Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 781–840 (page 14 of 59) · 4 ms
32 banned cards hidden — show them
Sorcery
As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands of their choice. Devastating Dreams deals X damage to each creature.
Torment · Rare$3.94
Creature — Human Cleric
{white}, {tap}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
1/2 Odyssey · Rare$3.31
Creature — Phyrexian Horror
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate this creature.
9/9 Invasion · Rare$0.81
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Planeshift · Rare$15.05
Artifact Creature — Construct
{3 generic}: Regenerate this creature.
4/4 Fourth Edition · Uncommon$0.13
Enchantment
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Urza's Saga · Uncommon$0.14
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Odyssey · Uncommon$1.19
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Ice Age · Uncommon$0.28
Artifact
{3 generic}, {tap}: Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
Visions · Rare$0.85
Artifact
{3 generic}: You may put a Minotaur permanent card from your hand onto the battlefield.
Homelands · Rare$21.00
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Scourge · Rare$0.63
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Alliances · Rare$7.68
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$0.47
Artifact
Whenever a creature dies, this artifact deals 2 damage to that creature's controller.
Weatherlight · Uncommon$0.34
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Counter target spell or ability that targets a creature.
1/1 Mercadian Masques · Uncommon$0.12
Creature — Wurm
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
3/4 Tempest · Rare$2.27
Enchantment — Aura
Enchant creature
{blue}: Return enchanted creature and this Aura to their owners' hands.
Urza's Destiny · Uncommon$0.18
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Onslaught · Uncommon$0.13
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{black}, Sacrifice this enchantment: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on this enchantment. That player discards those cards.
Urza's Saga · Rare$0.51
Creature — Spirit
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on this creature for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from this creature.
2/2 Mirage · Rare$0.63
Creature — Rat
Whenever this creature deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, this creature deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
1/1 Alliances · Uncommon$0.31
Instant
Counter target spell.
Draw a card.
Tempest · Uncommon$0.14
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Urza's Saga · Uncommon$0.24
Enchantment
{3 generic}{blue}, Sacrifice a permanent: Return target permanent to its owner's hand.
Onslaught · Uncommon$0.22
Instant
Counter target instant or sorcery spell unless its controller pays {1 generic}.
Draw a card.
Weatherlight · Common$0.22
Artifact
{3 generic}, {tap}: Target player discards a card. Activate only during your turn.
Fourth Edition · Rare$0.17
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Mirage · Uncommon$0.11
Artifact
{tap}: Target permanent becomes the color of your choice until end of turn.
Mercadian Masques · Rare$0.79
Sorcery
Return X target nonland permanents to their owners' hands.
Invasion · Rare$0.62
Enchantment
Tap two untapped creatures you control: Tap target creature.
Apocalypse · Uncommon$0.08
Instant
Change the target of target spell with a single target unless that spell's controller pays {2 generic}.
Odyssey · Rare$2.57
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Invasion · Rare$1.52
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
Mirage · Rare$0.64
Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Odyssey · Rare$0.21
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Fourth Edition · Uncommon$0.21
Creature — Human Spellshaper
{1 generic}{black}, {tap}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
1/1 Nemesis · Rare$0.84
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Invasion · Rare$8.57
Artifact Creature — Golem
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3 Apocalypse · Uncommon$0.06
Creature — Human Nomad
{tap}: Destroy target creature token.
1/1 Odyssey · Rare$0.28
Instant
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Planeshift · Rare$0.21
Instant
Gain control of target creature with mana value X or less.
Nemesis · Uncommon$0.49
Creature — Licid
{1 generic}{blue}{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
You control enchanted creature.
1/1 Exodus · Rare$1.64
Sorcery
Target player gains control of target permanent you control.
Urza's Destiny · Rare$15.25
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Onslaught · Rare$0.35
Creature — Human Cleric Mercenary
{black}, {tap}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
2/2 Onslaught · Rare$0.37
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Weatherlight · Rare$1.46
Creature — Specter
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Whenever this creature deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
2/3 Planeshift · Rare$0.36
Land
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
{tap}: Add {colorless}{red}.
Visions · Uncommon$0.61
Creature — Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
*/* Onslaught · Uncommon$0.21
Enchantment
{1 generic}{blue}: Counter target red spell.
Urza's Saga · Uncommon$0.33
Enchantment
{green}: Target creature loses flying until end of turn.
Sacrifice this enchantment: It deals 2 damage to each creature with flying.
Weatherlight · Uncommon$0.26
Artifact Creature — Dragon
Domain — This spell costs {2 generic} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10 generic}. This cost is reduced by {2 generic} for each basic land type among lands you control.
9/9 Planeshift · Rare$3.63
Creature — Shapeshifter
Flying
As this creature enters, sacrifice any number of creatures. This creature's power becomes the total power of those creatures and its toughness becomes their total toughness.
{red}: This creature gets +1/+0 until end of turn.
0/0 Tempest · Rare$0.51
Artifact
{2 generic}, {tap}: You may put a multicolored creature card from your hand onto the battlefield.
Apocalypse · Uncommon$0.79
Artifact
{3 generic}, {tap}: Put a +1/+1 counter on target creature.
Urza's Saga · Uncommon$0.16
Artifact Creature — Dragon Construct
{2 generic}: This creature gets +1/+0 until end of turn.
1/3 Fourth Edition · Rare$0.14
Creature — Dragon Wizard
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
5/5 Scourge · Rare$0.19
Artifact
{3 generic}, {tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Visions · Uncommon$0.19
Enchantment
{5 generic}{red}{red}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Onslaught · Rare$0.53
Creature — Dragon
Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice this creature unless you pay {red}{red}{red}{red}.
{red}: This creature gets +1/+0 until end of turn.
6/6 Scourge · Rare$1.69