Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 841–900 (page 15 of 87) · 18 ms
31 banned cards hidden — show them
Creature — Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Rare$0.33
Enchantment — Aura
Enchant creature you control
When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.
Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Chronicles · Uncommon$0.17
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Visions · Common$0.10
Creature — Zombie
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
3/3 Prophecy · Rare$0.19
Instant
Exile target card from a graveyard.
Flashback {black} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.23
Creature — Zombie Wizard
You may choose not to untap this creature during your untap step.
{2 generic}{black}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
1/1 Tempest · Rare$0.73
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/* Odyssey · Rare$0.47
Artifact Creature — Snake
First strike
2/1 Tempest · Common$0.12
Creature — Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
*/1 Nemesis · Uncommon$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/-1.
Sacrifice this Aura: Destroy all non-Wall creatures blocking enchanted creature.
Weatherlight · Common$0.11
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of snow lands they control.
Ice Age · Uncommon$0.19
Artifact
{3 generic}: Exile target creature you control.
Sacrifice this artifact: Return each creature card exiled with this artifact to the battlefield under your control.
Tempest · Rare$0.56
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Invasion · Rare$0.36
Enchantment
Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Invasion · Rare$12.03
Sorcery
Draw a card for each creature you control.
Mercadian Masques · Rare$0.80
Creature — Goat Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{red}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.14
Artifact Creature — Golem
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature doesn't untap during your untap step.
{9 generic}: Untap this creature. Activate only during your upkeep.
9/9 Fourth Edition · Rare$0.24
Legendary Creature — Bird Soldier
Flying, protection from creatures
2/4 Judgment · Rare$2.68
Legendary Creature — Phyrexian Human Warrior
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters, sacrifice a creature.
7/5 Tempest · Rare$2.89
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Onslaught · Uncommon$0.20
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
Mercadian Masques · Rare$0.37
Artifact Creature — Golem
At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.
4/4 Nemesis · Rare$0.29
Instant
Counter target spell unless its controller pays {3 generic}.
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell unless its controller pays {1 generic}.
Onslaught · Uncommon$0.23
Enchantment
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Urza's Destiny · Uncommon$1.15
Enchantment
{1 generic}{blue}, Discard a card: Draw a card.
{1 generic}{blue}, Sacrifice this enchantment: Draw a card.
Torment · Uncommon$0.14
Sorcery
Draw three cards.
Odyssey · Uncommon$0.16
World Enchantment
All creatures have haste.
Chronicles · Rare$36.31
Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Weatherlight · Uncommon$0.05
Creature — Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1 Odyssey · Common$0.22
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Urza's Saga · Uncommon$0.12
Instant
Counter target spell that targets a creature.
Draw a card.
Planeshift · Common$0.19
Instant
Target player gains 2 life for each creature on the battlefield.
Urza's Saga · Common$0.15
Enchantment — Aura
Enchant land
You control enchanted land.
Ice Age · Uncommon$0.18
Artifact
{3 generic}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.
Fourth Edition · Uncommon$0.17
Enchantment
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Mercadian Masques · Rare$0.39
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Stronghold · Uncommon$19.28
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Apocalypse · Common$0.14
Enchantment — Aura
Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
Mirage · Uncommon$0.22
Creature — Ooze
{2 generic}{black}{black}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.
1/1 Scourge · Rare$0.54
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Alliances · Uncommon$0.28
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces {black} instead of any other type and amount.
Urza's Saga · Rare$5.01
Enchantment
Whenever you cast a spell, you gain 1 life.
Stronghold · Uncommon$0.27
Enchantment — Aura
Enchant creature
When enchanted creature attacks, return it and this Aura to their owners' hands at end of combat.
Stronghold · Common$0.18
Enchantment — Aura
Enchant creature
You control enchanted creature.
Fourth Edition · Uncommon$0.56
Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Exodus · Rare$0.31
Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Onslaught · Rare$0.32
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {white}{white}.
All Mountains are Plains.
Fourth Edition · Uncommon$0.27
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
{white}: Return this Aura to its owner's hand.
Stronghold · Common$0.09
Creature — Licid
{red}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {red} to end this effect.
Enchanted creature can't block.
2/2 Stronghold · Uncommon$0.10
Enchantment — Aura
Enchant creature
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Ice Age · Common$0.13
Artifact Creature — Gnome
{4 generic}, Sacrifice this creature: You may put an artifact card from your hand onto the battlefield.
1/1 Urza's Saga · Rare$2.63
Artifact Creature — Angel
Flying
{tap}, Sacrifice X lands: Put X +1/+1 counters on this creature.
2/2 Prophecy · Rare$1.46
Creature — Merfolk Soldier
Whenever this creature attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
1/1 Mirage · Uncommon$0.13
Artifact
{3 generic}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Fourth Edition · Rare$0.27
Creature — Merfolk
2/1 Urza's Saga · Common$0.07
Enchantment — Aura
Enchant green or white creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
Torment · Common$0.23
Enchantment
This enchantment enters with four polyp counters on it.
Sacrifice an Island: Put two polyp counters on this enchantment.
{blue}, Tap an untapped blue creature you control, Remove a polyp counter from this enchantment: Put a +0/+1 counter on target creature.
Homelands · Common$0.16
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Mercadian Masques · Rare$0.65
Instant
Buyback {2 generic} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Tempest · Rare$32.83
Creature — Zombie Wizard
{1 generic}{black}, {tap}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
3/3 Legions · Uncommon$0.27