Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 901–960 (page 16 of 39) · 2 ms
18 banned cards hidden — show them
Creature — Crab
{blue}: Untap this creature.
1/3 Urza's Saga · Common$0.19
Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Fourth Edition · Rare$5.26
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Urza's Saga · Uncommon$0.17
Enchantment
All creatures lose all abilities and have base power and toughness 1/1.
Tempest · Rare$73.63
Creature — Drake
Flying
When this creature enters, put target red or green creature on top of its owner's library.
2/2 Planeshift · Common$0.13
Instant
Return all artifacts target player owns to their hand.
Fourth Edition · Rare$1.64
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Ice Age · Common$4.51
Creature — Elemental
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
2/2 Torment · Common$0.15
Creature — Elemental Bird
Flying
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
3/3 Torment · Uncommon$0.26
Enchantment
{white}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.
{white}, Sacrifice this enchantment: Prevent the next 3 damage that would be dealt to any target this turn.
Torment · Uncommon$0.27
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/4 Fifth Edition · Uncommon$0.17
Creature — Human Soldier Scout
{1 generic}, {tap}: Target creature gains first strike until end of turn.
1/1 Fifth Edition · Common$0.11
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {white} for each storage counter removed this way.
Fifth Edition · Rare$0.76
Sorcery
Create four 1/1 white Citizen creature tokens.
Fifth Edition · Rare$0.37
Artifact
{X}, {tap}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
{tap}, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
Ice Age · Rare$1.48
Enchantment
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Apocalypse · Rare$0.74
Land
You may choose not to untap this land during your untap step.
{tap}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Ice Age · Uncommon$0.32
Enchantment
This enchantment enters with X ice counters on it.
{3 generic}: Put an ice counter on this enchantment.
Remove an ice counter from this enchantment: Add {colorless}.
Ice Age · Uncommon$0.31
Artifact
{1 generic}, {tap}: Tap target artifact, creature, or land.
Ice Age · Uncommon$0.13
Enchantment
When this enchantment enters, exile target creature.
At the beginning of your upkeep, sacrifice this enchantment unless any player pays {3 generic}.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Ice Age · Rare$0.46
Artifact Creature — Golem
{2 generic}: This creature gains trample until end of turn.
3/4 Mirage · Uncommon$0.14
Creature — Human Soldier
Whenever this creature becomes blocked, prevent all combat damage that would be dealt by it this turn.
3/1 Mercadian Masques · Uncommon$0.25
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
{2 generic}, Sacrifice this Aura: Draw a card.
Urza's Destiny · Common$0.07
Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Mirage · Uncommon$0.59
Creature — Illusion
Flying
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
4/4 Ice Age · Common$0.13
Creature — Illusion
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. This creature gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)
2/2 Ice Age · Rare$0.66
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.
Ice Age · Uncommon$0.30
Creature — Illusion Wall
Defender, flying, first strike
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7/4 Ice Age · Common$0.21
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this enchantment enters, you gain 20 life.
When this enchantment leaves the battlefield, you lose 20 life.
Ice Age · Rare$15.92
Creature — Human Wizard
{tap}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
1/1 Onslaught · Common$0.27
Creature — Illusion
At the beginning of your upkeep, if you have a card in hand, return this creature to its owner's hand.
4/4 Urza's Saga · Rare$0.48
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{1 generic}, Discard a card: Untap this creature."
Odyssey · Common$0.11
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+5.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.07
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Visions · Common$0.15
Creature — Djinn
Flying
When this creature enters, each other player may draw up to three cards.
4/4 Mercadian Masques · Uncommon$0.36
Instant
Prevent all damage that would be dealt to target creature this turn.
Chronicles · Common$0.25
Sorcery
Look at the top five cards of your library, then put them back in any order.
Apocalypse · Common$0.10
Creature — Human Soldier
{tap}: Target attacking creature gets +1/+1 until end of turn.
1/1 Visions · Common$0.05
Instant
Target creature can't be blocked this turn.
Nemesis · Common$0.18
Artifact
At the beginning of your upkeep, put a time counter on this artifact.
All creatures get +1/+0 for each time counter on this artifact.
{3 generic}: Remove a time counter from this artifact. Any player may activate this ability but only during any upkeep step.
Ice Age · Rare$0.46
Creature — Human Wizard
{tap}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
1/1 Onslaught · Common$0.13
Instant
Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.17
Enchantment
Whenever a creature dies, you may pay {3 generic}. If you do, draw a card.
Alliances · Uncommon$0.21
Enchantment
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt to creatures you control.
Weatherlight · Rare$1.06
Enchantment
Whenever an opponent casts a green spell, you draw a card.
Tempest · Uncommon$1.60
Instant
Target player draws two cards.
Visions · Common$0.07
Instant
Untap target creature. It gets +2/+4 until end of turn.
Onslaught · Uncommon$0.10
Instant
Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.
Tempest · Uncommon$0.35
Instant
Counter target spell that targets a creature.
Urza's Legacy · Common$0.31
Creature — Human Soldier
{tap}: Destroy target creature with power 4 or greater.
1/1 Urza's Saga · Rare$0.88
Enchantment
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Stronghold · Rare$3.87
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Tempest · Rare$358.27
Enchantment — Aura
Enchant creature
Prevent all damage that would be dealt to enchanted creature.
Mercadian Masques · Common$0.26
Instant
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.
Tempest · Uncommon$0.32
Creature — Angel
Flying, protection from each color
4/4 Odyssey · Rare$3.08
Creature — Drake
Flying
When this creature enters, put target Aura card from a graveyard onto the battlefield under your control attached to this creature.
2/2 Urza's Destiny · Uncommon$0.18
Artifact
{3 generic}, {tap}: Target creature gains first strike until end of turn.
Mercadian Masques · Uncommon$0.22
Artifact
At the beginning of each opponent's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Urza's Legacy · Rare$13.19
Artifact
Whenever a player casts a red spell, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.15
Creature — Elephant
Trample
3/3 Mirage · Uncommon$0.21