Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
645 cards · showing 601–645 (page 11 of 11) · 2 ms
Creature — Elephant
Trample
3/3 Fourth Edition · Common$0.11
Creature — Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/2 Visions · Common$0.11
Artifact Creature — Dog
This creature blocks each combat if able.
As long as this creature is untapped, all creatures attacking you get -1/-0.
1/2 Tempest · Uncommon$0.19
Creature — Elf
{tap}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
1/1 Urza's Legacy · Common$0.18
Creature — Treefolk
Trample
When this creature dies, return it to its owner's hand.
5/3 Urza's Legacy · Rare$1.37
Creature — Elf
{tap}: You gain 1 life for each Elf on the battlefield.
1/1 Onslaught · Common$2.48
Creature — Human Bear Druid
{tap}: Add {green}.
Threshold — This creature gets +3/+3 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Common$0.21
Creature — Plant Wall
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap this creature during your untap step.
{tap}: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/4 Alliances · Common$0.10
Creature — Human Monk
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1 Fourth Edition · Uncommon$0.31
Creature — Yeti
This creature enters with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on this creature if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
0/0 Ice Age · Rare$0.46
Creature — Dog
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/1 Urza's Saga · Common$0.11
Creature — Elephant
Trample
3/3 Mirage · Common$0.07
Creature — Elephant
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of this creature.
3/4 Nemesis · Uncommon$0.20
Creature — Dog
Discard a card: This creature gets +1/+1 and becomes the color of your choice until end of turn.
2/2 Odyssey · Common$0.23
Creature — Faerie
Flying
1/2 Homelands · Common$0.11
Creature — Faerie Druid
{tap}: You may put a Faerie permanent card from your hand onto the battlefield.
{2 generic}{green}: Target green creature gains protection from black until end of turn.
2/2 Homelands · Rare$7.28
Creature — Wurm
Echo {4 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
6/6 Urza's Saga · Common$0.18
Artifact Creature — Cat
This creature can't attack or block if an enchantment is on the battlefield.
4/3 Urza's Saga · Uncommon$0.19
Creature — Elf Druid
{tap}: Add X mana of any one color, where X is the number of Elves on the battlefield.
2/2 Legions · Uncommon$1.34
Creature — Elf Druid
{tap}: Add {green}.
1/2 Onslaught · Common$0.26
Creature — Elf Mutant
Forestcycling {2 generic} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
6/6 Scourge · Common$0.07
Creature — Elf
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
1/1 Onslaught · Common$0.31
Creature — Elf
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
1/1 Legions · Uncommon$0.27
Creature — Elf
Whenever a Beast enters, you may draw a card.
2/2 Onslaught · Common$0.23
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
1/1 Scourge · Uncommon$0.32
Creature — Wolverine
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
2/4 Fifth Edition · Uncommon$0.14
Creature — Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1/1 Exodus · Common$0.26
Creature — Elf
Morph {2 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
3/3 Scourge · Common$0.09
Creature — Human Druid
1/2 Odyssey · Common$0.15
Creature — Beast
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1 generic}, Remove a fade counter from this creature: Destroy target artifact.
4/6 Nemesis · Uncommon$0.27
Creature — Elephant
This creature has trample as long as you control a snow land.
3/2 Ice Age · Common$0.21
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
2/3 Ice Age · Common$0.24
Artifact Creature — Horse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add {colorless}.
0/0 Exodus · Rare$3.81
Creature — Wolf
{tap}: Target creature gets +1/+1 until end of turn.
1/1 Fifth Edition · Rare$0.75
Creature — Insect
Flying
Whenever this creature attacks, defending player can't cast spells this turn.
0/1 Scourge · Rare$4.06
Creature — Treefolk
{green}: This creature gets +1/-2 until end of turn.
2/7 Alliances · Common$0.13
Creature — Insect
Trample, haste
Cumulative upkeep {green}{green} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/1 Alliances · Uncommon$0.27
Creature — Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2 generic}, Sacrifice this creature: Draw a card.
2/1 Urza's Destiny · Common$0.14
Creature — Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.
2/2 Urza's Destiny · Uncommon$0.12
Creature — Insect
Flying
{green}: Regenerate this creature.
0/1 Ice Age · Uncommon$0.27
Creature — Elf
Echo {2 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/2 Urza's Legacy · Common$0.15
Creature — Treefolk
Protection from artifacts
4/4 Urza's Legacy · Common$0.20
Creature — Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6/4 Urza's Legacy · Common$0.09
Artifact Creature — Soldier
Vigilance
1/4 Fourth Edition · Common$0.09
Creature — Human Druid
{3 generic}{green}, {tap}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
1/2 Odyssey · Rare$0.50