Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,305 cards · showing 601–660 (page 11 of 39) · 2 ms
18 banned cards hidden — show them
Enchantment
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Tempest · Rare$0.37
Creature — Bird
Flying, protection from black
1/1 Weatherlight · Common$0.21
Land
{tap}: Add {colorless}.
{3 generic}, {tap}, Sacrifice a land: Destroy target nonbasic land.
Mercadian Masques · Rare$1.00
Sorcery
Exile two target artifacts.
Fifth Edition · Uncommon$10.42
Creature — Human Soldier
1/1 Seventh Edition · Common$0.06
Enchantment
Each creature has protection from each of its colors.
Odyssey · Rare$1.53
Artifact
{2 generic}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Fourth Edition · Rare$0.38
Artifact Creature — Rhino
Trample
4/5 Homelands · Common$0.19
Artifact
{4 generic}, {tap}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
Tempest · Rare$0.45
Creature — Human Wizard
Morph {2 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, return target creature to its owner's hand.
2/2 Legions · Common$0.07
Creature — Griffin
Flying, first strike
2/2 Mirage · Common$0.10
Creature — Dragon Wurm
Defender, trample
When this creature blocks, it loses defender.
5/5 Fourth Edition · Rare$0.45
Creature — Human Soldier Archer
{tap}: This creature deals 3 damage to target attacking or blocking creature.
3/3 Urza's Saga · Rare$0.28
Creature — Human Soldier
Whenever this creature blocks, it deals 1 damage to target attacking creature.
2/2 Tempest · Common$0.06
Artifact
This artifact enters tapped.
{tap}, Sacrifice this artifact: You gain 4 life.
{8 generic}, {tap}, Sacrifice this artifact: You gain 8 life.
Mirage · Uncommon$0.15
Artifact
{3 generic}, {tap}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Ice Age · Rare$0.34
Creature — Elf Cleric
{tap}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.
1/2 Ice Age · Common$0.15
Enchantment
Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.
Mercadian Masques · Rare$1.13
Artifact Creature — Golem
Kicker {X} (You may pay an additional {X} as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If this creature was kicked, it enters with X +1/+1 counters on it.
1/2 Apocalypse · Uncommon$0.14
Instant
Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.
Flashback {1 generic}{white} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.20
Artifact
Green spells you cast cost {1 generic} less to cast.
Tempest · Rare$5.16
Artifact — Book
{5 generic}, {tap}: Draw two cards, then discard a card.
Tempest · Rare$0.20
Legendary Creature — Merfolk Noble
{blue}{blue}, {tap}: Gain control of target legendary permanent. (This effect lasts indefinitely.)
1/3 Invasion · Rare$14.04
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
Weatherlight · Common$0.31
Instant
Attach target Aura attached to a creature or land to another permanent of that type.
Chronicles · Uncommon$0.24
Artifact
You may choose not to untap this artifact during your untap step.
{2 generic}, {tap}: Target creature gets +0/+3 for as long as this artifact remains tapped.
Urza's Saga · Uncommon$0.11
Enchantment
Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Ice Age · Rare$1.62
Artifact Creature — Juggernaut
{2 generic}, {tap}: Put a +1/+1 counter on this creature.
2/2 Tempest · Rare$0.29
Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Alliances · Uncommon$0.40
Enchantment
Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice this enchantment.
Urza's Saga · Rare$1.73
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2 generic}."
Fourth Edition · Uncommon$0.27
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
Ice Age · Rare$1.41
Sorcery
Tap target untapped creature you control. If you do, add an amount of {colorless} equal to that creature's mana value.
Fourth Edition · Common$0.28
Enchantment
As this enchantment enters, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from this enchantment.
At the beginning of the chosen player's upkeep, this enchantment deals 3 damage to that player unless they pay {1 generic} for each vortex counter on this enchantment.
{X}: Put X vortex counters on this enchantment. Activate only during your upkeep.
Mirage · Rare$0.84
Instant
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.22
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Mirage · Uncommon$32.65
Creature — Human Soldier
First strike
When this creature enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/3 Apocalypse · Uncommon$0.20
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Tap all creatures.
Nemesis · Uncommon$0.66
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
Stronghold · Rare$5.44
Enchantment — Aura
Enchant creature
Enchanted creature can block any number of creatures.
Prophecy · Uncommon$12.85
Instant
Counter target sorcery spell.
Judgment · Common$3.80
Creature — Illusion
Flying
Discard a card: Return this creature to its owner's hand.
4/4 Exodus · Rare$0.38
Instant
If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.
Torment · Uncommon$0.30
Enchantment
Whenever you cast a creature spell, you may pay {1 generic}. If you do, return target creature to its owner's hand.
Exodus · Rare$0.42
Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Visions · Rare$5.08
Instant
Exile target enchantment.
Urza's Legacy · Common$0.08
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1 generic} or 1 life.
Fourth Edition · Common$0.09
Instant
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Alliances · Common$0.22
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Ice Age · Common$0.16
Artifact
{1 generic}, {tap}: Return target creature to its owner's hand unless its controller pays {1 generic}.
Exodus · Rare$0.85
Artifact Creature — Gnome
{tap}: Target spell becomes colorless.
{tap}: Target permanent becomes colorless until end of turn.
1/1 Mirage · Uncommon$0.20
Creature — Illusion
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When this creature phases out or leaves the battlefield, mill three cards.
{blue}: Until your next upkeep, this creature can't phase out.
2/2 Weatherlight · Rare$0.83
Instant
X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Tempest · Rare$0.80
Instant
Counter target spell if it was kicked.
Planeshift · Uncommon$0.15
Legendary Creature — Human Wizard
{2 generic}{blue}{blue}, {tap}: Counter target spell.
1/1 Exodus · Rare$12.83
Creature — Human Wizard
This creature can't be blocked.
{blue}, Discard a card: Return this creature to its owner's hand.
1/1 Odyssey · Common$0.20
Enchantment
{2 generic}{blue}: Return target white or black creature you control to its owner's hand.
Planeshift · Common$0.09
Creature — Shapeshifter
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, this creature has flying. The same is true for first strike, trample, and protection from any color.
3/4 Tempest · Rare$0.91
Artifact
{3 generic}, {tap}: Put an elixir counter on this artifact.
{tap}, Remove all elixir counters from this artifact: You gain 2 life for each elixir counter removed this way.
Tempest · Uncommon$0.19
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Ice Age · Common$0.17