Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 601–660 (page 11 of 87) · 2 ms
31 banned cards hidden — show them
Creature — Human Minion
{2 generic}{black}{black}, {tap}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
2/1 Torment · Common$0.20
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$4.98
Creature — Human Minion
{black}, {tap}: Target creature gets -1/-1 until end of turn.
Threshold — {3 generic}{black}{black}, {tap}: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
1/1 Torment · Common$0.08
Creature — Human Minion
Sacrifice this creature: Target creature gets -2/-0 until end of turn.
1/1 Judgment · Common$0.15
Creature — Zombie
When this creature enters, each opponent discards a card.
2/1 Urza's Saga · Common$0.12
Creature — Human Spellshaper
{X}{black}, {tap}, Discard a card: Target creature gets +X/+0 until end of turn.
1/1 Mercadian Masques · Uncommon$0.09
Enchantment
Exile a card from your hand: Add {black}{black} or {green}{green}.
Mirage · Rare$10.87
Creature — Zombie Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{black}{black}: Regenerate this creature.
2/2 Mirage · Common$0.12
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't attack.
Judgment · Common$0.20
Creature — Kavu
{1 generic}{black}: This creature gets +1/+1 until end of turn.
{green}: This creature becomes the color of your choice until end of turn.
2/2 Planeshift · Common$0.10
Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.16
Enchantment
{2 generic}{green}{green}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Weatherlight · Rare$0.29
Enchantment
As this enchantment enters, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.
Ice Age · Rare$0.72
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
Scourge · Rare$1.18
Creature — Elf
Flash
When this creature enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2/2 Legions · Rare$15.96
Creature — Human
As an additional cost to cast this spell, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.
*/* Mercadian Masques · Rare$1.11
Creature — Giant
If a source would deal 3 or less damage to this creature, prevent that damage.
4/4 Invasion · Rare$0.22
Creature — Octopus
You may choose not to untap this creature during your untap step.
As this creature enters, an opponent chooses a creature type.
{tap}: Gain control of target creature that isn't of the chosen type for as long as this creature remains tapped.
1/2 Onslaught · Rare$1.67
Creature — Licid
{white}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {white} to end this effect.
Enchanted creature can't attack.
2/2 Stronghold · Uncommon$0.07
Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Prophecy · Common$0.30
Artifact
Whenever a creature attacks, this artifact deals 1 damage to it.
Urza's Destiny · Uncommon$15.79
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Stronghold · Common$0.19
Instant
Target creature loses flying until end of turn.
Flashback {green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Common$0.32
Creature — Beast
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
{tap}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on this creature.
2/2 Legions · Uncommon$0.17
Creature — Dragon
Trample
{1 generic}{green}: This creature gains flying and loses trample until end of turn.
4/4 Mirage · Rare$1.12
Creature — Spider
Reach (This creature can block creatures with flying.)
1/3 Tempest · Common$0.11
Sorcery
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Invasion · Uncommon$0.09
Creature — Lhurgoyf
Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
*/* Odyssey · Rare$0.63
Creature — Drake
Flying
{1 generic}, Discard a card at random: This creature gets +2/+0 until end of turn.
1/2 Tempest · Rare$0.45
Creature — Cat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
2/1 Tempest · Common$0.08
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
{1 generic}{white}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.11
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
{2 generic}, Sacrifice this Aura: Draw a card.
Urza's Destiny · Common$0.17
Creature — Human Knight
{white}: This creature gets +0/+1 until end of turn.
2/2 Urza's Destiny · Common$0.08
Creature — Unicorn
{1 generic}{white}, {tap}, Sacrifice this creature: Destroy target artifact or enchantment.
1/2 Invasion · Common$0.40
Instant
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Tempest · Common$0.72
Legendary Creature — Human Soldier
{tap}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
2/2 Invasion · Rare$5.37
Instant
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Apocalypse · Uncommon$0.15
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice this Aura: Regenerate enchanted creature.
Homelands · Common$0.17
Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Scourge · Uncommon$0.10
Sorcery
Draw two cards, then discard two cards.
Odyssey · Common$2.45
Enchantment — Aura
Enchant land you control
Enchanted land has "{white}{white}, {tap}: Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.
Ice Age · Rare$0.51
Creature — Beast
Trample
{1 generic}{green}: Regenerate this creature.
5/4 Stronghold · Rare$0.39
Enchantment
Whenever a creature enters, you lose 1 life and add {black}.
Urza's Destiny · Rare$22.20
Creature — Plant Wall
Defender
4/5 Fourth Edition · Common$0.10
Creature — Zombie
At the beginning of your upkeep, tap this creature unless you pay 1 life.
2/2 Exodus · Common$0.70
Enchantment
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Urza's Saga · Uncommon$1.74
Creature — Bird
Flying
When this creature enters, draw a card at the beginning of the next turn's upkeep.
1/1 Alliances · Common$0.15
Instant
As an additional cost to cast this spell, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Mirage · Rare$3.52
Creature — Insect
{1 generic}: This creature gets +1/+1 until end of turn.
0/1 Fourth Edition · Uncommon$0.16
Creature — Insect
{2 generic}{black}, {tap}: Exile up to three target cards from a single graveyard.
1/1 Urza's Saga · Common$0.22
Creature — Zombie
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
1/1 Scourge · Common$1.75
Creature — Rat
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
2/1 Torment · Common$0.17
Creature — Wall
Defender (This creature can't attack.)
{1 generic}{black}: Regenerate this creature.
3/2 Nemesis · Uncommon$0.16
Creature — Zombie Wurm
Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
6/5 Torment · Uncommon$0.20
Creature — Skeleton
{2 generic}{black}{black}: Exile this card and target creature unless that creature's controller pays {2 generic}. Activate only if this card is in your graveyard.
1/1 Tempest · Rare$1.78
Creature — Human
When this creature enters, you may return target land card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.20
Enchantment — Aura
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
Alliances · Common$0.18
Enchantment
Untapped creatures you control get +0/+2.
Fourth Edition · Uncommon$0.21
Creature — Kor Rogue Minion
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
2/2 Exodus · Common$0.14
Creature — Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/2 Chronicles · Common$0.14