Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 661–720 (page 12 of 26) · 2 ms
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Creature — Efreet
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {black}{black}.
3/3 Fourth Edition · Uncommon$0.13
Legendary Creature — Bird Wizard
Kicker {X}{2 generic} (You may pay an additional {X}{2} as you cast this spell.)
Flying
When Kangee enters, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee.
2/2 Invasion · Rare$6.11
Creature — Angel Spirit
Flying, protection from black
Echo {3 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
2/2 Urza's Legacy · Rare$0.33
Legendary Artifact Creature — Golem
Whenever Karn blocks or becomes blocked, it gets -4/+4 until end of turn.
{1 generic}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
4/4 Urza's Saga · Rare$21.14
Creature — Human Cleric
Morph {3 generic}{white}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
2/5 Scourge · Uncommon$0.03
Creature — Bird Soldier
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/3 Legions · Common$0.13
Creature — Human Wizard
{black}, {tap}: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
1/2 Exodus · Uncommon$0.23
Creature — Human Wizard
{white}, {tap}: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{blue}, {tap}: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
1/2 Exodus · Uncommon$0.32
Creature — Bird Wizard
Flying
{tap}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
1/2 Legions · Rare$7.20
Creature — Avatar
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
6/6 Alliances · Rare$0.58
Creature — Human Cleric
2/3 Chronicles · Common$0.14
Artifact Creature — Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3 Prophecy · Rare$0.25
Creature — Human Ranger
{1 generic}{white}: Target green creature gains first strike until end of turn.
1/1 Ice Age · Common$0.13
Creature — Rabbit Beast
First strike
At the beginning of your upkeep, if your opponents control no creatures, this creature deals 4 damage to you.
4/4 Tempest · Rare$0.53
Creature — Whale
{blue}: This creature gains flying until end of turn.
3/5 Exodus · Uncommon$0.09
Creature — Crab
{1 generic}{blue}, {tap}: Put target green creature on top of its owner's library.
4/5 Urza's Legacy · Uncommon$0.27
Creature — Bird
Flying
When this creature dies, draw a card.
2/2 Urza's Destiny · Common$0.15
Creature — Skeleton
When this creature enters, sacrifice a creature.
{black}: Regenerate this creature.
3/1 Ice Age · Common$0.13
Creature — Human Soldier
{tap}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
2/2 Ice Age · Uncommon$0.17
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/3 Alliances · Common$0.14
Creature — Human Soldier
{tap}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat and only if defending player controls no snow lands.
1/1 Ice Age · Common$0.18
Creature — Human Soldier
At end of combat, if this creature attacked or blocked this combat, put a -0/-1 counter on this creature and create a 0/1 white Deserter creature token.
1/6 Alliances · Uncommon$0.11
Creature — Human Knight
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{1 generic}{white}: This creature gets +1/+0 until end of turn.
{white}{white}: This creature gets +0/+2 until end of turn.
1/1 Ice Age · Rare$1.45
Creature — Human Soldier
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/5 Ice Age · Rare$0.94
Creature — Human Soldier
{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
2/5 Ice Age · Rare$0.21
Creature — Human Soldier
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Ice Age · Uncommon$0.24
Creature — Human Knight
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Ice Age · Common$0.20
Creature — Human Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Ice Age · Common$0.29
Creature — Human Knight
2/2 Seventh Edition · Common$0.07
Creature — Human Knight
First strike
{white}{white}: This creature gains protection from the color of your choice until end of turn.
2/2 Tempest · Uncommon$0.25
Creature — Human Knight
{black}{black}: Destroy target creature blocking this creature.
2/2 Tempest · Uncommon$0.30
Creature — Human Knight
Protection from white
{black}: This creature gains first strike until end of turn.
{black}{black}: This creature gets +1/+0 until end of turn.
2/1 Ice Age · Uncommon$0.38
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When this creature enters, you may pay {blue}. If you don't, destroy target Knight and it can't be regenerated.
2/2 Visions · Common$0.07
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{white}: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
2/2 Visions · Common$0.18
Creature — Human Wizard
{2 generic}{red}: Target creature gets +1/+0 until end of turn.
{blue}{blue}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
1/1 Ice Age · Uncommon$0.28
Creature — Horror Spirit
At the beginning of the end step, if this card is in your graveyard with a creature card directly above it, you may return this card to your hand.
{1 generic}, Sacrifice a creature: This creature deals 1 damage to any target.
2/2 Alliances · Rare$11.10
Creature — Human Wizard Sorcerer
{tap}, Discard a nonblack card: Draw a card.
{tap}, Discard a black card: Draw two cards, then discard one of them.
1/1 Ice Age · Common$0.09
Creature — Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
3/3 Ice Age · Uncommon$0.34
Creature — Human Pirate
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
2/2 Mirage · Rare$2.14
Creature — Serpent
This creature can't attack unless defending player controls an Island.
{blue}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
4/3 Mirage · Common$0.11
Creature — Minotaur
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
1/4 Homelands · Common$0.11
Creature — Kor Soldier
Trample
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
3/3 Stronghold · Uncommon$0.21
Creature — Nightmare Horror
When this creature enters, target player loses 6 life.
When this creature leaves the battlefield, that player gains 6 life.
{black}: Regenerate this creature.
6/3 Torment · Rare$0.25
Creature — Kor Rebel
{tap}, Sacrifice this creature: Exile target red creature.
2/2 Nemesis · Common$0.09
Artifact Creature — Golem
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
3/5 Mirage · Uncommon$0.13
Artifact Creature — Chimera
Trample
Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
2/2 Visions · Uncommon$0.21
Creature — Licid
{black}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {black} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, this creature deals 1 damage to that player.
1/1 Tempest · Uncommon$0.16
Creature — Gargoyle
Flying
{tap}: This creature gets -2/+2 and loses flying until end of turn.
2/2 Mirage · Rare$0.65
Creature — Zombie
Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)
2/3 Ice Age · Common$0.13
Creature — Leviathan
Trample
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
10/10 Fourth Edition · Rare$0.30
Creature — Human Soldier
Vigilance
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, untap it.
2/3 Legions · Uncommon$0.06
Legendary Creature — Bird Soldier
Flying
{1 generic}{white}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
2/2 Odyssey · Rare$0.27
Creature — Kor Rebel
{tap}, Sacrifice this creature: Exile target black creature.
2/2 Nemesis · Common$0.11
Creature — Zombie
Whenever this creature blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
2/3 Ice Age · Common$0.19
Creature — Skeleton
First strike
{1 generic}{black}: Regenerate this creature.
2/1 Alliances · Common$0.17
Artifact Creature — Golem
{2 generic}, Sacrifice this creature: Target player draws a card.
3/4 Odyssey · Uncommon$0.16
Legendary Creature — Human Rebel
{X}, {tap}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
{3 generic}: Put target Rebel card from your graveyard on the bottom of your library.
1/3 Nemesis · Rare$1.32
Creature — Metathran
Flying
{2 generic}{green}: Regenerate this creature.
2/3 Apocalypse · Common$0.04
Legendary Creature — Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3 Torment · Rare$0.87