Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 841–900 (page 15 of 90) · 5 ms
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked.
Urza's Saga · Common$0.33
Artifact Creature — Bird
Flying
This creature enters with four +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.35
Artifact Creature — Beast
This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.36
Artifact Creature — Gnome
{3 generic}, {tap}: Regenerate target artifact creature.
2/2 Homelands · Common$0.18
Artifact Creature — Horse
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by artifact creatures.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 Homelands · Common$0.16
Artifact Creature — Insect
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by Walls.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 Homelands · Common$0.20
Creature — Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
0/0 Onslaught · Rare$0.30
Enchantment
Whenever a creature you control becomes blocked, this enchantment deals 1 damage to any target.
Mercadian Masques · Uncommon$0.27
Creature — Sliver
All Slivers have "{2 generic}: Regenerate this permanent."
1/1 Tempest · Common$0.30
Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
Planeshift · Rare$2.04
Creature — Djinn
Flying
This creature can block only creatures with flying.
5/4 Weatherlight · Uncommon$0.06
Creature — Elemental
Flying
This creature can block only creatures with flying.
2/3 Visions · Common$0.03
Creature — Faerie
Flying
When this creature enters, untap up to two lands.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/1 Urza's Legacy · Common$0.29
Creature — Spirit
Flying
This creature can block only creatures with flying.
3/1 Stronghold · Common$0.08
Creature — Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
This creature can block only creatures with flying.
1/1 Mercadian Masques · Common$0.14
Creature — Bird
Flying
When this creature enters, destroy target enchantment.
2/2 Tempest · Common$0.14
Creature — Human Soldier
As long as you control a Bird, this creature gets +2/+2 and has flying.
1/1 Legions · Uncommon$0.08
Creature — Illusion
Flying
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2 Nemesis · Common$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
Scourge · Common$0.11
Enchantment — Aura
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Apocalypse · Uncommon$0.25
Creature — Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
2/4 Apocalypse · Common$0.15
Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
Invasion · Rare$5.34
Creature — Bird Soldier
Flying, protection from green
1/1 Scourge · Common$0.08
Creature — Drake
Flying
{1 generic}{blue}, {tap}: Return target Kavu to its owner's hand.
2/1 Apocalypse · Common$0.07
Creature — Bird
Sacrifice a land: This creature gains flying until end of turn.
3/3 Prophecy · Common$0.05
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Mercadian Masques · Uncommon$0.29
Land
This land enters tapped.
{tap}: Add {white} or {blue}.
Invasion · Uncommon$0.19
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Exodus · Rare$12.46
Creature — Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Rare$0.33
Enchantment — Aura
Enchant creature you control
When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.
Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Chronicles · Uncommon$0.17
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Visions · Common$0.10
Creature — Zombie
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
3/3 Prophecy · Rare$0.19
Instant
Exile target card from a graveyard.
Flashback {black} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.23
Creature — Zombie Wizard
You may choose not to untap this creature during your untap step.
{2 generic}{black}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
1/1 Tempest · Rare$0.73
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/* Odyssey · Rare$0.47
Artifact Creature — Snake
First strike
2/1 Tempest · Common$0.12
Creature — Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
*/1 Nemesis · Uncommon$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/-1.
Sacrifice this Aura: Destroy all non-Wall creatures blocking enchanted creature.
Weatherlight · Common$0.11
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of snow lands they control.
Ice Age · Uncommon$0.19
Artifact
{3 generic}: Exile target creature you control.
Sacrifice this artifact: Return each creature card exiled with this artifact to the battlefield under your control.
Tempest · Rare$0.56
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Invasion · Rare$0.36
Enchantment
Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Invasion · Rare$12.03
Sorcery
Draw a card for each creature you control.
Mercadian Masques · Rare$0.80
Creature — Goat Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{red}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.14
Artifact Creature — Golem
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature doesn't untap during your untap step.
{9 generic}: Untap this creature. Activate only during your upkeep.
9/9 Fourth Edition · Rare$0.24
Legendary Creature — Bird Soldier
Flying, protection from creatures
2/4 Judgment · Rare$2.68
Legendary Creature — Phyrexian Human Warrior
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters, sacrifice a creature.
7/5 Tempest · Rare$2.89
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Onslaught · Uncommon$0.20
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
Mercadian Masques · Rare$0.37
Artifact Creature — Golem
At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.
4/4 Nemesis · Rare$0.29
Instant
Counter target spell unless its controller pays {3 generic}.
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell unless its controller pays {1 generic}.
Onslaught · Uncommon$0.23
Enchantment
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Urza's Destiny · Uncommon$1.15
Enchantment
{1 generic}{blue}, Discard a card: Draw a card.
{1 generic}{blue}, Sacrifice this enchantment: Draw a card.
Torment · Uncommon$0.14
Sorcery
Draw three cards.
Odyssey · Uncommon$0.16
World Enchantment
All creatures have haste.
Chronicles · Rare$36.31
Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Weatherlight · Uncommon$0.05
Creature — Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1 Odyssey · Common$0.22
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Urza's Saga · Uncommon$0.12
Instant
Counter target spell that targets a creature.
Draw a card.
Planeshift · Common$0.19
Instant
Target player gains 2 life for each creature on the battlefield.
Urza's Saga · Common$0.15