Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 541–600 (page 10 of 59) · 4 ms
32 banned cards hidden — show them
Instant
Counter target spell unless its controller pays {1 generic} for each card in your graveyard.
Madness {blue} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.28
Enchantment
At the beginning of each player's end step, this enchantment deals X damage to that player, where X is the number of untapped lands they control.
Prophecy · Uncommon$3.64
Creature — Centaur
Shroud (This creature can't be the target of spells or abilities.)
Echo {3 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
6/3 Urza's Saga · Rare$0.62
Artifact
{X}, {tap}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Urza's Saga · Rare$3.32
Creature — Human Druid
Creatures you control have "{tap}: Add {green}."
3/2 Urza's Saga · Rare$0.22
Land
Whenever this land becomes tapped, it deals 1 damage to you.
{tap}: Add one mana of any color.
Chronicles · Rare$11.30
Enchantment
Players can cast spells and activate abilities only during their own turns.
Visions · Rare$23.45
Land
When you play another land, sacrifice this land.
{tap}: Add {colorless}{colorless}.
Exodus · Rare$553.14
Artifact
{1 generic}, Sacrifice a permanent: You gain 1 life.
Urza's Saga · Uncommon$12.63
Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Scourge · Uncommon$0.14
Sorcery
Destroy all enchantments.
Threshold — If there are seven or more cards in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Torment · Uncommon$5.32
Instant
Destroy target enchantment.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Uncommon$0.32
Sorcery
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Mercadian Masques · Rare$1.33
Creature — Insect
Haste
Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.
3/3 Legions · Rare$0.26
Artifact Creature — Bird
Flying
This creature enters with four +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.35
Artifact Creature — Beast
This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.36
Artifact Creature — Horse
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by artifact creatures.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 Homelands · Common$0.16
Creature — Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
0/0 Onslaught · Rare$0.30
Enchantment
Whenever a creature you control becomes blocked, this enchantment deals 1 damage to any target.
Mercadian Masques · Uncommon$0.27
Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
Planeshift · Rare$2.04
Creature — Djinn
Flying
This creature can block only creatures with flying.
5/4 Weatherlight · Uncommon$0.06
Creature — Human Soldier
As long as you control a Bird, this creature gets +2/+2 and has flying.
1/1 Legions · Uncommon$0.08
Enchantment — Aura
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Apocalypse · Uncommon$0.25
Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
Invasion · Rare$5.34
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Mercadian Masques · Uncommon$0.29
Land
This land enters tapped.
{tap}: Add {white} or {blue}.
Invasion · Uncommon$0.19
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Exodus · Rare$12.46
Creature — Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Rare$0.33
Enchantment — Aura
Enchant creature you control
When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.
Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Chronicles · Uncommon$0.17
Creature — Zombie
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
3/3 Prophecy · Rare$0.19
Creature — Zombie Wizard
You may choose not to untap this creature during your untap step.
{2 generic}{black}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
1/1 Tempest · Rare$0.73
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/* Odyssey · Rare$0.47
Creature — Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
*/1 Nemesis · Uncommon$0.18
Enchantment
Cumulative upkeep {2 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of snow lands they control.
Ice Age · Uncommon$0.19
Artifact
{3 generic}: Exile target creature you control.
Sacrifice this artifact: Return each creature card exiled with this artifact to the battlefield under your control.
Tempest · Rare$0.56
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Invasion · Rare$0.36
Enchantment
Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Invasion · Rare$12.03
Sorcery
Draw a card for each creature you control.
Mercadian Masques · Rare$0.80
Artifact Creature — Golem
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature doesn't untap during your untap step.
{9 generic}: Untap this creature. Activate only during your upkeep.
9/9 Fourth Edition · Rare$0.24
Legendary Creature — Bird Soldier
Flying, protection from creatures
2/4 Judgment · Rare$2.68
Legendary Creature — Phyrexian Human Warrior
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters, sacrifice a creature.
7/5 Tempest · Rare$2.89
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Onslaught · Uncommon$0.20
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
Mercadian Masques · Rare$0.37
Artifact Creature — Golem
At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.
4/4 Nemesis · Rare$0.29
Instant
Counter target spell unless its controller pays {3 generic}.
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell unless its controller pays {1 generic}.
Onslaught · Uncommon$0.23
Enchantment
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Urza's Destiny · Uncommon$1.15
Enchantment
{1 generic}{blue}, Discard a card: Draw a card.
{1 generic}{blue}, Sacrifice this enchantment: Draw a card.
Torment · Uncommon$0.14
Sorcery
Draw three cards.
Odyssey · Uncommon$0.16
World Enchantment
All creatures have haste.
Chronicles · Rare$36.31
Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Weatherlight · Uncommon$0.05
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Urza's Saga · Uncommon$0.12
Enchantment — Aura
Enchant land
You control enchanted land.
Ice Age · Uncommon$0.18
Artifact
{3 generic}, {tap}: Prevent the next 2 damage that would be dealt to you this turn.
Fourth Edition · Uncommon$0.17
Enchantment
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Mercadian Masques · Rare$0.39
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Stronghold · Uncommon$19.28
Enchantment — Aura
Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
Mirage · Uncommon$0.22
Creature — Ooze
{2 generic}{black}{black}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.
1/1 Scourge · Rare$0.54
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Alliances · Uncommon$0.28
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces {black} instead of any other type and amount.
Urza's Saga · Rare$5.01
Enchantment
Whenever you cast a spell, you gain 1 life.
Stronghold · Uncommon$0.27