Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 601–660 (page 11 of 43) · 3 ms
6 banned cards hidden — show them
Creature — Human Spellshaper
{1 generic}{white}, {tap}, Discard a card: Destroy target artifact or enchantment.
2/2 Mercadian Masques · Common$0.13
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Planeshift · Rare$15.05
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Odyssey · Uncommon$1.19
Creature — Human Druid
{1 generic}{green}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1/1 Odyssey · Common$0.18
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Scourge · Rare$0.63
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Counter target spell or ability that targets a creature.
1/1 Mercadian Masques · Uncommon$0.12
Enchantment — Aura
Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.
Mercadian Masques · Common$2.65
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature gain fear until end of turn.
Onslaught · Common$0.14
Creature — Human Rat Minion
{black}, Discard a card: Regenerate this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and can't block.
2/3 Odyssey · Common$0.15
Enchantment — Aura
Enchant creature
{blue}: Return enchanted creature and this Aura to their owners' hands.
Urza's Destiny · Uncommon$0.18
Creature — Human Wizard
{blue}, {tap}: Target creature gains flying and becomes blue until end of turn.
2/2 Planeshift · Common$0.18
Creature — Human Cleric
Protection from white
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/2 Onslaught · Common$0.12
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Onslaught · Uncommon$0.13
Creature — Rat
When this creature dies, target creature gets -2/-2 until end of turn.
2/2 Urza's Destiny · Common$0.13
Instant
Kicker {2 generic}{blue} (You may pay an additional {2}{U} as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Invasion · Common$0.05
Instant
Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.
Scourge · Common$0.16
Enchantment
{3 generic}{blue}, Sacrifice a permanent: Return target permanent to its owner's hand.
Onslaught · Uncommon$0.22
Creature — Human Wizard
{tap}: Counter target spell unless its controller pays {1 generic}.
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.14
Artifact
{tap}: Target permanent becomes the color of your choice until end of turn.
Mercadian Masques · Rare$0.79
Sorcery
Return X target nonland permanents to their owners' hands.
Invasion · Rare$0.62
Creature — Bird Soldier
Flying
{tap}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
2/2 Onslaught · Common$0.06
Instant
Until end of turn, lands you control gain "{tap}: Add one mana of any color."
Scourge · Common$0.13
Enchantment
Tap two untapped creatures you control: Tap target creature.
Apocalypse · Uncommon$0.08
Instant
Change the target of target spell with a single target unless that spell's controller pays {2 generic}.
Odyssey · Rare$2.57
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Apocalypse · Common$0.14
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Invasion · Rare$1.52
Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Odyssey · Rare$0.21
Creature — Griffin
Flying, vigilance
2/2 Prophecy · Common$0.09
Creature — Human Spellshaper
{1 generic}{black}, {tap}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
1/1 Nemesis · Rare$0.84
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Invasion · Rare$8.57
Artifact Creature — Golem
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3 Apocalypse · Uncommon$0.06
Creature — Human Nomad
{tap}: Destroy target creature token.
1/1 Odyssey · Rare$0.28
Instant
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Planeshift · Rare$0.21
Instant
Gain control of target creature with mana value X or less.
Nemesis · Uncommon$0.49
Sorcery
Target player gains control of target permanent you control.
Urza's Destiny · Rare$15.25
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Onslaught · Rare$0.35
Creature — Human Cleric Mercenary
{black}, {tap}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
2/2 Onslaught · Rare$0.37
Creature — Specter
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Whenever this creature deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
2/3 Planeshift · Rare$0.36
Creature — Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
*/* Onslaught · Uncommon$0.21
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
Nemesis · Common$0.28
Artifact Creature — Dragon
Domain — This spell costs {2 generic} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10 generic}. This cost is reduced by {2 generic} for each basic land type among lands you control.
9/9 Planeshift · Rare$3.63
Artifact
{2 generic}, {tap}: You may put a multicolored creature card from your hand onto the battlefield.
Apocalypse · Uncommon$0.79
Enchantment — Aura
Enchant creature
Enchanted creature has haste.
{red}: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.26
Creature — Dragon Wizard
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
5/5 Scourge · Rare$0.19
Enchantment
{5 generic}{red}{red}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Onslaught · Rare$0.53
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.30
Creature — Dragon
Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice this creature unless you pay {red}{red}{red}{red}.
{red}: This creature gets +1/+0 until end of turn.
6/6 Scourge · Rare$1.69
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Cycling {1 generic}{blue} ({1}{U}, Discard this card: Draw a card.)
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.16
Creature — Human Barbarian Shaman
Dragon spells you cast cost {2 generic} less to cast.
2/2 Scourge · Uncommon$0.36
Creature — Bird Soldier
Flying, protection from Dragons
3/3 Scourge · Uncommon$0.18
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Scourge · Rare$3.41
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mercadian Masques · Common$0.10
Artifact
{tap}: Add {blue} or {black}.
Invasion · Uncommon$0.24
Enchantment
All Goblins get +1/+1.
All Goblins are black and are Zombies in addition to their other creature types.
Planeshift · Rare$0.20
Creature — Shapeshifter
Kicker—{2 generic}{black}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
2/2 Planeshift · Rare$0.26
Artifact
Face-down creature spells you cast cost {1 generic} less to cast.
Onslaught · Rare$4.56
Creature — Bird
Flying
{tap}: Target land becomes the basic land type of your choice until end of turn.
1/1 Invasion · Common$0.13
Creature — Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
2/2 Legions · Rare$3.20