Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,541 cards · showing 601–660 (page 11 of 26) · 5 ms
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Creature — Shade
{black}: This creature gets +1/+1 until end of turn.
1/2 Ice Age · Common$0.16
Creature — Phyrexian Zombie Dog
Whenever this creature attacks, it gets +2/+0 until end of turn.
3/3 Urza's Saga · Common$0.10
Creature — Specter
Flying
Whenever this creature deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
2/2 Legions · Rare$0.43
Artifact Creature — Golem Warrior
This creature can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
4/4 Prophecy · Uncommon$0.18
Creature — Homarid Warrior
{blue}: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap it. (A creature with shroud can't be the target of spells or abilities.)
3/3 Fifth Edition · Common$0.11
Creature — Human Soldier
{white}: This creature gets +0/+1 until end of turn.
1/1 Stronghold · Common$0.06
Creature — Human Soldier Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
1/1 Planeshift · Common$0.15
Artifact Creature — Construct
{0 generic}: This creature gets -1/-1 and gains flying until end of turn.
2/2 Urza's Saga · Uncommon$0.18
Creature — Turtle
1/4 Tempest · Common$0.06
Artifact Creature — Spirit
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
2/2 Mirage · Uncommon$0.23
Creature — Crab
{blue}: Untap this creature.
1/3 Urza's Saga · Common$0.19
Creature — Drake
Flying
When this creature enters, put target red or green creature on top of its owner's library.
2/2 Planeshift · Common$0.13
Creature — Spirit
{0 generic}: This creature gets -1/-0 and gains flying until end of turn.
4/3 Ice Age · Uncommon$0.05
Creature — Elemental
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
2/2 Torment · Common$0.15
Creature — Elemental Bird
Flying
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
3/3 Torment · Uncommon$0.26
Creature — Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
2/2 Fourth Edition · Uncommon$1.95
Creature — Nightmare Horror
Flying
When this creature enters, if you cast it from your hand, exile all cards from target opponent's hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
8/8 Torment · Rare$1.92
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/4 Fifth Edition · Uncommon$0.17
Creature — Human Soldier Scout
{1 generic}, {tap}: Target creature gains first strike until end of turn.
1/1 Fifth Edition · Common$0.11
Creature — Horror
Haste
At the beginning of the end step, sacrifice this creature.
At the beginning of your upkeep, if this card is in your graveyard, you may exile a black creature card other than this card from your graveyard. If you do, return this card to the battlefield.
3/1 Torment · Rare$0.65
Artifact Creature — Golem
{2 generic}: This creature gains trample until end of turn.
3/4 Mirage · Uncommon$0.14
Creature — Human Soldier
Whenever this creature becomes blocked, prevent all combat damage that would be dealt by it this turn.
3/1 Mercadian Masques · Uncommon$0.25
Legendary Creature — Shade Knight
Protection from white
5/5 Homelands · Uncommon$0.20
Creature — Illusion
Flying
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
4/4 Ice Age · Common$0.13
Creature — Illusion
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. This creature gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)
2/2 Ice Age · Rare$0.66
Creature — Illusion Wall
Defender, flying, first strike
Cumulative upkeep {blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
7/4 Ice Age · Common$0.21
Creature — Human Wizard
{tap}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
1/1 Onslaught · Common$0.27
Creature — Illusion
At the beginning of your upkeep, if you have a card in hand, return this creature to its owner's hand.
4/4 Urza's Saga · Rare$0.48
Creature — Djinn
Flying
When this creature enters, each other player may draw up to three cards.
4/4 Mercadian Masques · Uncommon$0.36
Creature — Human Soldier
{tap}: Target attacking creature gets +1/+1 until end of turn.
1/1 Visions · Common$0.05
Creature — Rat
{2 generic}{black}: This creature deals 1 damage to each creature and each player.
Threshold — {3 generic}{black}: This creature deals 3 damage to each creature and each player. Activate only if there are seven or more cards in your graveyard.
1/1 Odyssey · Uncommon$0.43
Creature — Human Cleric
Morph {3 generic}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, return all Zombie cards from all graveyards to their owners' hands.
2/2 Legions · Common$0.18
Creature — Demon
At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap this creature, and an opponent may gain control of a creature you control of their choice for as long as this creature remains on the battlefield.
{tap}: Gain control of target creature for as long as this creature remains on the battlefield.
5/7 Ice Age · Rare$0.91
Creature — Human Wizard
{tap}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
1/1 Onslaught · Common$0.13
Creature — Cleric
{1 generic}: Add {black}. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
1/1 Fifth Edition · Common$0.12
Creature — Worm
When this creature dies, you may pay {1 generic}{black}. If you do, target player discards a card at random.
1/1 Alliances · Common$0.10
Creature — Human Spellshaper
{1 generic}{black}{black}, {tap}, Discard a card: Creatures target player controls attack this turn if able.
1/1 Mercadian Masques · Rare$0.43
Creature — Human Soldier
{tap}: Destroy target creature with power 4 or greater.
1/1 Urza's Saga · Rare$0.88
Creature — Angel
Flying, protection from each color
4/4 Odyssey · Rare$3.08
Creature — Drake
Flying
When this creature enters, put target Aura card from a graveyard onto the battlefield under your control attached to this creature.
2/2 Urza's Destiny · Uncommon$0.18
Legendary Creature — Vampire Dwarf
Green enchantment spells and white enchantment spells cost {2 generic} more to cast.
2/2 Homelands · Uncommon$0.24
Creature — Elephant
Trample
3/3 Mirage · Uncommon$0.21
Artifact Creature — Chimera
Vigilance
Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
2/2 Visions · Uncommon$0.16
Creature — Human Soldier
This creature can block any number of creatures.
Morph {3 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/4 Onslaught · Uncommon$0.12
Creature — Fish
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {blue}{blue}{blue}. If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
6/8 Fourth Edition · Rare$0.32
Creature — Gargoyle
Flying
When this creature dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4 generic}{white}: Exile this creature.
2/2 Alliances · Rare$0.93
Creature — Giant Cleric
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
3/3 Chronicles · Uncommon$0.18
Legendary Creature — Human Wizard
Face-down creatures get +1/+1.
{2 generic}{blue}: Turn target face-down creature face up.
3/4 Onslaught · Rare$2.10
Creature — Cat
{white}, {tap}: Target creature can't block this turn.
3/1 Visions · Common$0.19
Artifact Creature — Construct
Whenever this creature attacks, untap all creatures defending player controls.
3/2 Weatherlight · Common$0.14
Legendary Creature — Cat Giant
Whenever Jareth blocks, it gets +7/+7 until end of turn.
{white}: Jareth gains protection from the color of your choice until end of turn.
4/7 Onslaught · Rare$0.47
Creature — Human Wizard
{2 generic}{white}, {tap}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
1/1 Urza's Destiny · Uncommon$0.14
Creature — Spirit
Flying
Sacrifice two lands: This creature gains protection from artifacts or from the color of your choice until end of turn.
3/3 Prophecy · Rare$0.26
Artifact Creature — Insect
{2 generic}: Regenerate target artifact creature.
1/1 Urza's Legacy · Uncommon$0.25
Creature — Cat Rebel
Vigilance
4/7 Mercadian Masques · Rare$0.72
Creature — Human Rebel
Trample
3/3 Mercadian Masques · Uncommon$0.16
Creature — Merfolk
Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this creature: Tap target creature.
2/2 Nemesis · Uncommon$0.17
Creature — Human Knight
As long as this creature is untapped, green creatures you control get +1/+1.
1/2 Alliances · Uncommon$0.27
Artifact Creature — Bird
Flying
When this creature dies, return another target artifact card from your graveyard to your hand.
1/1 Urza's Destiny · Rare$0.34
Artifact Creature — Golem
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, sacrifice this creature unless you remove a +1/+1 counter from it.
{1 generic}, Discard a card: Put a +1/+1 counter on this creature.
0/0 Odyssey · Rare$0.23