Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 721–780 (page 13 of 59) · 4 ms
32 banned cards hidden — show them
Sorcery
Death Grasp deals X damage to any target. You gain X life.
Apocalypse · Rare$0.24
Enchantment
Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
Onslaught · Rare$0.62
Sorcery
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Apocalypse · Uncommon$0.21
Sorcery
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Invasion · Rare$0.49
Enchantment
When this enchantment enters, sacrifice all creatures you control.
Creatures you control get +2/+2.
Nemesis · Rare$0.46
Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Tempest · Rare$0.89
Instant
Target creature gets -4/-4 until end of turn.
Cycling {1 generic}{black}{black} ({1}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature get -1/-1 until end of turn.
Onslaught · Uncommon$0.16
Instant
Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if this card is in your graveyard with a creature card directly above it, you may pay {1 generic}. If you do, return this card to your hand.
Alliances · Uncommon$0.20
Creature — Human Cleric
Protection from black
1/1 Homelands · Uncommon$0.16
Sorcery
You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
Judgment · Rare$0.68
Creature — Lizard
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
2/2 Mercadian Masques · Uncommon$0.07
Enchantment
{black}{black}: Counter target green spell.
Fourth Edition · Uncommon$0.35
Instant
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Fourth Edition · Rare$0.39
Creature — Human Cleric
{2 generic}{black}, {tap}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.
2/3 Legions · Uncommon$0.13
Instant
Regenerate target creature. You gain control of that creature if it regenerates this way.
Weatherlight · Rare$12.33
Enchantment
At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1 generic}. If you do, return that card to your hand."
Odyssey · Rare$0.53
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Odyssey · Rare$0.25
Sorcery
Exile up to three target cards from a single graveyard.
Odyssey · Uncommon$0.12
Enchantment — Aura
Enchant black creature
Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
When enchanted creature dies, its controller loses 2 life.
Mirage · Uncommon$0.10
Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5 generic}{red}{red} ({5}{R}{R}, Discard this card: Draw a card.)
When you cycle this card, destroy all lands.
Scourge · Rare$2.26
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2 generic}{white} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Scourge · Rare$0.24
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3 generic}{black}{black} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Scourge · Rare$0.32
Instant
Put four +1/+1 counters on each creature you control.
Cycling {4 generic}{green}{green} ({4}{G}{G}, Discard this card: Draw a card.)
When you cycle this card, you may put four +1/+1 counters on target creature.
Scourge · Rare$0.37
Enchantment
Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it.
Cycling {4 generic}{blue}{blue} ({4}{U}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Scourge · Rare$21.71
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flashback {4 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.10
Creature — Dryad Spellshaper
{X}{green}{green}, {tap}, Discard a card: X target lands become Forests until end of turn.
2/2 Mercadian Masques · Rare$0.40
Creature — Shade
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
{black}: This creature gets +1/+1 until end of turn.
1/1 Mercadian Masques · Uncommon$0.10
Creature — Beast
Whenever this creature becomes blocked, you gain 2 life.
2/4 Mercadian Masques · Uncommon$0.21
Creature — Human Cleric
Morph {white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, creatures you control get +0/+2 until end of turn.
2/4 Legions · Rare$0.29
Artifact
Each spell costs {3 generic} more to cast except during its controller's turn.
Urza's Legacy · Rare$6.94
Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Urza's Legacy · Rare$8.96
Enchantment
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Urza's Saga · Uncommon$0.68
Creature — Human Rebel
When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn.
{5 generic}, {tap}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
2/2 Nemesis · Uncommon$0.20
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains "{black}: Regenerate this creature."
Invasion · Uncommon$0.20
Instant
Change the target of target spell with a single target.
Ice Age · Rare$0.32
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Apocalypse · Uncommon$0.24
Creature — Volver
Kicker {1 generic}{black} and/or {red} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)
If this creature was kicked with its {1 generic}{black} kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate this creature."
If this creature was kicked with its {red} kicker, it enters with a +1/+1 counter on it and with first strike.
1/1 Apocalypse · Rare$0.39
Enchantment
If damage would be dealt to you, put that many delay counters on this enchantment instead.
At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay {1 generic}{white}.
Odyssey · Rare$6.46
Instant
Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Mirage · Uncommon$4.87
Creature — Horror
You may sacrifice three black creatures rather than pay this spell's mana cost.
Trample
6/6 Mercadian Masques · Rare$1.20
Instant
Tap all creatures without flying.
Odyssey · Uncommon$0.34
Enchantment
When this enchantment enters, you gain 10 life.
When this enchantment leaves the battlefield, you lose 10 life.
Urza's Legacy · Rare$1.69
Sorcery
Destroy target artifact or land.
Odyssey · Uncommon$0.04
Enchantment
Creatures can't be the targets of spells.
Weatherlight · Rare$0.95
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
Prophecy · Rare$0.40
Creature — Elf
Echo {3 generic}{green}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
1/1 Urza's Legacy · Rare$87.41
Creature — Thrull
Black spells you cast cost {black} more to cast.
4/4 Fifth Edition · Rare$0.38
Creature — Shapeshifter
Flying
Morph {2 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return this creature to its owner's hand.
1/1 Legions · Rare$0.35
Sorcery
Destroy target permanent.
Fourth Edition · Uncommon$0.17
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Untap target land.
Odyssey · Rare$0.78
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Visions · Rare$0.58
Enchantment
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.
Visions · Uncommon$2.04
Creature — Angel
Kicker {white}{white} (You may pay an additional {W}{W} as you cast this spell.)
Flying
When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.
5/4 Apocalypse · Rare$1.69
Creature — Giant
Kicker {white}{white} (You may pay an additional {W}{W} as you cast this spell.)
When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
3/3 Apocalypse · Rare$0.16
Instant
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Weatherlight · Uncommon$0.61
Sorcery
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Invasion · Rare$0.41
Artifact
{tap}: Destroy target permanent you own. It can't be regenerated.
Ice Age · Rare$4.65
Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonbasic land of their choice.
Planeshift · Rare$1.47
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land of their choice.
Urza's Saga · Uncommon$0.76
Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Fourth Edition · Uncommon$0.12