Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 541–600 (page 10 of 44) · 3 ms
4 banned cards hidden — show them
Creature — Elf
This creature can't be blocked except by Walls and/or creatures with flying.
3/3 Fourth Edition · Uncommon$0.11
Creature — Beast
This creature can't attack or block alone.
3/4 Odyssey · Common$0.02
Legendary Creature — Phyrexian Human Wizard
{blue}, {tap}, Sacrifice a creature or enchantment: Counter target spell.
3/4 Planeshift · Rare$1.35
Creature — Shapeshifter
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, this creature has flying. The same is true for first strike, trample, and protection from any color.
3/4 Tempest · Rare$0.91
Creature — Sliver
Whenever a Sliver deals damage, its controller gains that much life.
3/3 Legions · Rare$9.01
Creature — Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
3/4 Mirage · Rare$0.39
Creature — Eye
Non-Eye creatures you control can't attack.
This creature can't be blocked except by Walls.
3/6 Fifth Edition · Uncommon$0.07
Creature — Horror
{2 generic}{black}, Discard a card: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
3/4 Odyssey · Uncommon$0.22
Creature — Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
3/3 Chronicles · Uncommon$0.22
Creature — Zombie
{1 generic}{black}, Sacrifice this creature: Exile up to two target cards from a single graveyard.
3/2 Odyssey · Uncommon$0.18
Creature — Nightstalker
This creature has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
3/2 Prophecy · Common$0.10
Creature — Beast
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
3/3 Legions · Rare$0.33
Creature — Manticore
Flying, first strike
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Rare$0.45
Creature — Ogre
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.18
Creature — Elemental
{red}, {tap}, Sacrifice this creature: It deals damage equal to its power to target creature.
3/2 Mirage · Uncommon$0.07
Creature — Cat
Flash
When this creature enters, return a green or white creature you control to its owner's hand.
3/4 Planeshift · Uncommon$0.34
Creature — Giant
{red}: This creature gets +2/-2 until end of turn.
3/3 Tempest · Common$0.14
Creature — Hellion Beast
Haste
{0 generic}: This creature gets +1/-1 until end of turn.
3/3 Stronghold · Uncommon$0.11
Creature — Salamander
{red}: This creature deals 1 damage to target creature blocking it.
3/4 Tempest · Uncommon$0.16
Creature — Drake
Flying
{red}: This creature gets +2/-2 until end of turn.
3/3 Tempest · Rare$0.32
Creature — Spirit
This creature can't block.
{black}, Pay 1 life: Return this creature to its owner's hand.
3/1 Ice Age · Common$0.12
Creature — Human Druid
Whenever this creature becomes the target of an Aura spell, you draw a card.
3/2 Tempest · Rare$0.45
Creature — Fungus Elemental
{green}, Sacrifice a Forest: Put a +2/+2 counter on this creature. Activate only if this creature entered this turn.
3/3 Weatherlight · Rare$0.67
Creature — Elemental
{red}: Target creature can't be regenerated this turn.
3/3 Exodus · Common$0.13
Creature — Human Soldier
Cycling {2 generic}{white} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.
3/5 Legions · Common$0.22
Legendary Creature — Human Soldier
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
{3 generic}{white}: Tap target creature. Activate only if Gerrard Capashen is attacking.
3/4 Apocalypse · Rare$0.44
Creature — Insect
{green}, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
3/3 Visions · Common$0.08
Creature — Crab
{blue}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
3/3 Tempest · Common$0.13
Creature — Octopus
3/3 Seventh Edition · Common$0.10
Creature — Hyena
This creature can't block black creatures.
3/2 Mirage · Common$0.11
Creature — Drake
Flying
When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
3/3 Urza's Saga · Rare$211.96
Creature — Bird Cleric
Flying
{5 generic}{white}: The next time damage would be dealt to this creature and/or you this turn, that damage is dealt to any target instead.
3/3 Onslaught · Rare$0.42
Creature — Human Wizard Mutant
{7 generic}{blue}: This creature gets +3/+3 and gains flying until end of turn.
3/3 Legions · Common$0.04
Creature — Incarnation
Flying
{2 generic}{white}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
3/3 Judgment · Rare$0.34
Creature — Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
3/3 Onslaught · Uncommon$0.13
Creature — Goblin
{tap}, Sacrifice a Forest: Add three mana in any combination of {red} and/or {green}.
3/3 Legions · Uncommon$0.32
Creature — Goblin Warrior
Echo {4 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create two 1/1 red Goblin creature tokens.
3/3 Urza's Destiny · Rare$1.22
Creature — Goblin
Trample
This creature doesn't untap during your untap step if it attacked during your last turn.
This creature can't attack unless defending player controls a Mountain.
3/1 Fourth Edition · Common$0.07
Creature — Insect
Trample
3/1 Urza's Destiny · Common$0.06
Creature — Ape
{1 generic}{green}: Regenerate this creature.
3/3 Alliances · Common$0.12
Creature — Ape
This creature can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice this creature.
3/3 Ice Age · Common$0.18
Creature — Ape Warrior
3/2 Urza's Saga · Common$0.14
Legendary Creature — Human Wizard
{1 generic}{black}, {tap}: Target creature gets -1/-1 until end of turn.
3/3 Homelands · Rare$1.16
Creature — Zombie
If this creature would die, put it on top of its owner's library instead.
3/2 Mirage · Common$0.15
Creature — Zombie Spirit
At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.
3/3 Legions · Rare$2.78
Creature — Zombie
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
3/3 Onslaught · Rare$0.24
Creature — Beast
This creature can't be blocked unless defending player controls three or more creatures that share a creature type.
3/4 Onslaught · Uncommon$0.14
Legendary Creature — Horror Spellshaper
{X}{black}, {tap}, Discard two cards: Target player discards X cards at random.
3/3 Prophecy · Rare$0.57
Creature — Beast
Whenever this creature is dealt damage, each opponent gains that much life.
3/3 Exodus · Common$0.15
Creature — Zombie
Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: This creature gains flying and protection from green and from white until end of turn.
3/3 Torment · Uncommon$0.20
Creature — Bird Soldier
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
3/4 Onslaught · Rare$0.27
Creature — Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
3/3 Onslaught · Uncommon$0.08
Creature — Human Barbarian
First strike
3/1 Odyssey · Common$0.13
Creature — Gargoyle
Reach (This creature can block creatures with flying.)
Whenever this creature attacks, defending player may draw a card.
3/4 Mirage · Uncommon$0.17
Creature — Wurm
When this creature enters, sacrifice it unless you return a basic land card from your graveyard to your hand.
3/2 Weatherlight · Common$0.20
Creature — Ogre
Whenever this creature attacks, it deals 3 damage to you unless you pay {2 generic}.
3/2 Chronicles · Common$0.16
Creature — Angel
Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
3/3 Apocalypse · Uncommon$0.30
Creature — Treefolk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
3/4 Tempest · Uncommon$0.28
Artifact Creature — Dragon Wurm
{2 generic}: This creature gains trample until end of turn.
3/4 Mercadian Masques · Uncommon$0.22
Creature — Angel
Flying, vigilance
Echo {2 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Saga · Rare$3.77