Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 781–840 (page 14 of 26) · 4 ms
1 banned card hidden — show them
Creature — Insect
When this creature enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on this creature.
2/2 Exodus · Uncommon$0.25
Artifact Creature — Construct
This creature enters with two +1/+1 counters on it.
{1 generic}, Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
0/0 Exodus · Rare$0.17
Creature — Horror
When this creature dies, each player discards their hand.
4/3 Odyssey · Rare$0.44
Creature — Thrull
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
2/2 Fifth Edition · Common$0.15
Creature — Spirit
This creature enters with three +1/+1 counters on it.
{2 generic}{black}, Remove a +1/+1 counter from this creature: Target player discards a card. Activate only as a sorcery.
0/0 Stronghold · Rare$0.26
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
2/2 Tempest · Uncommon$0.39
Creature — Human Soldier
{tap}, Sacrifice this creature: Destroy target attacking creature.
1/1 Prophecy · Common$0.10
Creature — Demon Minion
Protection from black
At the beginning of your upkeep, this creature deals 5 damage to you unless you sacrifice a creature other than this creature. If this creature deals damage to you this way, tap it.
{tap}: Destroy target creature or land.
5/5 Ice Age · Rare$1.05
Creature — Demon Minion
At the beginning of your upkeep, this creature deals 2 damage to you unless you pay {black}{black}.
{tap}: Target creature gets +3/-2 until end of turn.
4/4 Ice Age · Rare$0.77
Creature — Minion
Trample
As this creature enters, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
*/* Tempest · Rare$0.81
Creature — Shade
{black}, Sacrifice a Swamp: Put a +1/+1 counter on this creature. Activate only as a sorcery.
1/1 Mirage · Uncommon$0.10
Creature — Illusion
Flying
When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
2/3 Exodus · Uncommon$0.11
Creature — Wall
Defender (This creature can't attack.)
{white}: This creature can attack this turn as though it didn't have defender.
3/4 Judgment · Common$0.09
Creature — Spirit
Flying
Pay 1 life: Regenerate this creature.
1/1 Weatherlight · Uncommon$0.17
Creature — Beast
{3 generic}{blue}{blue}: Turn this creature face down.
Morph {1 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3 Scourge · Rare$0.97
Artifact Creature — Juggernaut
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, this creature deals 3 damage to you unless you discard a card. If it deals damage to you this way, tap it.
5/5 Fourth Edition · Rare$0.42
Creature — Horror Mercenary
Flying
1/1 Mercadian Masques · Common$0.11
Creature — Dragon
{0 generic}: This creature gains flying. (This effect lasts indefinitely.)
{0 generic}: This creature loses flying. (This effect lasts indefinitely.)
{3 generic}{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
4/4 Mirage · Rare$3.50
Creature — Illusion
{blue}: Counter target spell that targets this creature.
1/2 Ice Age · Common$0.10
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
2/1 Onslaught · Common$0.07
Creature — Illusion Mutant
{1 generic}{blue}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
3/4 Onslaught · Uncommon$0.16
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {1 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/1 Legions · Common$0.12
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {3 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/3 Onslaught · Uncommon$0.17
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Creature — Illusion Sliver
All Slivers have "{1 generic}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
1/1 Legions · Common$0.22
Creature — Illusion
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}: This creature gets +2/+2 and gains flying until end of turn.
1/1 Onslaught · Uncommon$0.12
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
3/3 Legions · Rare$0.34
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}, {tap}: Choose a creature type. Each creature you control becomes that type until end of turn.
2/3 Legions · Uncommon$0.10
Creature — Illusion Wall
This creature has defender as long as it's a Wall.
{1 generic}: This creature becomes the creature type of your choice until end of turn.
1/4 Onslaught · Common$0.06
Creature — Illusion
Creature spells you cast that share a creature type with this creature cost {1 generic} less to cast.
{tap}: This creature becomes the creature type of your choice until end of turn.
1/3 Scourge · Uncommon$0.22
Creature — Griffin
Flying
When this creature dies, exile it, then return the top creature card of your graveyard to the battlefield.
2/2 Weatherlight · Uncommon$0.25
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: Draw a card."
2/2 Tempest · Uncommon$0.36
Artifact Creature — Wall
Defender (This creature can't attack.)
{3 generic}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0/6 Urza's Saga · Uncommon$0.33
Creature — Worm
You may choose not to untap this creature during your untap step.
{tap}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1 Ice Age · Uncommon$0.21
Creature — Harpy Mercenary
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {2 generic}.
2/1 Mercadian Masques · Uncommon$0.14
Creature — Human Monk Cleric
When this creature enters, return target enchantment card from your graveyard to your hand.
2/2 Urza's Saga · Uncommon$0.17
Creature — Human Monk Cleric
When this creature enters, destroy target enchantment.
1/1 Urza's Saga · Common$0.21
Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/3 Ice Age · Common$0.22
Creature — Thrull
Sacrifice this creature: Mill three cards.
2/2 Stronghold · Common$0.10
Creature — Frog
Sacrifice this creature: Add {blue}{red}.
2/2 Planeshift · Common$0.08
Legendary Creature — Phyrexian Horror
Flying
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/4 Weatherlight · Rare$0.71
Creature — Shapeshifter
{blue}: Untap this creature.
{blue}: This creature gains flying until end of turn.
{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1 generic}: This creature gets +1/-1 until end of turn.
{1 generic}: This creature gets -1/+1 until end of turn.
3/3 Urza's Saga · Rare$41.62
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
*/* Odyssey · Rare$0.32
Creature — Human Cleric
{tap}: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Urza's Legacy · Uncommon$7.96
Creature — Human Soldier Archer
Reach (This creature can block creatures with flying.)
{white}: This creature can block an additional creature this turn.
2/3 Tempest · Common$0.10
Creature — Zombie
{white}, {tap}: Target player gains 1 life.
2/1 Apocalypse · Common$0.19
Creature — Griffin
Flying
{white}, {tap}: Return this creature to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
2/2 Mirage · Uncommon$0.30
Creature — Human Scout
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
1/1 Mirage · Common$0.12
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic} and 1 life.
1/1 Visions · Uncommon$0.32
Creature — Zombie
Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of combat.
2/2 Fourth Edition · Common$0.05
Creature — Human Wizard
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{tap}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1 generic} for each music counter on it," it gains that ability.
1/3 Ice Age · Rare$1.13
Creature — Human Nomad Mystic
Protection from black and from red
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/1 Odyssey · Rare$0.42
Creature — Bird
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has protection from black.
1/2 Torment · Common$0.08
Creature — Human Nomad Mystic
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
1/1 Odyssey · Uncommon$0.16
Creature — Human Nomad Mystic
Threshold — This creature has flying as long as there are seven or more cards in your graveyard.
2/1 Odyssey · Common$0.08
Creature — Human Nomad Mystic
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/4 Odyssey · Common$0.02
Creature — Shade
{black}: This creature gets +1/+1 until end of turn unless any player pays {2 generic}.
1/1 Prophecy · Uncommon$0.15
Creature — Wizard Avatar
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
*/* Onslaught · Uncommon$0.15
Creature — Zombie Insect
Sacrifice a creature: This creature gets +2/+2 until end of turn.
2/2 Onslaught · Common$0.21
Creature — Insect Shade
{black}: This creature gets +1/+1 until end of turn.
2/1 Torment · Rare$0.13