Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,020 cards · showing 721–780 (page 13 of 17) · 5 ms
7 banned cards hidden — show them
Instant
Target blocking creature gets +7/+7 until end of turn.
Fourth Edition · Rare$0.11
Artifact
Echo {3 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1 generic}, {tap}: Tap target artifact, creature, or land.
Urza's Legacy · Rare$0.99
Creature — Human Wizard
{2 generic}{blue}{blue}, {tap}: Draw a card for each Wizard you control.
2/3 Legions · Rare$0.81
Land
{tap}: Add {colorless}.
{1 generic}{blue}, {tap}: Return target Wizard you control to its owner's hand.
Onslaught · Rare$0.64
Creature — Beast
{1 generic}{blue}: This creature's base power becomes equal to target creature's power. (This effect lasts indefinitely.)
0/3 Legions · Rare$0.35
Creature — Human Pirate
Flying
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {3 generic}.
This creature can block only creatures with flying.
3/2 Mercadian Masques · Rare$0.47
Artifact
{2 generic}, {tap}: Shuffle target nontoken permanent you control into its owner's library.
Mercadian Masques · Rare$0.52
Legendary Creature — Dragon
Flying
Whenever Rith deals combat damage to a player, you may pay {2 generic}{green}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6 Invasion · Rare$0.22
Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.
Urza's Legacy · Rare$0.36
Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{tap}: Add {blue} or {black}. Put a depletion counter on this land.
Ice Age · Rare$0.89
Creature — Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
4/5 Mirage · Rare$0.62
Creature — Elemental
Double strike (This creature deals both first-strike and regular combat damage.)
Morph {4 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3 Legions · Rare$0.31
Creature — Human Rogue Mercenary
Flying
At the beginning of your upkeep, put a wage counter on this creature. You may pay {2 generic} for each wage counter on it. If you don't, remove all wage counters from this creature and an opponent gains control of it.
3/4 Alliances · Rare$0.53
Creature — Elemental
Morph {5 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
6/5 Scourge · Rare$0.26
Creature — Merfolk
{tap}: Gain control of target creature for as long as that creature is enchanted.
2/3 Tempest · Rare$0.50
Creature — Merfolk Shaman
You may cast Aura spells with enchant creature as though they had flash.
2/2 Tempest · Rare$0.78
Legendary Creature — Dragon
Flying, haste
6/5 Onslaught · Rare$0.23
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Invasion · Rare$0.30
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Visions · Rare$0.51
Creature — Human Assassin
{tap}: Destroy target tapped creature.
1/1 Fourth Edition · Rare$0.38
Enchantment
Cumulative upkeep {white} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, this enchantment deals 1 damage to that permanent's controller.
Alliances · Rare$0.74
Legendary Creature — Faerie
You may choose not to untap Rubinia Soulsinger during your untap step.
{tap}: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.
2/3 Chronicles · Rare$0.37
Creature — Leech
First strike
Red spells you cast cost {red} more to cast.
2/2 Invasion · Rare$0.24
Sorcery
Destroy all nonbasic lands.
Stronghold · Rare$0.68
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{red}, Sacrifice this enchantment: Destroy up to X target lands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.59
Enchantment
{white}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Rare$0.42
Artifact
This artifact enters tapped.
{X}, {tap}, Sacrifice this artifact: X target creatures with power 2 or less can't be blocked this turn.
Ice Age · Rare$0.45
Creature — Badger
Whenever this creature attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and this creature assigns no combat damage this turn.
2/2 Homelands · Rare$0.84
Creature — Cat Beast Warrior
Trample, protection from blue and from red
5/5 Invasion · Rare$0.31
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Stronghold · Rare$0.57
Creature — Human Cleric
{1 generic}{white}, Sacrifice this creature: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
1/1 Tempest · Rare$0.58
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus.
{1 generic}{white}: Create a 1/1 white Pegasus creature token with flying.
Mirage · Rare$0.31
Land
{2 generic}, {tap}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Chronicles · Rare$0.49
Enchantment
{2 generic}{white}: Prevent all combat damage that would be dealt by target creature this turn.
Tempest · Rare$0.37
Creature — Human Cleric
{tap}: Choose target permanent you control. Creatures you control gain protection from each of that permanent's colors until end of turn.
1/2 Planeshift · Rare$0.55
Enchantment
{2 generic}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Prophecy · Rare$0.26
Creature — Squid Beast
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap this creature during your untap step.
{tap}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
2/2 Mercadian Masques · Rare$0.55
Creature — Leech
Flying
Blue spells you cast cost {blue} more to cast.
2/2 Invasion · Rare$0.32
Creature — Merfolk
When this creature enters, exile all artifact and enchantment cards from all graveyards.
When this creature leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.
2/2 Mercadian Masques · Rare$0.51
Enchantment
{1 generic}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Nemesis · Rare$0.68
Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Invasion · Rare$0.44
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.
Invasion · Rare$0.53
Creature — Elemental Cat
Trample
This creature enters with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from this creature.
0/0 Odyssey · Rare$0.25
Creature — Cat
2/1 Fourth Edition · Rare$0.13
Creature — Manticore
{4 generic}: This creature gains flying until end of turn.
{1 generic}: This creature deals 2 damage to target attacking or blocking creature. Activate only if this creature is attacking or blocking and only once each turn.
2/4 Mirage · Rare$0.55
Artifact
At the beginning of your upkeep, if you have three or fewer cards in hand, this artifact deals 1 damage to target opponent or planeswalker.
Tempest · Rare$0.48
Creature — Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1/5 Judgment · Rare$0.27
Creature — Avatar
Trample
Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
6/6 Legions · Rare$0.31
Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
Tempest · Rare$0.35
Creature — Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
7/7 Urza's Saga · Rare$0.45
Artifact
{3 generic}, {tap}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
Urza's Destiny · Rare$0.42
Sorcery
Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
Prophecy · Rare$0.47
Instant
Searing Wind deals 10 damage to any target.
Prophecy · Rare$0.61
Enchantment
{white}{white}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Mercadian Masques · Rare$0.34
Enchantment
Discard a land card: This enchantment deals 2 damage to any target.
Exodus · Rare$0.62
Creature — Human Spellshaper
{2 generic}{red}, {tap}, Discard a card: Destroy target land.
1/1 Mercadian Masques · Rare$0.60
Creature — Human Cleric
{tap}: Exile target creature card from a graveyard. That card deals damage equal to its power to this creature.
3/4 Judgment · Rare$0.23
Creature — Human
When this creature enters, create three 0/1 black Serf creature tokens.
When this creature leaves the battlefield, exile all Serf tokens.
2/2 Homelands · Uncommon$0.27
Creature — Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
4/4 Fourth Edition · Uncommon$0.07
Artifact Creature — Shapeshifter
{0 generic}: This creature's base toughness becomes equal to 1 plus the power of target creature blocking or blocked by this creature. (This effect lasts indefinitely.)
1/1 Chronicles · Rare$0.40