Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,048 cards · showing 721–780 (page 13 of 18) · 2 ms
7 banned cards hidden — show them
Creature — Human Soldier
First strike
Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.
3/3 Tempest · Uncommon$0.08
Instant
You gain 6 life.
Cycling {1 generic}{white} ({1}{W}, Discard this card: Draw a card.)
When you cycle this card, you may gain 2 life.
Onslaught · Common$0.15
Instant
Return target creature to its owner's hand.
Draw a card.
Invasion · Common$0.10
Instant
Return target permanent to its owner's hand.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Sorcery
Return two target cards from your graveyard to your hand. Exile Restock.
Invasion · Rare$0.15
Enchantment
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Urza's Saga · Uncommon$0.15
Creature — Human Rebel
Whenever one or more creatures attack you, if this creature is untapped, you may untap all creatures you control.
3/3 Prophecy · Uncommon$0.20
Creature — Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
*/* Stronghold · Rare$0.06
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Mercadian Masques · Rare$14.77
Sorcery
Return target green card from your graveyard to your hand.
Mercadian Masques · Uncommon$0.20
Instant
You gain 3 life.
Draw a card.
Invasion · Common$0.06
Instant
Counter target spell. Untap up to four lands.
Urza's Saga · Common$0.34
Legendary Creature — Angel
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
4/6 Invasion · Rare$0.44
Creature — Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked.
{2 generic}{green}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
5/5 Nemesis · Rare$0.27
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1 generic}.
Prophecy · Common$68.05
Enchantment
Whenever a creature attacks, you gain 1 life.
Onslaught · Uncommon$0.40
Creature — Crab
Vigilance
When this creature dies, draw a card.
1/3 Invasion · Uncommon$0.07
Creature — Human Wizard
{2 generic}{blue}{blue}, {tap}: Draw a card for each Wizard you control.
2/3 Legions · Rare$0.81
Land
{tap}: Add {colorless}.
{1 generic}{blue}, {tap}: Return target Wizard you control to its owner's hand.
Onslaught · Rare$0.64
Creature — Human Pirate
Flying
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {3 generic}.
This creature can block only creatures with flying.
3/2 Mercadian Masques · Rare$0.47
Creature — Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {1 generic}.
1/1 Mercadian Masques · Common$0.14
Creature — Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {2 generic}.
2/2 Mercadian Masques · Uncommon$0.32
Enchantment
At the beginning of each player's upkeep, that player gains control of this enchantment.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Onslaught · Rare$1.24
Instant
Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Odyssey · Common$0.13
Legendary Creature — Dragon
Flying
Whenever Rith deals combat damage to a player, you may pay {2 generic}{green}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6 Invasion · Rare$0.22
Creature — Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{green}: Regenerate this creature.
2/1 Visions · Common$0.18
Sorcery
Create a 6/6 green Wurm creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.28
Instant
Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Visions · Common$0.11
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
Tempest · Common$0.12
Enchantment — Aura
Enchant creature without flying
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Homelands · Uncommon$0.15
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.21
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Invasion · Rare$0.30
Artifact
Red spells you cast cost {1 generic} less to cast.
Tempest · Rare$14.46
Enchantment
{white}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Rare$0.42
Sorcery
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
Nemesis · Uncommon$0.16
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Scourge · Common$0.16
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Planeshift · Common$0.15
Creature — Insect
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens.
2/3 Mercadian Masques · Uncommon$0.32
Creature — Snake
Whenever this creature deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2 generic} before that step. (A player with ten or more poison counters loses the game.)
2/2 Mirage · Common$0.15
Creature — Drake
Flying, first strike
3/2 Exodus · Uncommon$0.08
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus.
{1 generic}{white}: Create a 1/1 white Pegasus creature token with flying.
Mirage · Rare$0.31
Instant
Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Odyssey · Common$0.10
Enchantment — Aura
Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Tempest · Common$1.60
Creature — Human Minion
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
2/2 Odyssey · Uncommon$0.66
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {red}{red}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$11.32
Instant
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Mirage · Common$0.28
Artifact
Blue spells you cast cost {1 generic} less to cast.
Tempest · Rare$8.23
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {blue}{blue}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$2.91
Sorcery
Savage Twister deals X damage to each creature.
Mirage · Uncommon$0.14
Creature — Cat
2/1 Fourth Edition · Rare$0.13
Creature — Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1/5 Judgment · Rare$0.27
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Alliances · Uncommon$0.28
Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
Tempest · Rare$0.35
Creature — Cat
This creature gets +3/+3 as long as you control no untapped lands.
3/3 Prophecy · Uncommon$0.21
Creature — Beast
This spell can't be countered.
Protection from blue
3/4 Tempest · Uncommon$0.12
Artifact
{1 generic}, {tap}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Tempest · Rare$31.64
Creature — Merfolk Wizard
{tap}: Add {colorless}.
{1 generic}, {tap}: Add {blue}.
1/1 Mirage · Common$0.17
Creature — Human Mercenary
{3 generic}, {tap}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$3.78
Enchantment
Sacrifice this enchantment: Destroy target artifact or enchantment.
Nemesis · Common$0.16
Enchantment
Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.
Nemesis · Common$0.14