommon$0.34
Creature — Merfolk
{blue}: This creature can't be blocked this turn.
2/2 Mercadian Masques · Common$0.17
Creature — Thrull
Sacrifice this creature: Add {black}{black}.
2/2 Urza's Saga · Common$0.25
Creature — Kavu
{red}, Sacrifice this creature: It deals 2 damage to each creature.
2/2 Apocalypse · Uncommon$0.03
Creature — Mongoose
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
2/1 Invasion · Rare$0.59
Creature — Phyrexian Minion
When this creature enters, exile it unless you discard a creature card.
When this creature dies, exile it and return target creature card from your graveyard to the battlefield.
2/2 Urza's Destiny · Rare$0.23
Creature — Beast
Whenever a player casts a black spell, this creature gets +2/+2 until end of turn.
2/2 Apocalypse · Common$0.13
Creature — Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2/2 Urza's Saga · Common$0.09
Creature — Human Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2/2 Mercadian Masques · Common$0.10