Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
995 cards · showing 661–720 (page 12 of 17) · 2 ms
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Enchantment
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice this enchantment and destroy all creatures. They can't be regenerated.
Urza's Legacy · Rare$0.41
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
Urza's Saga · Uncommon$5.06
Enchantment
{3 generic}{green}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Planeshift · Rare$0.39
Enchantment
{3 generic}{red}: Target opponent reveals a card at random from their hand. This enchantment deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Planeshift · Rare$0.23
Enchantment
{3 generic}{white}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
Planeshift · Rare$0.34
Enchantment
{3 generic}{blue}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Planeshift · Rare$0.35
Enchantment
{3 generic}{black}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
Planeshift · Rare$0.30
Enchantment — Aura
Enchant creature
Enchanted creature has protection from each color among permanents you control. This effect doesn't remove this Aura.
Invasion · Uncommon$0.13
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Fourth Edition · Common$0.15
Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Fourth Edition · Rare$1.09
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2 generic}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.21
Enchantment
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
Apocalypse · Rare$0.40
Enchantment
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Tempest · Rare$0.38
Enchantment — Aura
Enchant creature
Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Exodus · Common$0.61
Enchantment
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice this enchantment and pay {2 generic}{green}{green}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Mirage · Rare$0.78
Enchantment
Whenever a player casts an enchantment spell, counter it.
Urza's Saga · Uncommon$0.55
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Mercadian Masques · Uncommon$0.34
Enchantment
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Odyssey · Uncommon$8.88
Enchantment — Aura
Enchant creature
Enchanted creature has trample.
Odyssey · Common$0.15
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.
Homelands · Rare$1.90
Enchantment
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Stronghold · Uncommon$2.96
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Scourge · Rare$0.43
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose a color.
{1 generic}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Mirage · Common$0.07
Enchantment — Aura
Enchant creature
As this Aura enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Ice Age · Common$0.12
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, you may put a page counter on this Aura.
When enchanted creature dies, draw a card for each page counter on this Aura.
Urza's Destiny · Uncommon$0.34
Enchantment
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
Tempest · Uncommon$1.94
Enchantment
{1 generic}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Invasion · Common$0.22
Enchantment — Aura
Enchant creature
Enchanted creature has "{tap}: This creature deals 1 damage to any target."
Odyssey · Common$0.15
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Invasion · Rare$1.06
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.
Fourth Edition · Common$0.13
Enchantment
Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, sacrifice a land and discard your hand.
Weatherlight · Rare$3.80
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Invasion · Uncommon$0.28
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {blue}{blue}{blue}. If you do, return this card to its owner's hand.
Chronicles · Uncommon$0.20
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Invasion · Rare$0.46
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4 generic} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.
Mirage · Rare$1.56
Enchantment
If you would draw a card, you may put a study counter on this enchantment instead.
Remove three study counters from this enchantment, Sacrifice this enchantment: Draw seven cards.
Stronghold · Rare$0.65
Enchantment
Whenever a player casts a green or white spell, that player discards a card.
Mercadian Masques · Uncommon$0.31
Enchantment
{3 generic}, Discard a card at random: This enchantment deals damage to any target equal to the mana value of the discarded card.
Urza's Legacy · Rare$0.35
Enchantment
{1 generic}{red}, Discard a card at random: This enchantment deals 1 damage to any target.
{1 generic}{red}, Sacrifice this enchantment: It deals 1 damage to any target.
Torment · Uncommon$0.17
Enchantment
Whenever a player casts a spell with mana value 3 or less, this enchantment deals 2 damage to that player.
Scourge · Uncommon$2.75
Enchantment — Aura
Enchant creature
Enchanted creature has "{tap}: This creature deals 1 damage to target player or planeswalker. You draw a card."
Apocalypse · Common$0.11
Enchantment
At the beginning of your upkeep, if you control a white or blue permanent, this enchantment deals 1 damage to target creature. If you control a white permanent and a blue permanent, this enchantment deals 3 damage instead.
Apocalypse · Uncommon$0.16
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Legacy · Common$1.04
Enchantment
Cumulative upkeep {1 generic}{blue}{blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce {red}, Swamps produce {green}, Mountains produce {white}, and Forests produce {black} instead of any other type.
Ice Age · Rare$2.51
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{blue}, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.40
Enchantment
{1 generic}, Pay 2 life: This enchantment deals 1 damage to any target.
Invasion · Rare$0.28
Enchantment
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Ice Age · Rare$0.62
Enchantment
{0 generic}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Exodus · Uncommon$4.12
Enchantment
Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Exodus · Rare$82.65
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Tempest · Rare$4.82
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Ice Age · Uncommon$0.33
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.16
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
Urza's Saga · Common$0.09
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
{green}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Fourth Edition · Common$0.07
Enchantment — Aura
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• This Aura deals 1 damage to target player or planeswalker.
• Target player gains 1 life.
Fourth Edition · Rare$0.40
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant artifact
Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
Visions · Uncommon$0.13
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Urza's Saga · Rare$8.98
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Mirage · Rare$4.79
Enchantment
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Urza's Destiny · Rare$11.45
Enchantment
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Urza's Saga · Uncommon$0.15