Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,020 cards · showing 541–600 (page 10 of 17) · 4 ms
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Creature — Demon Minion
At the beginning of your upkeep, this creature deals 2 damage to you unless you pay {black}{black}.
{tap}: Target creature gets +3/-2 until end of turn.
4/4 Ice Age · Rare$0.77
Creature — Minion
Trample
As this creature enters, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
*/* Tempest · Rare$0.81
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay {3 generic}. If you do, copy that spell. You may choose new targets for the copy.
Odyssey · Rare$0.42
Creature — Beast
{3 generic}{blue}{blue}: Turn this creature face down.
Morph {1 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3 Scourge · Rare$0.97
Artifact
{X}, {tap}: Tap X target lands.
Urza's Saga · Rare$0.42
Artifact Creature — Juggernaut
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, this creature deals 3 damage to you unless you discard a card. If it deals damage to you this way, tap it.
5/5 Fourth Edition · Rare$0.42
Enchantment
Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Judgment · Rare$0.51
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
3/3 Legions · Rare$0.34
Enchantment
Soldier creatures have vigilance.
{2 generic}{white}: Create a 1/1 white Soldier creature token.
Onslaught · Rare$0.75
Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Stronghold · Rare$0.66
Creature — Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
1/1 Planeshift · Rare$0.32
Legendary Creature — Elemental Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo's power and toughness are each equal to the number of lands you control.
*/* Invasion · Rare$0.23
Creature — Hydra
{1 generic}{red}{red}: Put a +1/+1 counter on this creature.
{tap}, Remove all +1/+1 counters from this creature: It deals damage to any target equal to the number of +1/+1 counters removed this way.
1/1 Urza's Legacy · Rare$0.43
Creature — Dog
When this creature dies during combat, create four 1/1 green Dog creature tokens.
4/1 Tempest · Rare$0.57
Enchantment
At the beginning of each player's end step, tap all untapped Islands that player controls and this enchantment deals X damage to the player, where X is the number of Islands tapped this way.
Ice Age · Rare$0.95
Creature — Dog
This creature can't attack unless you control more lands than defending player.
This creature can't block unless you control more lands than attacking player.
4/4 Exodus · Rare$0.25
Legendary Creature — Phyrexian Horror
Flying
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/4 Weatherlight · Rare$0.71
Sorcery
Exile all graveyards.
Torment · Rare$0.43
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
*/* Odyssey · Rare$0.32
Land
{1 generic}, {tap}: Add {red}{green}.
Odyssey · Rare$0.22
Creature — Giant
{1 generic}{red}{red}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on this creature.
2/2 Ice Age · Rare$0.58
Instant
Target player exiles all land cards from their graveyard.
Odyssey · Rare$0.40
Creature — Wurm
You can't untap more than one land during your untap step.
6/5 Prophecy · Rare$0.38
Enchantment
{black}{black}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Nemesis · Rare$0.36
Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
Torment · Rare$0.28
Creature — Ooze
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.)
Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
1+*/1+* Weatherlight · Rare$0.82
Creature — Human Nomad Mystic
Protection from black and from red
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
2/1 Odyssey · Rare$0.42
World Enchantment
All creatures lose flying and islandwalk.
Homelands · Rare$0.97
Creature — Human Nomad Mystic
Protection from black
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has flying.
3/3 Odyssey · Rare$0.12
Enchantment — Aura
Enchant land you control
Cumulative upkeep {1 generic}{blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted land has "{tap}: Target creature gets +2/+2 until end of turn."
Ice Age · Rare$0.53
Creature — Snake
Flash
When this creature enters, counter target spell.
2/2 Apocalypse · Rare$0.62
Enchantment — Aura
Enchant creature
Enchanted creature gets +8/+8 and has trample.
Onslaught · Rare$0.57
Creature — Insect Druid
Protection from black
Threshold — This creature gets +1/+1 for each black permanent your opponents control as long as there are seven or more cards in your graveyard.
2/2 Torment · Rare$0.35
Creature — Insect Druid
When this creature enters, you may discard any number of land cards. Put that many +1/+1 counters on this creature and draw that many cards.
2/2 Torment · Rare$0.21
Creature — Insect Druid
{2 generic}{green}, {tap}: Target creature gets +X/+X until end of turn, where X is that creature's power.
1/1 Odyssey · Rare$0.34
Creature — Insect Shade
{black}: This creature gets +1/+1 until end of turn.
2/1 Torment · Rare$0.13
Enchantment
When this enchantment enters, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
Planeshift · Rare$0.53
Sorcery
Each player draws a card for each creature card in their graveyard.
Weatherlight · Rare$0.41
Legendary Creature — Human Wizard
{X}, {tap}: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.
3/3 Chronicles · Rare$0.43
Creature — Volver
Kicker {1 generic}{green} and/or {white} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)
If this creature was kicked with its {1 generic}{green} kicker, it enters with two +1/+1 counters on it and with trample.
If this creature was kicked with its {white} kicker, it enters with a +1/+1 counter on it and with "Whenever this creature deals damage, you gain that much life."
2/2 Apocalypse · Rare$0.19
Creature — Zombie Giant
{3 generic}{black}{black}, Sacrifice a creature: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
5/5 Visions · Rare$0.06
Creature — Zombie Mutant
Whenever this creature attacks, up to five target creatures each get -1/-1 until end of turn.
5/3 Scourge · Rare$0.29
Legendary Creature — Treefolk
{2 generic}{green}: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
4/5 Planeshift · Rare$0.34
Creature — Spirit
Haste
At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.
1/1 Fourth Edition · Rare$0.72
Creature — Spirit
At the beginning of your upkeep, if this card is the only creature card in your graveyard, you may return this card to the battlefield.
2/2 Mercadian Masques · Rare$0.28
Artifact
This artifact enters tapped.
{1 generic}, {tap}: Destroy all artifacts, creatures, and enchantments.
Fourth Edition · Rare$0.31
Creature — Nightmare Horse
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
*/* Fourth Edition · Rare$0.15
Creature — Zombie Wizard
{blue}{blue}, {tap}: Return target creature to its owner's hand.
{red}{red}, {tap}: This creature deals 2 damage to target creature.
2/2 Invasion · Rare$0.47
Enchantment
Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.
Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Tempest · Rare$0.53
Creature — Cat
{1 generic}: This creature gains first strike until end of turn.
3/3 Invasion · Rare$0.30
Creature — Human Knight
{white}{white}, {tap}: Destroy target black permanent.
3/3 Fourth Edition · Rare$0.56
Enchantment
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than this enchantment unless you discard a card. (Damage dealt to you causes you to lose life.)
{black}{black}: Draw a card.
Ice Age · Rare$0.57
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have this enchantment deal 1 damage to the second player.
Exodus · Rare$0.48
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Exodus · Rare$0.38
Artifact
{6 generic}, {tap}: Return target permanent you both own and control to your hand.
Chronicles · Rare$0.36
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Onslaught · Rare$0.55
Creature — Lizard
If you would draw a card, you may skip that draw instead.
1/1 Odyssey · Rare$0.68
Creature — Ogre
This creature can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.
4/4 Visions · Rare$0.39
Creature — Ogre Shaman
{2 generic}, Discard a card at random: This creature deals 2 damage to any target.
3/3 Exodus · Rare$0.37